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Linux client
#1
Posted 01 November 2011 - 02:49 AM
#2
Posted 01 November 2011 - 03:04 AM
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#3
Posted 01 November 2011 - 03:15 AM
#4
Posted 01 November 2011 - 03:52 AM
#5
Posted 01 November 2011 - 10:05 AM
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Edited by Ullallulloo, 01 November 2011 - 11:19 AM.
#6
Posted 01 November 2011 - 10:57 AM
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#7
Posted 01 November 2011 - 10:58 AM
Honestly, making a game work with Wine is a ton easier with a pair of friendly eyes on the other side of the compiler. The game devs know what they are calling and hooking into, with someone on the Dev side working with the Wine community I think the need for a native linux client is pretty minor.
Those of use who game on Linux are used to kludging around to make stuff work. I'd rather ask for assistance that we might recieve than pester them for a port, which we will not.
#8
Posted 12 November 2011 - 08:07 AM
All eleven computers in my household run Debian GNULinux and only one dual boots to WinXP as it has too for the job my Girlfriend has. And when she is not working at that job she reboots into Linux for her gaming.
I have been successful in the past getting any game I was serious about putting in the effort for to run through WINE but that was back when I was serious into one game and it did take me over a week to do so. This game would apply to my putting in the same effort or more.
*** Please excuse this post being applied to related Threads ***
#9
Posted 12 November 2011 - 08:17 AM
A cross-platform game, please.
#10
Posted 12 November 2011 - 09:14 AM
Stop dreaming guys...
#11
Posted 14 November 2011 - 08:25 AM
(just kidding... I just love watching what MS does)
Edited by Maxiom, 14 November 2011 - 08:27 AM.
#12
Posted 14 November 2011 - 01:10 PM
Linux isn't a big platform for gaming, and it's expensive to devlop for Direct X and Open Gl.
I've got nothing against Linux, but you can quote me here. If I'm wrong I'll eat my own shoes.
"There will be no Linux clent, it's counterprofitable."
#13
Posted 17 November 2011 - 03:01 PM
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I am currently dual booted with Windows 7/ Ubuntu 11.10 on my desktop & though I have never run VirtualBox on it, I have done so on my netbook which only has Ubuntu 11.10 on it. I installed Windows XP & it ran like a dream.
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(Although I must tell you that at that time, I did not install any games, but all other programs, built-in as well as well as third party, worked flawlessly.)
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#14
Posted 12 December 2011 - 11:36 AM
verybad, on 14 November 2011 - 01:10 PM, said:
Yes understood from before I posted... the intent was for those that want the extra shine of DX11 graphics even though they are happy or prefer WinXP, they are forced to upgrade, understand MS now?
#15
Posted 12 December 2011 - 12:44 PM
Why the desire for a Linux client in any case? What does it honetly bring to gaming in this day and age. If you're looking for performance, good performance in games comes with the hardware more than the OS, and a good computer is relatively cheap nowadays.
If you're looking for networking,I think it's already been mentioned that it doesn't have dedicated clients. In graphics, DirectX games look better than OpenGL in the PC (This may not be true on consoles, but it's not going to be a console game)
I just don't see a true good reason for a linux Client. It's a tiny section of the gaming market, and doesn't really bring much, but would cost more than it's return.
#16
Posted 12 December 2011 - 01:00 PM
So I believe Linux has a huge place in gaming of the future once developers start to understand that more and more would run it through Linux if given the choice than they do at present.
hehe: Linux does support the MS-GameVoice hardware
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Edited by Maxiom, 12 December 2011 - 01:06 PM.
#17
Posted 12 December 2011 - 01:17 PM
The simple fact is Windows provides more usability for more people. It's got widespread adaption, and it's already insttalled on most machines that you buy premade (I make my own, but most people don't)
Linux fans have been saying that it would take over the gaming world for over a decade. It hasn't. I don't doubt that it does provide advantages in many cases. Overall ease of use related to most people's needs for a compouter isn't one of them.
#18
Posted 12 December 2011 - 01:25 PM
I am glad you have an opinion on the future of gaming and mine differs than yours, Linux enjoys continued growth of user ship and so does MAC, though no where near the "MarketShare" at any given point but you never know with Win8 coming
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#19
Posted 03 July 2012 - 08:57 PM
verybad, on 12 December 2011 - 12:44 PM, said:
Why the desire for a Linux client in any case? What does it honetly bring to gaming in this day and age. If you're looking for performance, good performance in games comes with the hardware more than the OS, and a good computer is relatively cheap nowadays.
If you're looking for networking,I think it's already been mentioned that it doesn't have dedicated clients. In graphics, DirectX games look better than OpenGL in the PC (This may not be true on consoles, but it's not going to be a console game)
I just don't see a true good reason for a linux Client. It's a tiny section of the gaming market, and doesn't really bring much, but would cost more than it's return.
The xbox and PS3 have only 512mb.
Try running Win 7 on one of those consoles and you wouldn't be able to play minesweeper.
Look at DSL linux and the life it can give a older machine.
Its all about the OS.
#20
Posted 04 July 2012 - 03:13 AM
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