

Best Non-Mech` Vehicle/armor In Battletech
#1
Posted 15 May 2016 - 06:39 PM
#2
Posted 15 May 2016 - 06:43 PM
SRM carrier, launches 60 SRMs at a target, close range **** off tank....
#4
Posted 15 May 2016 - 06:45 PM
#5
Posted 15 May 2016 - 07:40 PM
#6
Posted 15 May 2016 - 07:44 PM
If we're talking what would be effective in MWO as computer spawned things (keeping era in mind)... running across SRM Carriers as you turn a corner would suck. They'd die stupid quick but you'd already have taken 60 SRMs to your face.
#7
Posted 15 May 2016 - 08:07 PM
#8
Posted 15 May 2016 - 09:14 PM

Edited by CK16, 15 May 2016 - 09:15 PM.
#9
Posted 15 May 2016 - 09:16 PM
#10
Posted 15 May 2016 - 10:01 PM
#11
Posted 16 May 2016 - 01:55 AM
CK16, on 15 May 2016 - 06:39 PM, said:
Shrek PPC carrier, basically an Awesome 8Q at a fraction of the price.
SRM carrier,10 SRM6s for the price of a 3025 tech 25 ton light mech.
Demolisher heavy tank, almost as dangerous as a King Crab 000.
Savannah Master, if you think this one's a joke, check out the BV and CB values, now imagine a few dozen or a hundred or so of these swarming your mech lance.
There's a lot more that I missed, infantry with any kind of weapon automatically becomes better than the equivalent value in mechs if you can get the unit into cover, the same goes for most battlearmor but especially Elementals.
#12
Posted 16 May 2016 - 05:45 AM
#14
Posted 16 May 2016 - 06:53 AM
"Have some napalm, laser vomit mech!"
#15
Posted 16 May 2016 - 07:21 AM
Of course, there is also dropships.
#16
Posted 16 May 2016 - 07:41 AM
Arnold The Governator, on 15 May 2016 - 06:44 PM, said:
Seriously? Sub-capital class weapons?!?
If we are going that route:

http://www.sarna.net/wiki/Leviathan_II
Have one of those bad boys in orbit and clean off the table on turn one....
#17
Posted 16 May 2016 - 07:47 AM
#18
Posted 16 May 2016 - 08:00 AM
MeiSooHaityu, on 16 May 2016 - 07:47 AM, said:
My top 10 list of City fighting units:
Elementals
Infatry
Demolishers (3025 variant with AP Ammo GF'ingG)
SRM carriers
Annihilators
Hunchback IIC
Hunchback
Urbanmech IIC
Urbanmech URM-60L
Urbanmech
Anything in that list, sucks to bump into in a city....
#19
Posted 16 May 2016 - 08:09 AM
I'm sure it is a lot different in TT, but that isn't my background.
Elementals are unique though, so as for non-mech units, I like those.
#20
Posted 16 May 2016 - 08:18 AM
MeiSooHaityu, on 16 May 2016 - 08:09 AM, said:
I'm sure it is a lot different in TT, but that isn't my background.
Elementals are unique though, so as for non-mech units, I like those.
The reason i call out the 3025 Demolisher with AP rounds as that twin AC/20's that cause a chance at an internal crit with every hit. Unlike mechs, tanks are not effected by weapons heat, they always have enough heat sinks to be heat netural, this makes them very dangerous. At one point, due to the cheapness of them in BV terms as well as effectiveness for their cost, they had to be nerfed into the ground to where they are easy to destroy, but still pack an insane amount of punch for the BV cost.
Some of the toughest tanks to take on in BT:
http://www.sarna.net/wiki/Demolisher
http://www.sarna.net/wiki/Ontos
http://www.sarna.net/wiki/Alacorn
http://www.sarna.net/wiki/Schrek
http://www.sarna.net/wiki/Manticore
http://www.sarna.net/wiki/Von_Luckner
http://www.sarna.net/wiki/Zhukov
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