A Big Win For Pgi
#1
Posted 21 April 2016 - 08:17 AM
Domination is Great and makes sense.It makes me feel as there is an actual objective.
Scouting mode is just Awesome!!! I love it. It is my new favorite mode.
Keep it up PGI ....Well done.
#2
Posted 21 April 2016 - 08:20 AM
#3
Posted 21 April 2016 - 08:21 AM
#4
Posted 21 April 2016 - 08:24 AM
Domination is my new Fav mode.
Feels like a real objective... a goal... A Quest even ;-)
#5
Posted 21 April 2016 - 08:25 AM
Mole, on 21 April 2016 - 08:21 AM, said:
Not to mention the game mode where on some maps the enemy has an absurd advantage due to spawning within spitting distance of said objective while the other team has to trek across half the damn map to reach it.
Yeah, really well thought out that mode was.
#6
Posted 21 April 2016 - 08:27 AM
Just go to wherever the map tells you to go, stand in the big green circle, and shoot anything with a red Dorito.
#7
Posted 21 April 2016 - 08:34 AM
Mole, on 21 April 2016 - 08:21 AM, said:
aint nothing wrong with a lil king of the hill
#8
Posted 21 April 2016 - 08:39 AM
#9
Posted 21 April 2016 - 08:41 AM
ScarecrowES, on 21 April 2016 - 08:27 AM, said:
Just go to wherever the map tells you to go, stand in the big green circle, and shoot anything with a red Dorito.
But skirmish is already without strategy. Just aimlessly deathball into the center of the map and hope the enemy decided to split up.
#10
Posted 21 April 2016 - 09:07 AM
Juodas Varnas, on 21 April 2016 - 08:41 AM, said:
Well getting paired up with randoms is hard to form a strategy, so the group strategy is to well... group up and push which im fine with since i like to be close to everyone makes me feel safe
#11
Posted 21 April 2016 - 09:10 AM
We just had to place a HUGE green circle on the map and make the mission objective to "go there" to make people actually go there...
#12
Posted 21 April 2016 - 09:10 AM
Mole, on 21 April 2016 - 08:21 AM, said:
We always deathballed at the exact same spot anyway... Domination just supplies an incentive to get into harms way.
#14
Posted 21 April 2016 - 09:45 AM
#15
Posted 21 April 2016 - 09:52 AM
But shhs..., too much positivity can lead the trolls and salty vets to this thread. They cant stand that PGI gets credit for what they improve. Even if the ordinary ones that gives PGI aplause, also have constructive critic too.
No, only negative comments for the spite of it are trendy and needed you know
#16
Posted 21 April 2016 - 09:55 AM
Edited by Vxheous Kerensky, 21 April 2016 - 09:59 AM.
#18
Posted 21 April 2016 - 10:17 AM
Actually I've been seeing a lot of matches in Domination where only a few scouts rush, to start capping and mark targets, while the rest of the team either Flanks, Snipes or LRM's the other team.
As for Scouting, its generally fun unless you get people who just take 4 Oxides and then just roll your team, of course it helps if your team isn't spread out. But overall I like the Scouting, was a nice addition and a good change of pace from the 12 mans.
#20
Posted 21 April 2016 - 11:25 AM
Triordinant, on 21 April 2016 - 10:06 AM, said:
Which sadly explains why 3 years in we still only have TDM (with a twist!). It's what the current player base wants and frankly almost all the people who wanted more are gone now.
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