Jump to content

Linux client


58 replies to this topic

#1 khildin

    Rookie

  • 1 posts

Posted 01 November 2011 - 02:49 AM

I realy hope there will be a linux client to play MWO. Any news on this?

#2 Owl Cutter

    Member

  • PipPipPipPipPip
  • 160 posts

Posted 01 November 2011 - 03:04 AM

Microsoft holds all rights to computerised Battletech-related products, so it ain't gonna happen. :) No Mac, linux or PS3 versions are going to be considered; the best we BSD users can hope for is that the game is successful enough that an XBox client gets made.

#3 Alistair Marsden

    Member

  • PipPipPip
  • 62 posts
  • LocationGermany / Bavaria / Munich

Posted 01 November 2011 - 03:15 AM

As long as it runs on Wine, i guess a linux client by itself is not strictly required. During development, taking wine-compatibility into account might prove challenging, but i've basically lobbied for linux compatiblity in paradox games since 2006... today all of them run in wine.

#4 Owl Cutter

    Member

  • PipPipPipPipPip
  • 160 posts

Posted 01 November 2011 - 03:52 AM

The situation is a bit different here since Microsoft owns the legal rights, but I do not see it to be hopeless. My experience with WINE is limited, but since the game is free-to-play I would be able to at least try it and see how it works if it ends up being compatible. If it works, it would be preferable to an XBox version since I'd rather play from the convenience of my PC than retrieve my XBox from the people I'm loaning it to.

#5 Ullallulloo

    Member

  • Pip
  • Philanthropist
  • 17 posts
  • LocationIllinois

Posted 01 November 2011 - 10:05 AM

Anything the devs could do to help on Linux would be greatly appreciated. :)

Edited by Ullallulloo, 01 November 2011 - 11:19 AM.


#6 omegaclawe

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 100 posts

Posted 01 November 2011 - 10:57 AM

Direct X means that, even without the Microsoft Legal ****, they'd still have to rewrite the entire rendering engine for it to run on anything else. This is why I advocate OpenGL to start with. :)

#7 Mylar

    Member

  • PipPipPipPipPip
  • Bad Company
  • 105 posts

Posted 01 November 2011 - 10:58 AM

I would not expect a Linux client, no matter how much I would love it.

Honestly, making a game work with Wine is a ton easier with a pair of friendly eyes on the other side of the compiler. The game devs know what they are calling and hooking into, with someone on the Dev side working with the Wine community I think the need for a native linux client is pretty minor.

Those of use who game on Linux are used to kludging around to make stuff work. I'd rather ask for assistance that we might recieve than pester them for a port, which we will not.

#8 Maxiom

    Member

  • PipPip
  • 27 posts

Posted 12 November 2011 - 08:07 AM

I doubt they will make a "Linux" or "OSX" port either but PC is a hardware platform designation not synonymous with "Windows", hence the slight confusion over "PC only" statement no doubt. Though is does also state DirectX which should help to clearify their intent behind the erroneous "PC Only" phrase.

All eleven computers in my household run Debian GNULinux and only one dual boots to WinXP as it has too for the job my Girlfriend has. And when she is not working at that job she reboots into Linux for her gaming.

I have been successful in the past getting any game I was serious about putting in the effort for to run through WINE but that was back when I was serious into one game and it did take me over a week to do so. This game would apply to my putting in the same effort or more.

*** Please excuse this post being applied to related Threads ***

#9 fearfactory

    Member

  • PipPipPipPipPip
  • The Professional
  • The Professional
  • 193 posts

Posted 12 November 2011 - 08:17 AM

+1

A cross-platform game, please.

#10 Tweaks

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 959 posts
  • LocationLaval, Quebec, Canada

Posted 12 November 2011 - 09:14 AM

Just won't happen, forget it. For the main reason that Microsoft demands exclusivity in order to grant the license. They can only make the game for Windows or Xbox.

Stop dreaming guys...

#11 Maxiom

    Member

  • PipPip
  • 27 posts

Posted 14 November 2011 - 08:25 AM

Ya LOL DirectX11 doesn't work on WindowsXP where the latest version of OpenGL does so Microsoft wants all its upgrade$$$
(just kidding... I just love watching what MS does)

Edited by Maxiom, 14 November 2011 - 08:27 AM.


#12 verybad

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,229 posts

Posted 14 November 2011 - 01:10 PM

They already said it will be using DirectX9-11.

Linux isn't a big platform for gaming, and it's expensive to devlop for Direct X and Open Gl.

I've got nothing against Linux, but you can quote me here. If I'm wrong I'll eat my own shoes.

"There will be no Linux clent, it's counterprofitable."

