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Can't Wait For The Rifleman To Be Sold For C-Bills


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#81 Xocoyol Zaraoul

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Posted 08 May 2016 - 03:11 PM

The Rifleman is a beautiful mech when you utilize that the main weapons are so elevated that it can pop-n-shoot-hill-crest with ease, like the Jagermech or Ebon Jaguar.

I'm sure that has already been mentioned before though...

Edited by Xocoyol Zaraoul, 08 May 2016 - 03:11 PM.


#82 Bishop Steiner

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Posted 08 May 2016 - 03:29 PM

View PostXocoyol Zaraoul, on 08 May 2016 - 03:11 PM, said:

The Rifleman is a beautiful mech when you utilize that the main weapons are so elevated that it can pop-n-shoot-hill-crest with ease, like the Jagermech or Ebon Jaguar.

I'm sure that has already been mentioned before though...

Posted Image

this should indicate my opinion well enough....

#83 Xocoyol Zaraoul

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Posted 08 May 2016 - 03:38 PM

View PostBishop Steiner, on 08 May 2016 - 03:29 PM, said:

Posted Image

this should indicate my opinion well enough....


That's a nice piece of artwork, I've never seen that one before!

#84 LT. HARDCASE

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Posted 08 May 2016 - 04:11 PM

View PostAlistair Winter, on 08 May 2016 - 02:55 PM, said:

And I have no doubt PGI would increase the engine cap above normal. With their new model of selling each mech individually, they're not in the business of making any more lemons, like they did for the old mech packs.

This is a good point, which made me realize I was still in my old way of thinking. I guess the days of questionable hardpoints and "Pay-2-Lose" Hero mechs are gone and dead, now that everything hits the real money store first.

RFL-IIC will have a 290-300 cap.

Edited by LT. HARDCASE, 08 May 2016 - 04:12 PM.


#85 TercieI

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Posted 08 May 2016 - 04:14 PM

View PostXocoyol Zaraoul, on 08 May 2016 - 03:38 PM, said:


That's a nice piece of artwork, I've never seen that one before!


I believe that's a Bishop original. He has a knack for keeping the classic look but adding a ton of dynamism. He did a running Commando that's my TS avatar a fair amount of the time. Good stuff.

#86 KodiakGW

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Posted 08 May 2016 - 05:54 PM

View Postdervishx5, on 08 May 2016 - 10:09 AM, said:


Do you own a Rifleman?


No I don't. I didn't think it was worth getting for real money. So fine, you win the forum war, since you think it is a war instead of sharing thoughts. I must be pissing on the Rifleman even though I CLEARLY STATED in my post that I wanted to warn the OP of the hard speed limitation that they might not be comfortable with.

Congratulations.



#87 Bishop Steiner

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Posted 08 May 2016 - 05:57 PM

View PostXocoyol Zaraoul, on 08 May 2016 - 03:38 PM, said:


That's a nice piece of artwork, I've never seen that one before!

just sketched it

got a quickie MWO archer and a First Succession Wars official style Wolverine I scribbled since then, too.

At some point when I'm not juggling a half dozen commissions ( a good problem to finally have) and a CGL submission pack, I might even get around to finishing them as real pictures (or even adding the Wolverine to my submission)

Edited by Bishop Steiner, 08 May 2016 - 06:07 PM.


#88 Bishop Steiner

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Posted 08 May 2016 - 06:01 PM

View PostKodiakGW, on 08 May 2016 - 05:54 PM, said:

No I don't. I didn't think it was worth getting for real money. So fine, you win the forum war, since you think it is a war instead of sharing thoughts. I must be pissing on the Rifleman even though I CLEARLY STATED in my post that I wanted to warn the OP of the hard speed limitation that they might not be comfortable with.

Congratulations.

OP has been here since 2012. Pretty sure he know how the mechlab works, and what Smurfy is.

