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Town Hall : Mwo Engine Upgrade


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#1 carl kerensky

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Posted 30 January 2016 - 12:12 PM

Just listening to Russ during townhall saying they will be considering Crytek engine upgrade this year.
This IMO could be THE most important thing PGI could do for MWO. So please opt to do this guys. From VR to better physics and special effects. Hoping this could also improve all animations as well. Im hoping this could help to renable the mech ground contact that we lost awhile back. As you can see this the most exciting news Ive heard so far. Crossing my fingers

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#2 Gamuray

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Posted 30 January 2016 - 12:16 PM

It would also mean faster mechs may be able to be handled by the engine. Stuff like the flea.. with masc.. Currently, despite concept art, is just not viable with this engine.


Oh wait. That's right. They REMOVED their media section of the website. -.- urg'

Edited by Gamuray, 30 January 2016 - 12:16 PM.


#3 Alistair Winter

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Posted 30 January 2016 - 12:17 PM

Could anyone who understands computers and science and software blood magic explain some possible outcomes?

Does this mean people playing MWO on their Pentium 133 laptop will no longer be able to run the game? Does it mean that terrain won't warp as much as you get closer and closer? Or just some more fancy weather effects and explosions? What?

#4 GoGo Yubari

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Posted 30 January 2016 - 12:17 PM

Yeah, to be honest, this was by far the best thing I heard in that town hall (and I think there were lots of good things in there). In many ways, MWO is already looking quite dated, so this will hopefully step the game up a notch.

#5 KHETTI

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Posted 30 January 2016 - 12:22 PM

View PostAlistair Winter, on 30 January 2016 - 12:17 PM, said:

Could anyone who understands computers and science and software blood magic explain some possible outcomes?

Does this mean people playing MWO on their Pentium 133 laptop will no longer be able to run the game? Does it mean that terrain won't warp as much as you get closer and closer? Or just some more fancy weather effects and explosions? What?

Basically a cry engine upgrade means the minimum requirements will go up, so that toaster that barely runs MWO now , won't at all in the case of an upgrade.

#6 Imperius

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Posted 30 January 2016 - 12:23 PM

Please check these threads out I've been pushing for these things for a very long time now many questions are already answered.

https://mwomercs.com...ost__p__4986126

View PostKHETTI, on 30 January 2016 - 12:22 PM, said:

Basically a cry engine upgrade means the minimum requirements will go up, so that toaster that barely runs MWO now , won't at all in the case of an upgrade.


Please don't spread false info, dx 12 is for toasters...

#7 EgoSlayer

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Posted 30 January 2016 - 12:24 PM

View PostAlistair Winter, on 30 January 2016 - 12:17 PM, said:

Could anyone who understands computers and science and software blood magic explain some possible outcomes?

Does this mean people playing MWO on their Pentium 133 laptop will no longer be able to run the game? Does it mean that terrain won't warp as much as you get closer and closer? Or just some more fancy weather effects and explosions? What?


While I don't know the features and bug fixes that come with the newer versions of Cryengine there is one big one that I know of - removal of DX9. So yes that does mean that pentium 133 laptop won't run it anymore because the video card won't support it.

But the new engine adds DX12 so it will run much better on DX12 machines, and likely better on DX11 Windows 7/8 machines as well.

Think of it like this - MWO version of Cryengine is Windows 95. Current version of Cryengine is Windows 10. One is supported and one isn't. Tons of feature differences and pros/cons for each. But being able to get support from Crytech when you have a problem is important, and PGI can't get that with the version they have now e.g. known engine bugs won't be fixed and are potentially already fixed in later version.

Edited by EgoSlayer, 30 January 2016 - 12:25 PM.


#8 Davers

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Posted 30 January 2016 - 12:24 PM

Who cares about better special effects in a game where people prefer to play on Low settings?

Give up on the Flea. It adds nothing to the game, except another weak IS mech that will need huge quirks to be mediocre.