#13 Jaroth Corbett

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 2,257 posts
  • LocationSmoke Jaguar OZ

Posted 17 November 2011 - 03:01 PM

We are not sure if the game will run in WINE. However there is always the VirtualBox option. Providing you have a decent enough rig, you can simply create a Virtual Windows PC, asssign a good bit of RAM to it & run any Windows installation you wish. :)

I am currently dual booted with Windows 7/ Ubuntu 11.10 on my desktop & though I have never run VirtualBox on it, I have done so on my netbook which only has Ubuntu 11.10 on it. I installed Windows XP & it ran like a dream. :D

(Although I must tell you that at that time, I did not install any games, but all other programs, built-in as well as well as third party, worked flawlessly.)

Posted Image

Posted Image

#14 Maxiom

    Member

  • PipPip
  • 27 posts

Posted 12 December 2011 - 11:36 AM

View Postverybad, on 14 November 2011 - 01:10 PM, said:

They already said it will be using DirectX9-11


Yes understood from before I posted... the intent was for those that want the extra shine of DX11 graphics even though they are happy or prefer WinXP, they are forced to upgrade, understand MS now?

#15 verybad

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,229 posts

Posted 12 December 2011 - 12:44 PM

Well, yes it's a good habit for a company to try to continue it's business. However Win7 is a better OS than XP. Been running it since it was released. No BSODs to date.

Why the desire for a Linux client in any case? What does it honetly bring to gaming in this day and age. If you're looking for performance, good performance in games comes with the hardware more than the OS, and a good computer is relatively cheap nowadays.

If you're looking for networking,I think it's already been mentioned that it doesn't have dedicated clients. In graphics, DirectX games look better than OpenGL in the PC (This may not be true on consoles, but it's not going to be a console game)

I just don't see a true good reason for a linux Client. It's a tiny section of the gaming market, and doesn't really bring much, but would cost more than it's return.

#16 Maxiom

    Member

  • PipPip
  • 27 posts

Posted 12 December 2011 - 01:00 PM

Oh I am not expecting a Linux port though I would like it, but OpenGL does match the abilities of DirectX11 and I was running StarWars Gallaxies at 2X the frame rate through WINE even though it was a Windows based game native, both had maxed out Graphic settings. This is when I made the move to Linux only and dropped Windows all together.

So I believe Linux has a huge place in gaming of the future once developers start to understand that more and more would run it through Linux if given the choice than they do at present.

hehe: Linux does support the MS-GameVoice hardware :)

Edited by Maxiom, 12 December 2011 - 01:06 PM.


#17 verybad

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,229 posts

Posted 12 December 2011 - 01:17 PM

It doesn't have a huge place in the future of gaming because it has a tiny part of the market, it has less people working on apps for it, and the performance boosts it provides are generally not in the nature of doubling, even if it did so for SW Galaxies.

The simple fact is Windows provides more usability for more people. It's got widespread adaption, and it's already insttalled on most machines that you buy premade (I make my own, but most people don't)

Linux fans have been saying that it would take over the gaming world for over a decade. It hasn't. I don't doubt that it does provide advantages in many cases. Overall ease of use related to most people's needs for a compouter isn't one of them.

#18 Maxiom

    Member

  • PipPip
  • 27 posts

Posted 12 December 2011 - 01:25 PM

yet maybe... True I only play 4 games at any given time and am willing to put in the time to "get them to work" and feed back to others how too on WineAPdb....

I am glad you have an opinion on the future of gaming and mine differs than yours, Linux enjoys continued growth of user ship and so does MAC, though no where near the "MarketShare" at any given point but you never know with Win8 coming :)

#19 Holski77

    Member

  • PipPipPipPipPip
  • 131 posts
  • LocationEarth

Posted 03 July 2012 - 08:57 PM

View Postverybad, on 12 December 2011 - 12:44 PM, said:

Well, yes it's a good habit for a company to try to continue it's business. However Win7 is a better OS than XP. Been running it since it was released. No BSODs to date.

Why the desire for a Linux client in any case? What does it honetly bring to gaming in this day and age. If you're looking for performance, good performance in games comes with the hardware more than the OS, and a good computer is relatively cheap nowadays.

If you're looking for networking,I think it's already been mentioned that it doesn't have dedicated clients. In graphics, DirectX games look better than OpenGL in the PC (This may not be true on consoles, but it's not going to be a console game)

I just don't see a true good reason for a linux Client. It's a tiny section of the gaming market, and doesn't really bring much, but would cost more than it's return.

The xbox and PS3 have only 512mb.
Try running Win 7 on one of those consoles and you wouldn't be able to play minesweeper.

Look at DSL linux and the life it can give a older machine.
Its all about the OS.

#20 BlackAbbot

    Member

  • PipPipPipPipPipPipPip
  • 781 posts
  • LocationSecret UrbanMech Production Facility

Posted 04 July 2012 - 03:13 AM

If there's a Dx9 option for running the windows client you should be able to get it to run in WINE and with the way SPICE is going KVM/QEMU should have 3D support soon anyway for full kernel virtualization of windows without the overhead of something like VirtualBox. At least it's not Blizzard, right?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users