You thought you had a thunderous point to mock my Medium Comment, got called on it. And now you're grumpy. Well, actually it appears you entered the conversation such, for reasons unknown.

#89 Champion of Khorne Lord of Blood

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Posted 08 May 2016 - 06:09 PM

If you want more cons for it, they are the mech I remember oneshotting the most with any relatively decent alpha strike to the rear side torso. Those torsos just fall right off and I've yet to see anyone run a build with a standard engine in it. At least Jagermechs take a little more punishment and from what I've seen are a bit better in general. Of course I own neither and this is simply from the perspective of going against them.

#90 Bishop Steiner

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Posted 08 May 2016 - 06:16 PM

View PostDakota1000, on 08 May 2016 - 06:09 PM, said:

If you want more cons for it, they are the mech I remember oneshotting the most with any relatively decent alpha strike to the rear side torso. Those torsos just fall right off and I've yet to see anyone run a build with a standard engine in it. At least Jagermechs take a little more punishment and from what I've seen are a bit better in general. Of course I own neither and this is simply from the perspective of going against them.

5Ds run pretty good with STDs. Any using real ballistics? It gets tricky to build.

That said, pretty much everything pops from the current Alphawarrior online. And it seems almost everything is packing XLs now, regardless to pack enough firepower to compete in the InstaGib Olympics.

But I agree with you, you gotta have your head on a swivel as I find spreading dmg not too hard if I see it coming, but getting backstabbed does tend to mess me up...and unlike most folks around here, I actually do carry back armor.

I actually agree it's comparatively a fragile mech. The thing is I embrace that because RFLs are suppose to be fragile. As are Jagers. Sadly Jagers in MWO don't remotely feel like you are using a Jager. Admittedly, the ease of aiming, ranges, etc, make the uber long range sniper with thin armor a myth in MWO anyhow, but the RFL actually feels just about right for retaining the "GlassCannon" feel of the Rifleman in lore. Pack a lot of punch for it's weight but NOT designed to go toe to toe with bigger boys.

Is a bit of a shame it didn't get the Urbies 360º rotation to allow it to mimic it's famous "recoilless arms" ability to fire directly behind it.

#91 DaZur

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Posted 08 May 2016 - 07:31 PM

View PostTed Wayz, on 08 May 2016 - 05:32 AM, said:

With less armor and structure than some mediums.

Yes, because every team wants a ERPPC sniper on their team. Especially one without the mobility to escape lights (it is slow and certainly not Cicada fast) and does not have the durability to stand up to a light either. And high hard points are great, until you get face hugged. Did I mention many snipers have JJ for mobility and positioning.

But you did say you are playing with your money. And I am out there trying to take it. So please all of you, if you love the RFL please pilot it.

Your trying way to hard to be witty while laying down a healthy slathering of snark... Posted Image Yes, we all know your particular disregard for the RFL. If you're going to denigrate the thing, at least boldly state it and not wrap it in some sarcastic bilge.

Feel free to continue to propagate the fallacy that unless you try hard and bend to the intelligence vetted meta you're just doing it wrong... I do so enjoy continuing to have fun despite apparently being a blight on the player base.

That said... Feeling particularly generous tonight, I'll entertain your comments. 84kph is plenty fast to keep reasoned pace with faster lights. I don't have to race them, I just have to match their maneuvering. Yes absolutely, it's a glass cannon... But when I can core even heavies at range and before most can bring their firepower into play, I'm not overly concerned with it's mobility. With the accel/decel quirk, It's even more a none issue. JJs? Don't need them... Again, I'm not flitting around like butterfly to trying to perch on some lofty precipice. I'm busy shoot'n scooting... Lastly, those worthless high-mounts? Yeah... they're in the arms. So please do face-hug me... My 4 x mpLas will enjoy the engagement range. Posted Image

#92 Felicitatem Parco

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Posted 09 May 2016 - 10:30 AM

View PostAlistair Winter, on 06 May 2016 - 02:53 PM, said:

Somebody please lower my expectations for this mech, because right now I'm just counting the days until I can finally buy this bad boy.

