

With The Current Change Which Should You Choose Stk-5S Or Stk-3F?
Started by eminus, Apr 22 2016 08:23 PM
16 replies to this topic
#1
Posted 22 April 2016 - 08:23 PM
I already have STK-5M and STK-4N, I have one mechbay for another Stalker. can you give me your opinions on which should be a good combination from my 4N and 5M?
#2
Posted 22 April 2016 - 08:28 PM
3F
I'd still recommend the Grasshopper-5H instead though.
I'd still recommend the Grasshopper-5H instead though.

#3
Posted 22 April 2016 - 08:31 PM
The misery?
#6
Posted 22 April 2016 - 08:53 PM
Most IS heroes are worse than the cbill mechs anyway.
#7
Posted 22 April 2016 - 09:22 PM
3F
#9
Posted 22 April 2016 - 10:00 PM
3F is overall better due to twist and turn angles and quirks. However, 5S with dual AMS + AMS overload module is pretty nice against missile rain.
Edited by El Bandito, 22 April 2016 - 10:17 PM.
#10
Posted 22 April 2016 - 10:11 PM
El Bandito, on 22 April 2016 - 10:00 PM, said:
3H is overall better due to twist and turn angles and quirks. However, 5S with dual AMS + AMS overload module is pretty nice against missile rain.
3H or 3F? The 3F was always the one with the widest twist range since they came out, unless PGI changed that along the way.
#12
Posted 22 April 2016 - 10:19 PM
Oxide
#14
Posted 22 April 2016 - 10:34 PM
eminus, on 22 April 2016 - 10:31 PM, said:
I utterly hate Jenners, they are running boners. sometimes I dont care if I get killed as long as I damage/kill that ugly mech
This from a guy asking for advice about buying Stalkers, the biggest walking b0ner in all of Battletech.
Edited by Crotch RockIt, 22 April 2016 - 10:35 PM.
#15
Posted 22 April 2016 - 11:34 PM
5S with 4 LPLs is nice. 5S you would use more for med-long range laser-deck, so torso twist matters less.
3F I don't see whats so great about it? I suppose if you wanna go lurms maybe (in which case the torso twist bonus does jack)? SRMs I suppose, but STKs are ideal for hunkering down and poking at range.
3F I don't see whats so great about it? I suppose if you wanna go lurms maybe (in which case the torso twist bonus does jack)? SRMs I suppose, but STKs are ideal for hunkering down and poking at range.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users