

Escort Mode Suggestion
Started by The6thMessenger, Dec 10 2016 11:08 PM
4 replies to this topic
#1
Posted 10 December 2016 - 11:08 PM
Not that i already know what will happen, but these are just my thoughts. I think just 1 VIP would make it too hard to play, as may suggested you can just Leg that Atlas, and now it would be practically be a win.
In certain games, such as Starcraft 2, a mission by Ariel Hanson; as opposed of a singular VIP, one must escort multiple people repeatedly until a desired number of people have been reached.
As opposed of a singular extremely vulnerable VIP, what if the objective, instead is to escort numerous amount of people, at a time limit?
Mechs will escort x amount of people at a definite or indefinite amount of waves. The VIPs are kind of expendable, though their deaths only slow the games rather than immediately end them.
#2
Posted 10 December 2016 - 11:53 PM
I personally feel that the defenders in an escort match might just simply DC after the mode gets into play. an atlas might be tough but the enemy just needs to walk over a hill together and all pop alphas. Its either legged or dead in seconds.
#3
Posted 11 December 2016 - 12:19 AM
Carlieth, on 10 December 2016 - 11:53 PM, said:
I personally feel that the defenders in an escort match might just simply DC after the mode gets into play. an atlas might be tough but the enemy just needs to walk over a hill together and all pop alphas. Its either legged or dead in seconds.
And the defending team only needs to be at that hill prior.
Plus defenders have turrets, specially radar turrets.
#4
Posted 11 December 2016 - 12:27 AM
I'd prefer to see a convoy of hovercraft.
I will also accept seven singing Urbanmechs, walking on a line.
I will also accept seven singing Urbanmechs, walking on a line.
#5
Posted 11 December 2016 - 03:34 AM
singing Urbanmechs with death blossom for self-defence!
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