4xAC2, 2xAC5+2xPPC, or 4xLL... I have been tinkering with the builds on Smurfy for days now! I know, I know, I have plenty of mechs already, but the Rifleman looks like a fun challenge. It's right in the Unpopular Valley between big medium mechs and big heavy mechs. Nobody likes small heavy mechs unless they're heavily quirked, and the Rifleman isn't really that.

Somebody tell me that the Rifleman is a terrible mech, so I can calm down. Because right now, there's just too many interesting builds for this mech. I feel like I'm going to need 2 of each variant.


Alistar... I will be blunt... The Rifleman is a one-trick pony, and I ABSOLUTELY LOVE IT for that trick. It's Shoot-and-Scoot.

The Rifleman quirks are best for shoot-and-scoot plinking. They have massive acceleration and deceleration quirks to go along with massive velocity and cool-down works. This makes them the ultimate Ridge humpers in my opinion, but also great for Corner poking and Drive-by assassins.

To be honest my favorite Mech in the game right now is a Rifleman with two AC/20s with a 40% velocity boost + 20% cool down boost. It feels like the AC 20 has become a sniper rifle with this Mech. Once you add the modules for range and cool-down you get a very nice blend of pinpoint front-loaded damage and DPS output. A glass cannon at its finest.

Edited by Prosperity Park, 09 May 2016 - 10:33 AM.


#93 Alistair Winter

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Posted 09 May 2016 - 11:46 AM

View PostProsperity Park, on 09 May 2016 - 10:30 AM, said:

Alistar... I will be blunt... The Rifleman is a one-trick pony, and I ABSOLUTELY LOVE IT for that trick. It's Shoot-and-Scoot.

The Rifleman quirks are best for shoot-and-scoot plinking. They have massive acceleration and deceleration quirks to go along with massive velocity and cool-down works. This makes them the ultimate Ridge humpers in my opinion, but also great for Corner poking and Drive-by assassins.

To be honest my favorite Mech in the game right now is a Rifleman with two AC/20s with a 40% velocity boost + 20% cool down boost. It feels like the AC 20 has become a sniper rifle with this Mech. Once you add the modules for range and cool-down you get a very nice blend of pinpoint front-loaded damage and DPS output. A glass cannon at its finest.

Shoot-and-scoot? I like that. I'm gonna steal it.



#94 Felicitatem Parco

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Posted 09 May 2016 - 11:56 AM

I love trading volleys with laser vomiters in this because 40 PPFLD is better than laser smear, since i can fire on a full run as i pass through small firing windows and only expose myself for a fraction of a second. The velocity boost makes AC/20 feel like you're shooting AC/10s. And you know how there's often a lag between how fast the throttle slider moves and how fast your Mech accelerates? Not with the Rifleman. It feels just... Right.

#95 Ted Wayz

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Posted 09 May 2016 - 04:00 PM

View PostDaZur, on 08 May 2016 - 07:31 PM, said:

Your trying way to hard to be witty while laying down a healthy slathering of snark... Posted Image Yes, we all know your particular disregard for the RFL. If you're going to denigrate the thing, at least boldly state it and not wrap it in some sarcastic bilge.

Feel free to continue to propagate the fallacy that unless you try hard and bend to the intelligence vetted meta you're just doing it wrong... I do so enjoy continuing to have fun despite apparently being a blight on the player base.

That said... Feeling particularly generous tonight, I'll entertain your comments. 84kph is plenty fast to keep reasoned pace with faster lights. I don't have to race them, I just have to match their maneuvering. Yes absolutely, it's a glass cannon... But when I can core even heavies at range and before most can bring their firepower into play, I'm not overly concerned with it's mobility. With the accel/decel quirk, It's even more a none issue. JJs? Don't need them... Again, I'm not flitting around like butterfly to trying to perch on some lofty precipice. I'm busy shoot'n scooting... Lastly, those worthless high-mounts? Yeah... they're in the arms. So please do face-hug me... My 4 x mpLas will enjoy the engagement range. Posted Image

I don't have to try hard to be witty, it comes naturally. I don't even have to comb the thesaurus for 10 cent words from freshman lit.

