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Which Mech Will The Clans Call For Nerfing Next?


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#21 Cy Mitchell

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Posted 27 May 2016 - 04:07 AM

I want all quirks removed from ALL the Mechs with the June re-scaling. Does that count?

#22 LordNothing

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Posted 27 May 2016 - 04:30 AM

i play both sides. when i think something is op, its usually because i have insanely good runs with that mech. there are mechs ive ran that i cant remember one excellent game in, dispite 50-100 games it takes to master them. some mechs are exceptionally fast levelers, and those are usually keepers. i got a black knight and a vindicator and that kodiak 3 which have all shot their way into elite tier while the others have just made it out of beta. im not going to call a vindicator op, but i do know which of the 3 im keeping. that knight and that kodiak are definately op. jenner iic is op in any of its myriad of configs, max tubes, artemis, streaks. i just bought my oxide and had 2 very good games and the thing is not even mastered. it sort of reminds me of leveling tubes, my beloved 36 tube jenner iic with a 72 point alpha.

#23 Jonny Taco

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Posted 27 May 2016 - 05:58 AM

An attempt at a divisive **** post, well done OP.

#24 xWiredx

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Posted 27 May 2016 - 06:40 AM

I think the Oxides and Black Knights are probably the only ones that are complaint-worthy. They really are heads and shoulders above their peers on either side of the fence.

I agree the Kodiak 3 needs its quirks reduced.

#25 mogs01gt

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Posted 27 May 2016 - 06:44 AM

I'd have zero issues if PGI nerf'd all lights by either reducing max speed or increase model size. Lights are ******* annoying and they shouldnt have the same TTK as a medium.

#26 Sjorpha

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Posted 27 May 2016 - 07:05 AM

View PostAppogee, on 27 May 2016 - 03:25 AM, said:

I read these forums and the MWO Twitter feeds several times a day. Between these an match chats I've seen a lot of complaints about Oxides. I suspect the advent of masses of Kodiaks getting killed through the back by them caused the spike.


So I quickly ran through the thread topics from the last two weeks, I actually can't find a single thread calling for Oxide nerfs. (There is one thread mentioning the Oxide but it's a thread making a joke about a video, not a complaint or call for nerf.)

I also took a quick look at the Russ's twitter history for the past week, no Oxide complaints that I can see.

Compare to the Kodiak that is the topic of 15+ threads + a number of reddit threads + several tweets.

Obviously this was just a quick glance, and I'm sure I've missed the odd complaint about the Oxide somewhere, but I'm pretty sure there is no "crescendo" or "spike" going on. Actually there seems to be a lot less Oxide complaints than there used to be.

#27 Corrado

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Posted 27 May 2016 - 07:08 AM

View Postmogs01gt, on 27 May 2016 - 06:44 AM, said:

I'd have zero issues if PGI nerf'd all lights by either reducing max speed or increase model size. Lights are ******* annoying and they shouldnt have the same TTK as a medium.


only short range srm or spl lights have good dps. if you cant shoot down a light at 120ish meters, is not a game issue.

#28 B L O O D W I T C H

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Posted 27 May 2016 - 07:36 AM

View PostCorrado, on 27 May 2016 - 07:08 AM, said:


only short range srm or spl lights have good dps. if you cant shoot down a light at 120ish meters, is not a game issue.


Yeaaaa blame it on the player.

It's not like the oxide got it's internal structure LITERALLY doubled, giving it a wooping 64 hitpoints ON EACH LEG.

He is god darn right, lights should not have the same armor as mediums, they have speed to compensate for less armor THAT is whole point of driving a light.

But, nope, P2W oxide is obviously such a bad mech that it needs the same hitpoints as a 50-55 ton medium

because...


REASON!


We all know that the other jenners are all god darn OP, that's why they neither got nor deserve the double internal stucture quirks a.k.a. P2W innersphere abormination of a medium light mech.

Because, appearently, having the best movement quirks of all jenners, on top of having good weapon quirks wasn't enough to counter the -10% torso yaw.

I am well aware that PGI has to give Innersphere a valid counter against the cheetah and jenner IIC in the same weightclass, but what the did with the oxide is just plain bullsh*t. Everyone who says otherwise just wants to defend his imb4 lightmech egoboosting crutch.

#29 Bishop Steiner

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Posted 27 May 2016 - 07:51 AM

View PostAppogee, on 27 May 2016 - 01:47 AM, said:

The chorus of complaint about the Oxide is reaching its crescendo, and this weekend's Hero Sale means we're about a month away from an inevitable Oxide nerf.

(Kodiak 3 will probably get a nerf at the same time, once PGI has given us time to get them levelled and achieve our Ace of Spades.)

Question: which other Mech are Clanners most concerned about (ie besides from the Oxide)?

Where the QQ goes, the nerf bat is sure to follow.

KDK3 apparently

Cuz not like the IS doesn't QQ, or anything.

Here's the common sense answer...if it's the overwhelming "metamech" of choice in any class, than regardless of tech base it's probably overquirked as heck, OP and in need of reigning in.

Especially since the worst offenders of MetaAbuse aren't Clan or IS; but comp teams who jump back and forth to whatever is strongest ATM.

Making this IS/Clans "Us vs Them" shtick largely laughable.

Edited by Bishop Steiner, 27 May 2016 - 08:10 AM.


#30 Revis Volek

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Posted 27 May 2016 - 08:07 AM

View PostAppogee, on 27 May 2016 - 01:47 AM, said:

The chorus of complaint about the Oxide is reaching its crescendo, and this weekend's Hero Sale means we're about a month away from an inevitable Oxide nerf.

(Kodiak 3 will probably get a nerf at the same time, once PGI has given us time to get them levelled and achieve our Ace of Spades.)

