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3rd person view ??


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#21 Bansheedragon75

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Posted 15 July 2012 - 11:20 AM

View PostMechaDraco, on 15 July 2012 - 10:03 AM, said:

Technically there was actually a canon explaining third person view on mechs, there would be a floating drone that was launched from the rear of the mech that would give the mech pilot a third person view in order to have better vision of the battlefield, however this mode was completely lacking in any kind of locking or targeting so you may have a better site radius, but you were essentially blind firing your weapons if you were in this mode.


I'm not very much into the lore of BT/MW, so apologies if this comes off as a stupid question.

Even if you had the ability to launch these drones, the pilot is still sitting the the cockpit of the mech so how can he see from the drones point of view?
Are there some form of tech that allows the pilot to see things as if he were the actual drone so to speak?

Otherwise the only way I could see this working wold be having it displayed a monitor in the cockpit.
I'm hoping someone here can be so kind as to enlighten me.

Edited by Dragonlord, 15 July 2012 - 11:21 AM.


#22 CCC Dober

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Posted 15 July 2012 - 11:31 AM

View PostCaptain Fabulous, on 15 July 2012 - 10:34 AM, said:


I would like to point out that the 2009 trailer was not from PGI (if I remember correctly), but rather a different company that had started MW5, tabled it, then gave up. PGI picked up the rights to the game and restarted.


Piranha = PGI. Your memory cores are faulty, adept.
Observe (2:49) and praise the Omnissiah for deliverance.


Edited by CCC Dober, 15 July 2012 - 11:32 AM.


#23 Hidran

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Posted 15 July 2012 - 11:32 AM

I just cant play well in 1st person. I cant see anything and the turning is too slow to make up for it.
Although if it is game like Halo or Skyrim I can deal with it and enjoy both perspectives. but this one needs 3rd person badly.

I also don't really care how it's supposed to work or if its possible. most of this stuff isn't (economically) possible anyway... I just want my 3rd person view

#24 StarfyrGuns

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Posted 15 July 2012 - 11:33 AM

No 3rd person view. This was the bane of MW4. Thats why in bidding battles, we ALWAYS bid 1st only.

#25 Hidran

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Posted 15 July 2012 - 11:35 AM

View PostDragonlord, on 15 July 2012 - 11:20 AM, said:


I'm not very much into the lore of BT/MW, so apologies if this comes off as a stupid question.

Even if you had the ability to launch these drones, the pilot is still sitting the the cockpit of the mech so how can he see from the drones point of view?
Are there some form of tech that allows the pilot to see things as if he were the actual drone so to speak?

Otherwise the only way I could see this working wold be having it displayed a monitor in the cockpit.
I'm hoping someone here can be so kind as to enlighten me.

there would be cameras in the drone. the drone sends the footage to the cockpit to be viewed by the pilot via monitor
seriously, did you send this post forward in time from the 1800s?

#26 MechaDraco

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Posted 15 July 2012 - 11:41 AM

View PostDragonlord, on 15 July 2012 - 11:20 AM, said:


I'm not very much into the lore of BT/MW, so apologies if this comes off as a stupid question.

Even if you had the ability to launch these drones, the pilot is still sitting the the cockpit of the mech so how can he see from the drones point of view?
Are there some form of tech that allows the pilot to see things as if he were the actual drone so to speak?

Otherwise the only way I could see this working wold be having it displayed a monitor in the cockpit.
I'm hoping someone here can be so kind as to enlighten me.


Actually you might not know this but almost all hud displays in the mech were placed on the eye gear of the mech pilot, so the helmet would shift to the vision of the drone that followed the mech, it was supposed to be used for scouting purposes only, not for actual practical run around and kill people purposes, so as i said you would essentially be running around and able to see a little more, but pretty much unable to actually use your weapons effectively.

#27 Hexenhammer

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Posted 15 July 2012 - 11:56 AM

I'd like a 3rd person view as well buit don't hold your breath. Infact I've seen other 3rd person view threads closed because its a dead horse issue.

#28 Kobold

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Posted 15 July 2012 - 12:06 PM

3rd person is bad because it confers advantages in addition to breaking immersion.

#29 Bansheedragon75

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Posted 15 July 2012 - 12:13 PM

View PostHidran, on 15 July 2012 - 11:35 AM, said:

there would be cameras in the drone. the drone sends the footage to the cockpit to be viewed by the pilot via monitor
seriously, did you send this post forward in time from the 1800s?
¨

I suggest you reread the question and try some reading comprehension, because you clearly misunderstood my question here.
In previous MW games where there was 3rd person view, you would be seeing everything from the drones point of view with the HUD and everything seen there, as if the pilot was suddenly sitting in the drone instead of the cockpit of the mech.
It was not displayed on a monitor in the cockpit as you suggest, hence my question.

View PostMechaDraco, on 15 July 2012 - 11:41 AM, said:


Actually you might not know this but almost all hud displays in the mech were placed on the eye gear of the mech pilot, so the helmet would shift to the vision of the drone that followed the mech, it was supposed to be used for scouting purposes only, not for actual practical run around and kill people purposes, so as i said you would essentially be running around and able to see a little more, but pretty much unable to actually use your weapons effectively.


I figured there might be something like this, but I was not sure how it worked.
This actually answers my question, thanks.

Edited by Dragonlord, 15 July 2012 - 12:14 PM.


