I believe the best solution to this would be the ability to save up to two separate loadouts for every mech you own, as long as you own the proper equipment, this would also mean this mech would need to be considered being equipped with both sets all the time and also would not include changes in engines, but as it were if you could include two different loadout of weaponry and armor for each mech, and swap them in the starting screen to any match, it would greatly improve eveyrones experience in the game. Say I pick up my Kintaro, I like to run srms on it and go in close, but it seems that other players have all chosen to run polar highlands, well a srm boat there might as well be a rusty anchor in a shipyard with how useful I will be, so then I could switch to a lrm based kintaro loadout I had saved which would perform better, or say I bring my lrm but I end up on a map like hpg or mining where alot of cover from lrms and hard to get good locks comes in, well then Id want to switch to a closer range variant I had made. Now we don't need to go overboard and have like 10 different saved loadouts I mean a drop ship would never have that much extra weaponry for a single mech in most cases. I do believe though that a pilot having one primary and one secondary set of armaments every drop would not be out of the question. I would veyr much like to see this integrated in the game to better simulate this.
Edited by Jayce913, 14 May 2016 - 12:03 AM.