Appogee, on 02 May 2016 - 02:29 PM, said:
But I like the Uber Tom.
It gives teams a reason to Scout.
But John James Rambo cannot handle Long Toms because it's longer that his.
MoonUnitBeta, on 02 May 2016 - 02:08 PM, said:
I still think this should be removed for Art and Air strikes as well.
Void Angel, on 02 May 2016 - 03:38 PM, said:
Oh hey, that reminds me:
This exact behavior is exhibited by overheat damage, with the exact same results - a single tick of overheat damage can one-shot a 'mech's head component. Any chance we could get that fixed as well, particularly if the code does happen to be similar?
Please, no more magic force fields protecting the cockpit. If a bomb hits you in the face, you should be dead.
PFC Carsten, on 02 May 2016 - 02:31 PM, said:
I am wondering how much playtesting went into phase 3 seeing now how PGI is backtracking step by step a mechanism that caused and causes major grief in the player community. Especially after PGI president Mr. Bullock repeatedly stating how much work has gone into Phase 3 and how PGI was busy with it for months.
Backtracing? Reducing damage is not the same a removing the entire feature.
Edited by Mystere, 03 May 2016 - 12:16 PM.