That being said people in the know know I don't meta. That thing that people do where they try and attribute all they dislike to a person just because they intelligently disagree with them...don't be that guy. It is well known I run PPCs on my Warhammers and ACs on my Rifleman. I have this distinct belief that MWO mechs should be best when they are run according to stock builds. Unfortunately PGI seems to fail at this but I blame them for allowing the meta, not players for naturally gaming the system.

But by all means please run your RFL. I love people that think this mech can stand up at range or in close (4 x MPL and no armor and structure? oooh). This mech has the same effective range as most heavy alpha mechs that have more armor and structure. In addition this is a one trick pony and now everyone knows the trick. The key for the RFL is to not be a target. Solution, target them first, get an easy elimination and then use the numeric advantage in numbers and tons to roll. And aim for the side torso. Just go to smurfy to find out why.

#96 Valdarion Silarius

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Posted 09 May 2016 - 04:42 PM

View PostBishop Steiner, on 08 May 2016 - 05:57 PM, said:

just sketched it

got a quickie MWO archer and a First Succession Wars official style Wolverine I scribbled since then, too.

At some point when I'm not juggling a half dozen commissions ( a good problem to finally have) and a CGL submission pack, I might even get around to finishing them as real pictures (or even adding the Wolverine to my submission)


I would love to see a sketch from you of a MWO styled Rifleman IIC.

I absolutely loved your redesigned Marauder IIC sketch, so much to the point where I included it in a custom deck of cards (which can be found here with your name in the credits http://steamcommunit...s/?id=671060542).

If anything, you should be the design concept artist for Mechwarrior Online's mechs. I would buy your version of the Marauder IIC instantly if the beefy design was implemented into the game.

And lastly, you have convinced me with the right paint job, that the urbanmech could look very bad *** if done properly Posted Image.

PGI, hire this man for your design team.

#97 DingDang

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Posted 12 May 2016 - 06:06 AM

View PostMekanïk Destruktïw Kommandöh, on 06 May 2016 - 04:08 PM, said:



Posted Image




I NEED TO KNOW THE CAMOU SPEC FOR THE SECOND LAST RIFLEMAN FROM THE RIGHT

#98 Escef

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Posted 12 May 2016 - 06:33 AM

View PostDingDang, on 12 May 2016 - 06:06 AM, said:


I NEED TO KNOW THE CAMOU SPEC FOR THE SECOND LAST RIFLEMAN FROM THE RIGHT


Looks like the Special paintjob, the RFL-2N(S) that you could only get with the $40 collector's pack. Some kind of black for the base color, and some kind of yellow in the highlight channels.

#99 xXBagheeraXx

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Posted 12 May 2016 - 06:45 AM

View PostMekanïk Destruktïw Kommandöh, on 06 May 2016 - 04:08 PM, said:

Rifleman is mediocre at best.
Very rare, when you can jump above 600 dmg.
Still, quite fun and high mounts.

Posted Image


But in the name of our God Jeezus Christ, holy Mary and all the Satans, do not buy Archer!
As gorgeously it is looking, so horribly it fails.
Unless you are a LURM*****t or crazy pokemon-collector like me.

Posted Image


As someone who owns archers as well, I second this. Riflemen just seem like smaller Jagermechs. Not a bad thing at all.

#100 Bishop Steiner

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Posted 12 May 2016 - 06:47 AM

View PostxXBagheeraXx, on 12 May 2016 - 06:45 AM, said:


As someone who owns archers as well, I second this. Riflemen just seem like smaller Jagermechs. Not a bad thing at all.







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