I scout then goto invade a planet and my drop deck fills with all trial mechs from what I had all my other mechs were in.. Is there a way to save your drop deck?
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Saving Drop Decks?
Started by Oldbob10025, Apr 20 2016 06:58 PM
4 replies to this topic
#1
Posted 20 April 2016 - 06:58 PM
#2
Posted 20 April 2016 - 07:21 PM
They are hotfixing it because they couldn't be bothered to test things before patching it to the live servers.
#3
Posted 20 April 2016 - 07:41 PM
Just real annoying having to reset or jump in with a bunch of trial mechs by mistake if your not paying attention...
#4
Posted 20 April 2016 - 07:41 PM
This is MWO and we get special 'features' from PGI every major patch.
#5
Posted 21 April 2016 - 03:35 AM
If they would just give us a saved drop decks screen, with room for maybe 6 invasion decks and a separate column with another fews spots for scouting mechs none of this would be a problem. Why is this so hard?
I was formerly a huge whale and self admitted mech collector. Yet I can't bring my self to buy any more mechs until there is a mechanism (saved drop decks for example) that allows me to actually use the mechs I have in FP. Between the current bugs, the goofy interface for selecting mechs in your drop deck, and the small amount of time we have to make those selections; there is just no point in having a variety of mechs in the current game (even ignoring the relative monotony of game modes and maps).
I was formerly a huge whale and self admitted mech collector. Yet I can't bring my self to buy any more mechs until there is a mechanism (saved drop decks for example) that allows me to actually use the mechs I have in FP. Between the current bugs, the goofy interface for selecting mechs in your drop deck, and the small amount of time we have to make those selections; there is just no point in having a variety of mechs in the current game (even ignoring the relative monotony of game modes and maps).
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