Prosperity Park, on 19 May 2016 - 09:29 AM, said:
Hey, I would love the removal of GH from AC/20 and UACs... because I love ballistics and they would then dominate the game.
Doubtful, in terms of investment requirement, Lasers are much more effiecent in terms of damage / tonnage / crit investment... Not to mention they require less brain power as they are hit-scan.
While cooler running, Dakka in MWO is hamstrung by the RoF and ammo requirements to get through a match, look at a UAC/5 it takes 3t of ammo for it to maybe not run out of ammo in a match, meaning for the IS it is a 12t and 8 crit (10t and 6 crit for clans) investment for a 5 damage weapon (10 on a double tap)... take an ERLL as the laser counter part to it, more damage, about the same range, and hotter yes, but with 10 DHS (found on all engines 250 and up) is heat neutral, with out quirks, so a 5t (perhaps 10t with nothing but external heat sinks) and 2 - 17 crits for a laser that out performs it not to mention not needing ammo and not having to account for travel time on the rounds...
What I would like to see is some form of balance between ballistics (maybe no GH on the larger AC's...) vs lasers.