1) Aim directly at the enemy Mech and keep my curson on it for the duration of the beam, because Host State Rewind will take care of the differences between our pings and ensure my shot lands where I am aiming it?
2) Lead the target by 250 milliseconds? That is, aim where I believe the enemy Mech will be 250 milliseconds into the future? (If so, what is Host State Rewind actually doing?)
3) Lead the target by some other amount? (If so, how much, and why?)
Question 2: How do I know for certain that my shot has landed and damage has been recorded? Is it:
1) When I see my reticle flash?
2) When I see my laser hitting the enemy for its full duration?
3) Something else?
I ask these questions because I have closely observed some match replays over the past month, and I can't see a repeatable pattern of when my shots reliably land and record damage. I have seen myself shoot stationary targets with ballistics, seen the shot appear to land dead on the target, but not seen a reticle flash. Leading even slow-moving and easy-to-hit targets by 250 ms doesn't seem to be the secret, either.
I also saw my damage scores go up consistently by 30% for a week when I had access to a server with only 90ms ping.
So, any advice you can give me on how to aim under HSR with a ping of 250 would be appreciated.
Edited by Appogee, 29 May 2016 - 01:39 AM.