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Why Does Clan And Is Balance Matter Again?

Balance

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#41 GreyNovember

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Posted 19 May 2016 - 05:56 PM

View PostFupDup, on 19 May 2016 - 07:46 AM, said:

My post didn't state the current balance, it just stated a broad ideal goal. Our current progress towards that goal was irrelevant in my post.


I'd imagine that current progress should at least reflect some of what the current goal is.

If we see a whole bunch of Black knights and HBRs in the heavy lances, Griffins and Crows in the mediums, and Cheetahs and Oxides in the light lance, is that the supposed variance there needs to be?

#42 Gyrok

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Posted 19 May 2016 - 06:12 PM

View PostDavers, on 19 May 2016 - 02:22 PM, said:

For fun I ran the numbers for 3 warhawks, 3 timberwolves, 3 stormcrows, and 3 arctic cheetahs and they were worth 21 IS mechs with level 2 tech. (I believe I used stalkers, shadow hawks, thunderbolt, and jenner).


Considering TT balance was considered 5 clans to 12 IS, that sounds about right.

This it not TT though.

#43 Davers

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Posted 19 May 2016 - 07:38 PM

View PostGyrok, on 19 May 2016 - 06:12 PM, said:


Considering TT balance was considered 5 clans to 12 IS, that sounds about right.

This it not TT though.


Never said it was. In no way am I implying TT BV values have any place in MWO.

#44 SuomiWarder

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Posted 19 May 2016 - 09:04 PM

Well duh there OP. It matters because if it ever does reach that magic equivalent feel nirvana then faction warfare allowing us to explore the lore will become achievable.





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