

Time To Buff Jumpjet.
#21
Posted 26 May 2016 - 12:45 PM
#22
Posted 26 May 2016 - 02:38 PM
Mystere, on 26 May 2016 - 11:41 AM, said:
And yet you totally ignored the Highlander.
Why am I obligated to have an opinion on every part of the post? I singled out the part that I completely disagreed with because as far as i'm concerned its sad for him to blanket say all jump jets are bad when medium jump jets are clearly fine.
It reeks of ignorance and laziness. If you aren't willing to coalesce your thoughts into accurate statements you're better off not writing them down. That's half the problem with this forum, many (not all) do not take the time to really analyze a situation and provide a solution.
For example, It's like people who blanket **** on LRMs as a weapon system without actually analyzing them and realizing that LRM 5+A is actually quite good and effective.
Edited by Sader325, 26 May 2016 - 02:39 PM.
#23
Posted 26 May 2016 - 02:44 PM
#24
Posted 26 May 2016 - 03:01 PM
#25
Posted 26 May 2016 - 03:36 PM

#26
Posted 26 May 2016 - 03:38 PM
#27
Posted 26 May 2016 - 03:44 PM
One solution to this would be to create some arbitrary ceiling for jump jets, and just let additional jump jets after a certain point contribute to faster recharge rate. So a SDR-5V wouldn't actually be able to jump higher than a SDR-5D, but it would be able to jump far to max height far more frequently.
#28
Posted 26 May 2016 - 03:52 PM
Alistair Winter, on 26 May 2016 - 03:44 PM, said:
One solution to this would be to create some arbitrary ceiling for jump jets, and just let additional jump jets after a certain point contribute to faster recharge rate. So a SDR-5V wouldn't actually be able to jump higher than a SDR-5D, but it would be able to jump far to max height far more frequently.
Or just reduce the number of JJs and give more hardpoints instead, to the Spider 5V. Canonically, the SDR-5V had only 8 JJs.
#29
Posted 26 May 2016 - 03:55 PM
El Bandito, on 26 May 2016 - 03:52 PM, said:
Or just reduce the number of JJs and give more hardpoints instead, to the Spider 5V. Canonically, the SDR-5V had only 8 JJs.
Yeah, but PGI seems to have sworn some kind of oath to never change the base stats again. When was the last time they modified number of jump jets, engine cap, torso twist range, number of hardpoints? They used to do this in 2012 and early 2013. Now all they do is quirks.
#30
Posted 26 May 2016 - 04:16 PM
Alistair Winter, on 26 May 2016 - 03:55 PM, said:
When the Urbie and Bounty Hunter came out. Granted, it was to make sure those mechs would not be DoA, but 5V is already one of the worst mechs in MWO.
#31
Posted 26 May 2016 - 05:18 PM
Even if it came back though, I think I'd prefer it to this current laser vomit meta, lol.
#32
Posted 26 May 2016 - 05:22 PM
Hell to the god damn NO!
**** that poptart ********. It was ******** in MW4 and it would be ******** here.
(Although, I would support it IF ALL WEAPONS WERE DISABLED WHILE YOUR FEET ARE NOT IN CONTACT WITH THE GROUND.)
..******* poptar D s..
Edited by AnTi90d, 26 May 2016 - 05:23 PM.
#33
Posted 26 May 2016 - 07:57 PM
AnTi90d, on 26 May 2016 - 05:22 PM, said:
Hell to the god damn NO!
**** that poptart ********. It was ******** in MW4 and it would be ******** here.
(Although, I would support it IF ALL WEAPONS WERE DISABLED WHILE YOUR FEET ARE NOT IN CONTACT WITH THE GROUND.)
..******* poptar D s..
Gee. It sure sounds like poptarts did quite a number on you. Would you care to show us where they touched you?
#34
Posted 26 May 2016 - 08:02 PM
when i fire them off in my highlander I am actually just passing gas.
#35
Posted 26 May 2016 - 08:06 PM
Alistair Winter, on 26 May 2016 - 03:44 PM, said:
One solution to this would be to create some arbitrary ceiling for jump jets, and just let additional jump jets after a certain point contribute to faster recharge rate. So a SDR-5V wouldn't actually be able to jump higher than a SDR-5D, but it would be able to jump far to max height far more frequently.
That's a start, but I'd like an adjustment. Stormy's my Chief Science Officer, and I might have him crunch some numbers on height/ton dependent on class and how that relates to percentage of overall free tonnage dedicated. I bet those graphs look off.
#36
Posted 26 May 2016 - 08:13 PM
AnTi90d, on 26 May 2016 - 05:22 PM, said:
Hell to the god damn NO!
**** that poptart ********. It was ******** in MW4 and it would be ******** here.
(Although, I would support it IF ALL WEAPONS WERE DISABLED WHILE YOUR FEET ARE NOT IN CONTACT WITH THE GROUND.)
..******* poptar D s..
Wow. And the irrational award goes to....
Seriously, get over it.
#37
Posted 26 May 2016 - 08:21 PM
#38
Posted 26 May 2016 - 08:58 PM
#39
Posted 27 May 2016 - 07:22 AM
#40
Posted 27 May 2016 - 07:34 AM
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