But playing it has made me realize even more just how badly this game needs a 4v4 and 8v8 quick play mode. I understand PGI apparently went with 12v12 to cut some costs but it really just doesn't suit the game. All the new people I've brought to this game absolutely hate 12v12 but seem to like 4v4 much better.
4v4 already works pretty well on the existing maps. Avoiding the sometimes lengthy process getting a CW game (even 4v4) running, as well as avoiding the really annoying ceasefire "feature" in CW would go a long way to increasing this game's playability and offering a much-needed variety.
A quick play option with either a 1light/1medium/1heavy/1assault or just a semi-flexible tonnage limit seems ideal. And it seems like implementing this would take very little effort and time. I would really appreciate a straight answer from PGI if this something they plan on doing or would consider.
Edited by Mech Man Dan, 20 April 2016 - 02:56 PM.