For the attacker role I would guess the ECM raven or the oxide are good choices.
But for the defender role I could use some advice.
In the defender role you have to take out some fast lights, so I came to this assumptions:
- Should be reasonable fast, to get a light mech. I would say at least 100kph.
- Jump Jets would be great.
- Beagle Active Probe (BAP) or a ECM is a must.
- Weapons should be good for hunting light mechs: SRM, Stream SRM, Laser or fast firing ACs.
- A reasonable amount of armor.
I talked with my unit comrades and got some advice:
- SRMs are king. It's all about alpha strikes.
- They consider IS Streak SRM as not worth the trouble.
I browsed smurphy and found two chassis: The Kintaro has five missle hardpoints, where the griffin got only four. But he has jump jets and ECM. So I would guess the griffin is more versatile.
I came to two builds with streak SRM:
http://mwo.smurfy-ne...e2b4adaf6c28760
KTO-18
5 x Streak SRM2 + 4t
2 x ML
1 x AMS + 1,5t
Beagle Active Probe
Jumpjets: keine
Armor: 368
Speed 106.0 kph
Comment: I'am not sure about the AMS. I guess a lot of the enemy light mechs are packed with SRM. Is an AMS able to get enough SRM down to make the installation of system plus ammo worth while? Maybe a problem: More than four SRM2 produce ghost heat.
http://mwo.smurfy-ne...5e13e398547c941
GRF-2N
4 x Streak SRM2 + 3,5t
2 x ML
ECM
Beagle Active Probe
Jumpjets: 5
Armor: 368
Speed 106.0 kph
Comment: I fitted BAP and guardian ECM in the assumption, that more than one enemy got ECM. But I have no idea if the combination is able to counter two ECMs.
And one build with SRM4 instead of Streak SRM2:
http://mwo.smurfy-ne...ec3f687232d9815
GRF-2N
4 x SRM4 + 3t
2 x ML
ECM
Jumpjets: 5
Armor: 368
Speed 106.0 kph
Comment: Exchanged the BAP and Streak SRM2 for SRM4, after talking with some folks of my unit.
What would you choose?
A kintaro, griffin or something completly different?
Are Streak SRM2 are worth it?



























