Down time of 7.5s + 4s, jesus. I get that it's basically UAC40 when it doesn't jam, but it's also UAC -115 when it does. Simmilarly, the UAC10 is basically UAC20 when it doesn't jam, but it's UAC -80 when it does, the UAC5 is UAC10 when it doesn't jam, and about UAC -45 when it does, finally the UAC2 is UAC4, but it's around UAC -24 when it does.
Being funny aside, this system is just frustrating, too damn frustrating. RAC is kinda okay, despite the idiotically long stream it puts out with a random amount of extra time above redline, because you have a time to shoot before redline. And lets face it, it's fun plowing enemies with a flurry of shels.
But the UACs? Well, it's basically "**** your flow" when it jams, and the enemy would just see your poker face.
Can we just get these tweaks?
> Jamming lets out one shot/volley at least. That means even if you jam, you let out a single damaging volley/shot, that UAC20 would basically ensure that you did 40 damage, but did extra "cooldown" in the process. Understandably, there could be longer jamming.
Or
> 0% jamming, with +50% cooldown. Baiscally the UAC20 would do ensured 40 damage divided over 2 volleys that you can choose when to shoot, and it will never jam, but you cooldown every 6s instead of 4, or maybe longer.
/rant
Edited by The6thMessenger, 28 June 2018 - 11:43 PM.

