#30 Makaveli

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Posted 15 July 2012 - 12:19 PM

View PostAcid Ace, on 15 July 2012 - 09:52 AM, said:

Is there not gonna be an external 3rd person view ???


NO.

and thank god for that.

#31 trycksh0t

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Posted 15 July 2012 - 12:29 PM

View PostThrael, on 15 July 2012 - 11:13 AM, said:

Hmm, if 1st person view prefered because of "simulator way" then give me back view and side view monitors. I don't want to be caught of gaurd because of low mobility and narrow view.
** Or i'll make small turell above mech's head and put tank commander in it which work is look around. :)

In FPS it is not a problem because you can turn almost instantly. and good players check their backs every 5 seconds.


The best you'll get, most likely, is free look. What is free look? It's the awesome button that allows you to have the pilot look around without needing to turn the 'Mech or torso-twist. On a related note, free look also allows for the arm-mounted weapons to be aimed independently from the rest of the 'Mech.

As for it not being a problem in FPS, this isn't a FPS, it's a 'Mech simulator. The two should never be compared.

#32 Traygor Icarion

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Posted 15 July 2012 - 12:55 PM

View PostMakaveli, on 15 July 2012 - 12:19 PM, said:


NO.

and thank god for that.



I came here to say this.

#33 Thorgar Wulfson

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Posted 15 July 2012 - 01:17 PM

The third person camera drone is NOT canon, it was tossed in as a lame way to excuse the third person aspect of the Mechwarrior games when they started using it. any damn ***** with a brain would realize that in a REAL piloting situation you still want to see out from your main view point.

let me put it this way wold you drive your car down the road with your windshields duct taped over and only a monitor displaying a camera on a pole sticking up from the trunk of your car? or better yet a camera being held by a kid on a skateboard holding on to the back of your car?

Mech cockpits had 360 degrees of vision, so in a cockpit of a mech you did not need third person, in fact switching to third person from a realistic stand point would be suicide.

#34 Lightdragon

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Posted 15 July 2012 - 01:23 PM

please use the search feature to find things before posting

#35 CCC Dober

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Posted 15 July 2012 - 01:26 PM

I believe it was some sort of workaround to make up the lack of a proper 360° view. Too bad that it had unwanted side effects.

#36 Thorgar Wulfson

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Posted 15 July 2012 - 01:31 PM

View PostCCC Dober, on 15 July 2012 - 01:26 PM, said:

I believe it was some sort of workaround to make up the lack of a proper 360° view. Too bad that it had unwanted side effects.


yeah in Canon mechs had a 360 degree view and i seem to remember one of the mechwarrior games had a small review window like screen on or next to the normal cockpit view. the only reason to go third person is to make it a third person shooter.

#37 Captain Fabulous

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Posted 15 July 2012 - 01:36 PM

View PostCCC Dober, on 15 July 2012 - 11:31 AM, said:


Piranha = PGI. Your memory cores are faulty, adept.
Observe (2:49) and praise the Omnissiah for deliverance.




Ah, so indeed they are. Thanks for correcting me.

#38 Felix Drummond

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Posted 15 July 2012 - 01:41 PM

No 3rd person view and I am damn glad about it and hope it will never ever be integrated.

Except maybe for one with no hud, no nothing, one that is somehow made unplayable, maybe with a spinning camera, just for the purpose of cool player made machinema videos.

#39 MechaDraco

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Posted 15 July 2012 - 01:54 PM

View PostFelidae, on 15 July 2012 - 01:41 PM, said:

No 3rd person view and I am damn glad about it and hope it will never ever be integrated.

Except maybe for one with no hud, no nothing, one that is somehow made unplayable, maybe with a spinning camera, just for the purpose of cool player made machinema videos.

well since they actually want to add it, I imagine they will eventually, if they do it canon, it should remain balanced, since the hud is not displayed in this view, Think back to MW2, they had a third person view in that with no hud, so aside from being able to look at your mech, it pretty much was useless.

#40 RAM

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Posted 15 July 2012 - 02:20 PM

View PostDragonlord, on 15 July 2012 - 11:20 AM, said:

I'm not very much into the lore of BT/MW, so apologies if this comes off as a stupid question.

Even if you had the ability to launch these drones, the pilot is still sitting the the cockpit of the mech so how can he see from the drones point of view? Are there some form of tech that allows the pilot to see things as if he were the actual drone so to speak?

Otherwise the only way I could see this working wold be having it displayed a monitor in the cockpit.
I'm hoping someone here can be so kind as to enlighten me.

Correct, 3rd person view makes no sense. Of course we are also supposed to have 360° expanded vision and radar, Magscan, Seismic and numerous other sensors and electronics at our command as Mechwarriors… I am no fan of 3PV, but in light of seeing it in the videos and the lack of our other means to increase situational awareness I understand how people certainly appreciate it as a compromise.

If we had our full complement of Battletech mech mounted sensors 3PV would be irrelevant since we would be able to do that already. Regardless, the specific problems can be negated by fixed FOV, lack of HUD, difficulty aiming, etc. Although as anyone that works with remote weapon stations can attest it is not actually as difficult to engage properly as is being made out.

If the EW plays out as has been described, there will be no problems – but if the current videos are any indication mech awareness may well be artificially hampered. I want the full electronic package, but I can understand people’s desire for 3PV in lieu of that though.


RAM
ELH





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