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Prove Your Allegiance 2


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#121 Kali Rinpoche

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Posted 29 April 2016 - 07:49 PM

I seriously think the scout total victories needs to be adjusted down to 30 or 25. Those not in units are going to have a hard time winning 1/2 their 60 matches. I'm running 40% solo and I've been lucky.

#122 3rdstorm

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Posted 29 April 2016 - 08:08 PM

View PostKali Rinpoche, on 29 April 2016 - 07:49 PM, said:

I seriously think the scout total victories needs to be adjusted down to 30 or 25. Those not in units are going to have a hard time winning 1/2 their 60 matches. I'm running 40% solo and I've been lucky.


Not just scouting. im 0/9 in invasions tonight.... youd think my newb butt would get carried at least once. but im starting to think im not the only problem. and thats like 2+ hours grinding. This event just might not be for me.

#123 Bolter01

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Posted 29 April 2016 - 09:32 PM

Mercenary victories for an IS .... right up there with magical pixie dust

In my breidf experience the Long Tom is consistently won by streakcrows and dropped on my Atlas forcing his head through his spine and out his arse hole.

'its all soo unfair!'

no really its tough (read unbalanced)

#124 jadef1

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Posted 29 April 2016 - 09:36 PM

I really think some of the points you have to make are outrageous, especially with the long waits. 180 Intel points really,
Scouting matches 50
Should have to get 100 intel points
Kills most 20
Dmg. 7000-7500
Match score 5500
C bills 5,000,000
XP 30000
(INVASION )
20 matches
Kills most damage 30
Kill asst 250
Dmg 15000
Match score 4500
C bills 6,000,000
XP 40000
Just a thought for all the beginners, all the wait times and for those who can't play 10 days in a row

#125 DGTLDaemon

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Posted 29 April 2016 - 10:15 PM

Well, after playing a few scouting matches with my unit yesterday, I'm starting to get really disappointed in this event. The problem is, objectives such as "Intel Gathered", "Kill Most Damage Dealt", "DMG", "Match Score" are heavily dependent on your assigned role in the team. If you are running a 55-ton brawler, you're gonna get a ton of damage and good match scores, but you're not going to gather much intel. If you are tasked with running a light and avoiding enemy contact at all costs, you won't score much damage and probably won't get any KMDDs, although you may end up being the guy who brings your team victory. Basically, this event promotes chasing personal gain and ignoring teamwork, in a game mode where teamwork is everything. The objectives should have been based on the team's results rather than individual performance, especially since in this mode you have to pull your weight anyway, you can't just tag along and "steal" other people's results as there are only four of you. Oh well... Here comes the big ANTI-TEAMWORK event Posted Image

Edited by DGTLDaemon, 30 April 2016 - 01:45 AM.


#126 SmokinJoeD

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Posted 29 April 2016 - 10:52 PM

FW sucks, the event was enough to get me to try it. 2 matches was enough, FW just plain not fun.

#127 Dee Eight

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Posted 30 April 2016 - 12:15 AM

Ok after a few hours tonight... I'm 1/4 of the way through all the scout goals (other than the wins one, only managed five so far)... and the event runs for what...another ten days ? I think I'll have managed the scouting ones by tuesday.

#128 Falconer Cyrus

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Posted 30 April 2016 - 01:28 AM

Long Tom really ruined the game.

#129 Mochyn Pupur

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Posted 30 April 2016 - 01:59 AM

Running as IS, on Intel gathering side I have hit 11 pieces captured, no damage delivered and I have managed to get to the extraction point with 1 - 2 seconds to spare and win the match for the benefit of my fellow IS pilots, credit where its due please! Having to evade 3 or 4 SCR laden with SSRM and supporting weaponry in a 20t Locust deserves more than that when slipping past them camping to dropship pick up zone!!!!

#130 Zolaz

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Posted 30 April 2016 - 02:29 AM

The Intel Collected points should be for the team and not the individual. You know, the same way the leaderboard is set up.

#131 Breg Eisenfaust

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Posted 30 April 2016 - 02:55 AM

A Game for unemployed people and other anti team player.

To get 180 Intels is in a teamworking team is unreal. Only nice people who dont care about the team
will have enough.

