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I Wish They Would Remove Quickplay.


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#41 Mystere

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Posted 22 May 2016 - 07:59 AM

View PostKinLuu, on 22 May 2016 - 07:50 AM, said:

How do you want to integrate QP with mixed teams into CW, without it beeing completely immersion breaking?


Who said anything about mixed-teams, because that would be silly?


View PostKinLuu, on 22 May 2016 - 07:50 AM, said:

And mixed teams are one of the reasons QP is so much superior to CW.


You are certainly entitled to an opinion I fully disagree with.

#42 KinLuu

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Posted 22 May 2016 - 08:02 AM

Well then, if this is the case, I am fundamentally opposed to integrationg QP into CW.

IMHO CW in its current form should be scrapped. And - if PGI has the ressources - redone completely.

#43 MischiefSC

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Posted 22 May 2016 - 11:06 AM

View PostKinLuu, on 22 May 2016 - 08:02 AM, said:

Well then, if this is the case, I am fundamentally opposed to integrationg QP into CW.

IMHO CW in its current form should be scrapped. And - if PGI has the ressources - redone completely.


In which case a bunch of us would quit then too. QP is ****. There's a dozen better designed throw-away FPS F2P games out there. MW:O is overpriced, poorly balanced and has one of the most apathetic developers of any of them and that's saying something.

Not that I think queues should be combined. FW needs fixed and there is no reason to believe PGI would do that. However FW is literally the promise that started the game. It's what the bulk of people originally came here for. QP was just filler while FW was created and developed. That PGI proved literally unwilling and unable to deliver more than the most vague shell of that is another problem all together.





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