#9 Troutmonkey

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Posted 30 January 2016 - 01:11 PM

View PostAlistair Winter, on 30 January 2016 - 12:17 PM, said:

Could anyone who understands computers and science and software blood magic explain some possible outcomes?

Does this mean people playing MWO on their Pentium 133 laptop will no longer be able to run the game? Does it mean that terrain won't warp as much as you get closer and closer? Or just some more fancy weather effects and explosions? What?

Depending on the version, in a best case scenario a new engine may offer improvement to performance through optimisation, better graphics via rendering / lighting / AA improvement, easier bug tracking and debugging, faster build times, and less crashing on the editor. It might add features that make the game no work on older devices, but the optimizations might make it work better on less powerful devices.

OR

the whole migration fails, there's no improvement, and everything crashes / bugs out more.

I really hope it's the first one

#10 Deathlike

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Posted 30 January 2016 - 01:15 PM

Having seen what CryEngine updates did to the game in Open Beta... while you may gain some benefits, you will very likely gain other problems in the process.

I simply don't see this going well, due to previous history.

This and potato machines will most certainly be making french fries...

#11 TexAce

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Posted 30 January 2016 - 01:50 PM

View PostAlistair Winter, on 30 January 2016 - 12:17 PM, said:

Could anyone who understands computers and science and software blood magic explain some possible outcomes?

Does this mean people playing MWO on their Pentium 133 laptop will no longer be able to run the game? Does it mean that terrain won't warp as much as you get closer and closer? Or just some more fancy weather effects and explosions? What?


Pretty much means yes to all your questions.

Really PGI should not cater to potatoes that much.

It won't change animations though. Mechs are rigged, keyframed and animated by hand. It however can change physics if it includes a better physics engine.

#12 TexAce

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Posted 30 January 2016 - 01:54 PM

View PostImperius, on 30 January 2016 - 12:23 PM, said:

Please check these threads out I've been pushing for these things for a very long time now many questions are already answered.

https://mwomercs.com...ost__p__4986126



Please don't spread false info, dx 12 is for toasters...


Toasters don't have DX 12 capable cards. So no it doesn't help toasters. Plus CPU is much more important in mwo than in other games. Toasters have potato CPUs, so they are screwed anyhow.

#13 MischiefSC

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Posted 30 January 2016 - 02:53 PM

If you run MWO on something that can barely handle MWO minimum specs now your system is probably a fire hazard anyway. I'm not kidding - it's got to be 15+ years old at this point. The lubricant on the bearings has broken down, the insulation goo on the heat exchangers is a dry crust and there will be so many fractures in the wires inside the cabling and boards that you're just gambling on what sparks up first.

You want to dink around on a 20 year old laptop that's great. I have a boxed but fully functional Atari 800 in my closet. Somewhere.

Don't try to run modern games on those.

If anyone is playing mwo on something that can't handle a cryengine upgrade at minimal settings they need to upgrade. You are playing on something literally inferior to the hardware on an entry level cellphone. MWO as it is will run bare bones on anything slightly better than a 1989 Casio calculator watch. Moving up a tad from that will push the top end potential significantly and pull the bottom end up just beyond "plays using punch cards".

Edited by MischiefSC, 30 January 2016 - 02:54 PM.


#14 Cyborne Elemental

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Posted 30 January 2016 - 02:56 PM

Better netcode.

I care about nothing else.
And in a FPS shooter, nothing else matters IMO.

#15 Red Shrike

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Posted 30 January 2016 - 02:57 PM

View PostGamuray, on 30 January 2016 - 12:16 PM, said:

Stuff like the flea..

Someone say "Flea"?!

GIB

#16 Mystere

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Posted 30 January 2016 - 03:14 PM

View PostImperius, on 30 January 2016 - 12:23 PM, said:

Please don't spread false info, dx 12 is for toasters...


Isn't DirectX 12 for Windows 10 only? If so, those toasters are SOL.