A very bad thing im my view

#132 Leartes

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Posted 30 April 2016 - 02:55 AM

Seriously 30 invasion and 60 scouting matches every day over 6 work days + 4 weekend days?

This is pretty much impossible if you don't grind hardcore during the weekend.

#133 4EVR

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Posted 30 April 2016 - 02:58 AM

The event description implies that this event is fine for FP newbies. That's only half correct.

For solo players I strongly recommend sticking purely to scouting. If you really want the mechbay, it's pretty much guaranteed to be yours in a measly 20 hours, or less. And scouting games are pretty fast paced so you get another chance quickly.

Invasion and counter for solo players are pure misery. If you see 11 ones queued up somewhere, do yourself a favor and walk away from the computer. The pop-ups are there to troll you into becoming cannon fodder. The only time solo players have any chance in invasion or counter attack is when there's a 6+ man already queued up. Fill those up but stay the heck away from your fellow pugs.

Edited by 4EVR, 30 April 2016 - 03:04 AM.


#134 Jeffrey Wilder

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Posted 30 April 2016 - 04:08 AM

View PostInnerSphereNews, on 28 April 2016 - 03:20 PM, said:



So choose the most expensive mechs and sell it off?

#135 dr lao

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Posted 30 April 2016 - 05:36 AM

you half to bring your best mastered mechs to faction play to help your team and no lrm's there useless naw get out there and take your worlds back!!!

Posted Image

#136 Aylek

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Posted 30 April 2016 - 06:55 AM

Wow, what a mess this is. A highly anticipated event, but all we got is... waiting queues. We urgently need a way to switch factions without penalties to even out the population of the factions.

Russ told us its pretty even with 8% to 12% per faction, but those are total numbers not taking the different time zones into account.

After less then 24 hours most members of my unit decided to skip this event because of the horrible waiting times when playing on clan side.

Posted Image

Edited by Aylek, 30 April 2016 - 06:55 AM.


#137 rolly

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Posted 30 April 2016 - 07:37 AM

So underwhelming and should be renamed, Prove (how much time wastage you can endure) Allegiance 2

Our Lance ran Scouting and Invasion all evening. Aside from the rinse and repeat Stormcrow/Hunchback/Shadowcat fest. We got Ghost Drops and finally one annihilation by Clan JF.

Its not worth the evening wasted to subject our members to Ghost Drops and Que Warfare. The time spent does not equal the reward and I'd rather buy mechs and find more value in playing PUGs than commit time to this.

#138 invernomuto

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Posted 30 April 2016 - 07:45 AM

View Post3rdstorm, on 29 April 2016 - 08:08 PM, said:


Not just scouting. im 0/9 in invasions tonight.... youd think my newb butt would get carried at least once. but im starting to think im not the only problem. and thats like 2+ hours grinding. This event just might not be for me.


Same here, I have 22 played with 6 wins in scouting and 6-0 in invasion. It will be impossible to me to get the mechs :(

#139 D V Devnull

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Posted 30 April 2016 - 08:21 AM

Okay, time for a damn massive catch-up... I'll even be skipping most of the emotes I might have used...

View PostLevon K, on 28 April 2016 - 09:42 PM, said:

I'll wait until there is a better solution for the Solo Loyalist option.

A square hit on the head... I agree. If PGI were to examine my posting history, they would easily find a usable solution that would bring me back to the game. Heck, see the link just a little way below. Until they do, if ever, I won't return.


View PostLuscious Dan, on 29 April 2016 - 09:23 AM, said:

I am concerned that 30 and 60 KMDD challenges may have given DV Devnull a heart attack. He hasn't commented yet.

Actually, I hadn't given the event much thought. PGI's failed with "FW, Phase 3: Clan Invasion, Season 1"... And they lost me playing due to it. BTW, the fact that KMDD can come 4 times as fast in FW/FP/CW (whichever you want to call it) offsets that whole matter about KMDD a bit.


View PostSopistan, on 29 April 2016 - 09:47 AM, said:

Minimun damage and KMDD on scouting missions? no thanks, thats the best way to kill the game mode...

Posted Image

Damn straight. They're not giving enough Match Score for the "Scouting/Counter-Scouting" actual objectives. You should be awarded for what you're actually supposed to be doing while playing, not for their want of you brawling. Those modes aren't supposed to be "BrawlWarrior" in any way, after all.


