Okay, I've detected a problem with the 2016-05-25 HotFix... After dying on Grim Plexus during a match, the Death Info Screen wasn't allowing Team Chat messages. PGI, please investigate?
~D. V. "Doesn't like nonfunctional comms..." Devnull
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Hot-Fix Scheduled For 05-25-2016
Started by InnerSphereNews, May 25 2016 10:11 AM
46 replies to this topic
#41
Posted 26 May 2016 - 03:56 PM
#42
Posted 27 May 2016 - 07:27 PM
Seriously -- the degradation of the game's stability is really hurting. I can't even rejoin games that I had JUST crashed in.
#43
Posted 31 May 2016 - 02:57 PM
I've encountered a new bug since the hot fix.
Twice now I've gotten a black screen after the map/mode loading screen. I can still see my mouse pointer and hear people on voice chat (but couldn't be heard). Nothing else is visible.
Force quitting the client and rejoining resolved the issue. However, I was penalized both timea for a disconnect.
I have not yet been able to reliably replicate the problem. :/
Twice now I've gotten a black screen after the map/mode loading screen. I can still see my mouse pointer and hear people on voice chat (but couldn't be heard). Nothing else is visible.
Force quitting the client and rejoining resolved the issue. However, I was penalized both timea for a disconnect.
I have not yet been able to reliably replicate the problem. :/
#45
Posted 01 June 2016 - 06:42 AM
I haven't had a chance to run the diagnostic tool yet. I figured the first time was a fluke. The second time got me wondering.
-paws
-paws
#46
Posted 01 June 2016 - 03:44 PM
paws2sky, on 01 June 2016 - 06:42 AM, said:
I haven't had a chance to run the diagnostic tool yet. I figured the first time was a fluke. The second time got me wondering.
-paws
-paws
Okay, when you do run the Repair Tool, check the options first. Only the one for "Clean Shaders" should be checked, which can be used without causing any other issues when the files check out okay. Otherwise, some things can get crazy.
~D. V. "Wishing some 'footgun' switches weren't on by default." Devnull
#47
Posted 02 June 2016 - 01:43 PM
Can we stop the incessant call to arms? It continuously blocks my "strip mech" buttons.
You know, the buttons you make me use all the time because we cannot save loadouts... can you please unfix that and get the calls to stop blocking Mechlab functions?
You know, the buttons you make me use all the time because we cannot save loadouts... can you please unfix that and get the calls to stop blocking Mechlab functions?
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