Make the allowances for ghost heat scale with number of heatsinks in the mech. More HS, more lasers at once.
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Make Ghost Heat Scale With # Of Heatsinks
Started by Captain Mittens, May 20 2016 09:05 PM
2 replies to this topic
#1
Posted 20 May 2016 - 09:05 PM
#2
Posted 20 May 2016 - 09:21 PM
No ghost heat for SHS?
#3
Posted 21 May 2016 - 01:25 PM
For all intents and purposes, that is how it works already.
More heatsinks = bigger heat cap = more heat the mech can handle.
Making heat scaling itself lower with more heatsinks is ******** since assaults are the main reason for ghost heat in the first place.
More heatsinks = bigger heat cap = more heat the mech can handle.
Making heat scaling itself lower with more heatsinks is ******** since assaults are the main reason for ghost heat in the first place.
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