#17 Escef

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Posted 30 January 2016 - 03:32 PM

View PostGamuray, on 30 January 2016 - 12:16 PM, said:

It would also mean faster mechs may be able to be handled by the engine. Stuff like the flea.. with masc.. Currently, despite concept art, is just not viable with this engine.


Well, the engine isn't the problem, it's the netcode. I honestly have no idea if an engine upgrade will lessen the netcode's burden or not.

#18 Peter2k

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Posted 30 January 2016 - 03:46 PM

View PostAlistair Winter, on 30 January 2016 - 12:17 PM, said:

Could anyone who understands computers and science and software blood magic explain some possible outcomes?

Does this mean people playing MWO on their Pentium 133 laptop will no longer be able to run the game? Does it mean that terrain won't warp as much as you get closer and closer? Or just some more fancy weather effects and explosions? What?


basically every user that nagged around why this game runs so bad on their CPU should see a performance boost (has to do with draw calls, and limitations under DX11/DX9 how they handle draw calls, e.g. the reason why AMD "invented" Mantle, DX12 can also Multitask better)

if they have a card that can do DX11

could buy a used one for 20 bucks, those are old cards
my old gtx 460 that I still have lying around somewhere can do DX12 (well not all features, but the performance enhancing one's)

under DX12 you can also do stuff like that
Posted Image

GeForce + Radeon: Previewing DirectX 12 Multi-Adapter with Ashes of the Singularity

View PostTexAce, on 30 January 2016 - 01:54 PM, said:

Toasters don't have DX12 capable cards. So no it doesn't help toasters. Plus CPU is much more important in mwo than in other games. Toasters have potato CPUs, so they are screwed anyhow.


ya see
toaster cpu's would benefit from DX12, just like they would from Mantle if you know what that was
again if you have a GPU that can run DX11 (something not older than 5 years, or an APU in AMD CPU's) then you can gain fps, at least in MWO

View PostTexAce, on 30 January 2016 - 01:50 PM, said:

Really PGI should not cater to potatoes that much.


Russ seemed to like Occulus
MWO needs a major fps boost for that kind of stuff
minimum fps target for Oculus is something MWO can't really do well at the moment
and reducing lag is everything in VR, should be better under DX12

View PostMystere, on 30 January 2016 - 03:14 PM, said:


Isn't DirectX 12 for Windows 10 only? If so, those toasters are SOL.


if you have a legit windows license that is not older than 5 years you can upgrade for free
if you are actually any kind of gamer and have a graphics card not older than 5 years you can run DX12's performance enhancements (this includes APU's in AMD CPU's)

#19 Imperius

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Posted 30 January 2016 - 03:46 PM

View PostDeathlike, on 30 January 2016 - 01:15 PM, said:

Having seen what CryEngine updates did to the game in Open Beta... while you may gain some benefits, you will very likely gain other problems in the process.

I simply don't see this going well, due to previous history.

This and potato machines will most certainly be making french fries...


Deathlike... *sigh*

#20 MauttyKoray

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Posted 30 January 2016 - 03:50 PM

View PostGamuray, on 30 January 2016 - 12:16 PM, said:

It would also mean faster mechs may be able to be handled by the engine. Stuff like the flea.. with masc.. Currently, despite concept art, is just not viable with this engine.


Oh wait. That's right. They REMOVED their media section of the website. -.- urg'

Flea is actually possible afaik. Its stuff like the Fire Moth that was causing engine issues.

View PostDavers, on 30 January 2016 - 12:24 PM, said:

Who cares about better special effects in a game where people prefer to play on Low settings?

Give up on the Flea. It adds nothing to the game, except another weak IS mech that will need huge quirks to be mediocre.

Don't you dare sully the name of my Flea. I've gotten Ace of Spades multiple times on Locusts and regularly do 400+ damage with them. The Flea would be an absolute God. Posted Image

Edited by MauttyKoray, 30 January 2016 - 03:50 PM.






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