Darian DelFord, on 28 April 2016 - 02:39 AM, said:
However I still think they needed to leave the sensor stuff in there. I really wish my 35 Jenner did NOT have the same sensor profile as a 100 ton Dire.
As I recall, didn't they do it backwards?
Lights were given longer range sensors than Mediums, etc. Which meant that the lighter your Mech was, the farther it could see.
I'd like to see a system that works the other way - an Assault is easier to see than a Light, meaning that you can see an Assault from farther away.
There's really no reason that a Light would have a better sensor suite than an Assault (special scout suites notwithstanding, as those
could be installed on any Mech). But it does make some sense that an Assault would be easier to detect from farther away than a Light.
So leave default detection range on an Assault at 800 meters. Anyone can see an Assault at 800 meters, subject to modification by things like BAP and the Advanced Sensors module.
Then make it 700 for a Heavy, 600 for a Medium, and 500 for a Light. (Adjust numbers as appropriate.)
Edited by Roadkill, 28 April 2016 - 01:36 PM.