Question: which other Mech are Clanners most concerned about (ie besides from the Oxide)?

Where the QQ goes, the nerf bat is sure to follow.




I hear just as many IS pilots whine about Oxides as i do clanners. Why is it ONLY clan players that complain? Seems like a qq thread inside a QQ thread.


Clanners hurt your bum i guess, poor liao. Do you even know what a clanner is all the way down there in the basement of the IS? lol


Oxide is OP weather you want to believe it or not and dangerously close to a P2W mech if there was one in this game.

#31 Gas Guzzler

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Posted 27 May 2016 - 08:14 AM

View PostRevis Volek, on 27 May 2016 - 08:07 AM, said:




I hear just as many IS pilots whine about Oxides as i do clanners. Why is it ONLY clan players that complain? Seems like a qq thread inside a QQ thread.


Clanners hurt your bum i guess, poor liao. Do you even know what a clanner is all the way down there in the basement of the IS? lol


Oxide is OP weather you want to believe it or not and dangerously close to a P2W mech if there was one in this game.


Actually, seeing that it is currently available for 1312 MC, and MC can now be accumulated for free in events and CW, it isn't really P2W. You could get an Oxide without having to spend a dime.

#32 Mystere

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Posted 27 May 2016 - 08:16 AM

View PostAppogee, on 27 May 2016 - 01:47 AM, said:

The chorus of complaint about the Oxide is reaching its crescendo ...


Posted Image

#33 Alistair Winter

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Posted 27 May 2016 - 08:19 AM

What about players who have both Clan and Inner Sphere mechs, don't really feel any strong allegience to either side, and just want the game to be as balanced as possible?

Which mechs will they call for to be nerfed next?

#34 Mystere

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Posted 27 May 2016 - 08:19 AM

View PostAppogee, on 27 May 2016 - 02:36 AM, said:

My general view on balance is that in general Clan Mechs net out better than IS Mechs ...


If by "in general", you mean 4 chassis, then you would be correct. Posted Image

#35 Gas Guzzler

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Posted 27 May 2016 - 08:24 AM

Yeah, Clans being "in general" better is straight up false. There are a few chassis on the Clan side that can hold their own and have specific roles that they are good at, but other than that, there are typically better options on the IS side.

HBK-IIc, Kodiak, Jenner-IIC (which is still sort of outclassed by the Oxide in a sustained brawl) are pretty much it right now. MAYBE Timber Wolf, because it has a decent fast brawl build and can do the PPFLD with JJS thing better than just about anything else.

Edited by Gas Guzzler, 27 May 2016 - 08:24 AM.


#36 Mystere

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Posted 27 May 2016 - 08:24 AM

View Postmogs01gt, on 27 May 2016 - 06:44 AM, said:

I'd have zero issues if PGI nerf'd all lights Mechs by either reducing max speed, or increase model size, reduce weapons damage, and increase cooldowns. Lights are ******* annoying and they shouldnt have the same TTK as a medium.


FTFY.


View PostAlistair Winter, on 27 May 2016 - 08:19 AM, said:

What about players who have both Clan and Inner Sphere mechs, don't really feel any strong allegience to either side, and just want the game to be as balanced as possible?

Which mechs will they call for to be nerfed next?


See above.

Edited by Mystere, 27 May 2016 - 08:28 AM.


#37 CK16

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Posted 27 May 2016 - 08:35 AM

What Bad Guy Clan mechs will IS fan boys demand nerfed next....oh wait they already have nerfed us into not even former shadows, while demanding obsene over done quirks on thier mechs....

Reduce the damn quirks on all the top meta builds to be reasonable with the rest, fix quirks of under quirked chassis on both sides, fix certain weapons on IS and Clan (looking at you IS LPL's and UAC 5's!).

But yes strip some of th damn quirks off the Oxide for the love of Kerensky it is OP as hell! There is an issue when I see them consistently pulling 500+ games....It is broke, in more ways then one (how can that thing eat 108 SRM's and not even lose a body part.....)

#38 Gyrok

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Posted 27 May 2016 - 09:12 AM

View PostAppogee, on 27 May 2016 - 01:47 AM, said:

The chorus of complaint about the Oxide is reaching its crescendo, and this weekend's Hero Sale means we're about a month away from an inevitable Oxide nerf.

(Kodiak 3 will probably get a nerf at the same time, once PGI has given us time to get them levelled and achieve our Ace of Spades.)

Question: which other Mech are Clanners most concerned about (ie besides from the Oxide)?

Where the QQ goes, the nerf bat is sure to follow.


Which mech will the IS call for nerfs to next??

This is equally a legitimate question.

If the IS diehards want KDKs to lose quirks, I would expect outrage over the Atlas and Mauler...

#39 Revis Volek

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Posted 27 May 2016 - 09:17 AM

View PostGas Guzzler, on 27 May 2016 - 08:14 AM, said:

Actually, seeing that it is currently available for 1312 MC, and MC can now be accumulated for free in events and CW, it isn't really P2W. You could get an Oxide without having to spend a dime.



Which is why i said DANGEROUSLY CLOSE, if there was no way to get MC outside REAL MONEY ONLY it would be the definition of p2w.

Its getting close, its not that OP where its the only mech to run. IIC jenners give it a run for it money but dem structure quirks are a little much for chassis' that are best killed by being legged.

It having the vulnerable IS XL is its only real downfall and the only thing keeping it from being totally OP IMO.

Edited by Revis Volek, 27 May 2016 - 09:19 AM.


#40 DONTOR

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Posted 27 May 2016 - 09:21 AM

I've never been worried when I see an oxide, not sure what all the fuss is about. It's a good light but its not particularly fast and has no JJ or ECM.





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