nehebkau, on 03 June 2016 - 06:10 AM, said:
And that's the point -- too much damage for scouting. Only problem is, if you reduce it to 50 T then you will have people doing the exact same thing in Novas (not as bad because they are slower and not as tanky). However if you lower the tonnage to 45 or lower then the balance completely switches to InnerSphere mechs.
I don't think there is a solution here except to allow each side to drop in either clan or IS mechs regardless of their faction. After doing that then they need to change the name from Scouting Mode to Crow Mode.
I agree that no matter where you set a tonnage limit you're going to have issues. However, there are counters to everything. That SPL-Crow runs really hot and is very short range. SRM Griffins can hold their own against it really well.
But in any given match it's a crap shoot. You don't know what the other team brought and if you bring Griffins and they bring 4 Arctic Cheetah's, you're never going to close range to kill them (assuming they're smart enough to stay away).
With the combination of gather/defend, and the choice to go fast or brawly, it's a real roshambo situation. If anything I think the clans have a bit of an advantage, not so much because of the damage output (which the IS can match pretty well if they're smart), it's the SPEED. That SCR goes 104 kph - almost as fast as most lights and it runs a clan XL. Even the speediest Griffin builds don't quite get there in terms of speed and those are running IS XL's which can make it too fragile for the hardcore brawling.
I guess all in all I don't see huge issues with the current setup. I win (and lose) plenty in scouting whether I'm clan or IS. I don't think dropping the tonnage to 50 will change the situation too much, except as mentioned, the Novas and Hunchback IIC's won't be quite as fast as the SCR's.