View PostWVAnonymous, on 29 April 2016 - 10:09 AM, said:

Wow, so much complaining over the labor cost of playing a free game to get free stuff.

ForumWarriors for the win.

I guess your job isn't like the average human? Take a look at another person's life and gain some actual respect, then try coming back here and posting something that makes actual sense.


View PostRandy Poffo, on 29 April 2016 - 11:23 AM, said:

Nobody cares about freelancers or whether we have any chance to finish the challenges.

Another square hit on the head against PGI, which I also agree with. Reference what I said to Levon K up above for my added thoughts.


View PostTodd Lightbringer, on 29 April 2016 - 11:49 AM, said:

Between this and the SRM Griffins I just completely stopped playing FW because of how piss poorly this game is designed.

Agreed as well with this. This "FW, Phase 3" is simply a step backwards from the inviting feel of the Contracts and Launch Design present in "CW, Phase 2"... But, I guess PGI has to lose a lot of players before realizing that they did something wrong here.


View PostLegendaryArticuno, on 29 April 2016 - 03:38 PM, said:

Gonna pass on this event faction warfare is terrible

All too true. Damnit, I think I'll use this spot to dig through my post history and put up links to solutions I've provided in my posts...

http://mwomercs.com/...ost__p__5157815

...and then find, strangely, that I haven't apparently said enough on the matter? Damn, if more ever surfaces in my mind, I'll probably have to post it. For now, I'll have to just leave it at that. Well, I hope those 7 bullet points at least make it into the game. I won't see a want to return to MWO ever unless those happen.


View PostFrostvectron, on 29 April 2016 - 06:49 PM, said:

WHY A MATCH SCORE of 80 MINIMUM FOR SCOUTING VICTORY!?

In a game mode where you are encouraged to evade your opponents a victory with under 80 MS is not uncommon... wtf.

You're also rather square-on... They aren't even awarding Match Score for actually performing that Scouting mode's True Objective, from what I've been able to gather. PGI's got a lot to fix there.


View Postshopsmart, on 29 April 2016 - 07:34 PM, said:

The BEST games were cat and mouse in a light. Or the opponents in lights trying to stay alive. That kind of play is getting shafted by the 80 minimum match score for doing what the mission is. Something needs to be reconsidered. I think there were 2-3 games where it happened to me. At least 2 games where the opponent should have got the qualifier for doing VERY well evading us, getting intel, and escape, but 40ish match score.

Maybe a new reward. "Escape". Not worth much cbills but helps with match score.

Same to you as to Frostvectron above. You're seeing the true situation of "FW, Phase 3" failing. PGI should give Match Score for actually doing what you're supposed to do in Scouting, not for brawling. I would bet the only people having fun right now are "Rabid Faction Loyalists", "Rabid Unit Loyalists", "Rabid Lore Junkie Zealots", and idiots who are blindly saying "Unit up or get lost" and failing to see over their noses at what MWO has devolved into. (BTW, pardon my overuse of the word "Rabid", but that's really the only thing I've got that matches their behavior.)


View Postshopsmart, on 29 April 2016 - 07:34 PM, said:

Also Streak Crows everywhere. It is getting old.

Agreed. Let's just go with #ToHellWithTheMeta in regards to shared sentiments there. Sounds to me like they set the Maximum Tonnage too high, and right around the time they set the other mode limits too low.




As for me, catching up like this is a big drain on my brain power. Have a laugh, because I'm calling this it for this post. I don't normally reply to this many at one shot.

~D. V. "Oh well, PGI's made a big mess. They'll self-destruct if they don't fix it." Devnull





(p.s.: I think this will be my last post on this miserable site's forums. PGI's showing no hope of recovery, so I think this may just be 'Goodbye'.)

#140 Icantswim

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Posted 30 April 2016 - 09:10 AM

So how does this Grand Prize work? Do I get to choose only IS or only Clan prizes depending on my current faction? But what if I change faction in between?
Let's say I'm with Clans right now and I meet all the requirements, but I don't pick a prize. What's going to happen if I change to IS? Will my prize options stay the same or they will change as well?





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