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Is Macro Legal? (For Regional)


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#1 razenWing

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Posted 30 May 2016 - 01:10 AM

Like this has to be asked... ESPECIALLY for PGI World Tournament.

It's impossible to catch with anonymity because... well... it's user end. BUT, when you are forced to play live in front of thousands of people? Way different.

I know a few of my buddies say they are legitimate... but I always wonder, are they really? Like no EULA is going to outright let you use third party. A lot of gaming mouse with macro function built in are banned in major game tournaments.

I just want to know PGI's stance on this. May as well get this out of the way to avoid confusion later.

Edited by razenWing, 30 May 2016 - 01:33 AM.


#2 The Basilisk

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Posted 30 May 2016 - 01:22 AM

It has been stated over and over again that macros are legal.
Concerning the Turnament ...well there is a turnament page with turnament rules right ?
Rules and regulations on Macros:
[...]
Q: My mouse/keyboard came with macro software that lets me emulate a series of clicks or helps me with some process. Is this allowed?

A: Yes, using macros as provided by 3rd party hardware vendors is allowed. Though the use of any modifications to assist with aiming, aimbots, wall hacks, or any attempt to give information or tactical assistance that other players would not have by default, is a serious violation of our Terms of Use and any account found to be using such software will likely be suspended or banned.
[...]

Edited by The Basilisk, 30 May 2016 - 01:26 AM.


#3 razenWing

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Posted 30 May 2016 - 01:24 AM

View PostThe Basilisk, on 30 May 2016 - 01:22 AM, said:

It has been stated over and over again that macros are legal.
Concerning the Turnament ...well there is a turnament page with turnament rules right ?


Right, and for the finals, is BANNED. But no discussion on it for the regional. Which is like... what?

Also, I am only beginning to wonder that they only allowed it because IT CAN'T BE CAUGHT. Not that they truly want you to use it. Otherwise, why not legalize it for the FINAL?

Where the only place they can police it... is to STAND BEHIND YOU IN REAL PERSON. So you know, forcing legality because the action can't be caught is drastically different than they truly want you to do it.

But that's going off-topic. The point that I want to find out, is whether they consider using Macro legal in the regional, and if we can submit proof... would that be ground for disqualification?

Edited by razenWing, 30 May 2016 - 01:26 AM.


#4 El Bandito

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Posted 30 May 2016 - 02:24 AM

View PostrazenWing, on 30 May 2016 - 01:24 AM, said:

But that's going off-topic. The point that I want to find out, is whether they consider using Macro legal in the regional, and if we can submit proof... would that be ground for disqualification?


You best tweet to Russ and ask about it. I would do so myself but he hasn't replied any of my tweets for months.

#5 MechWarrior849305

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Posted 30 May 2016 - 02:34 AM

Just don't use macro and you'll not get banned. Easy, rite? Whether or not macro is a bannable offence is for PGI to decide in person on each occurence. They can state whataver they want in their ruruzzzz and then ban for no reason, so why risk?

#6 kesmai

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Posted 30 May 2016 - 03:05 AM

Everything is legal. As long as you don't get caught.
I also had a guy doing a demonstration how to use/activate 3rd party software onboard of a mouse flash memory. Even wihout opening anything on a desktop etc.
It is possible to infuse code into a flash overlay, which is almost undetectable. Besides helios i know of atleast two other programs that use flash injection for aim assist.
I hope pgi will not allow private mice or input devices for the finals AT ALL.

#7 Alistair Winter

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Posted 30 May 2016 - 03:15 AM

What kind of macros would be useful? I thought macros were only used for chain-firing ballistics in MWO. And I'm not sure how effective those 6xAC2 or 6xLB2X builds are anyway.

#8 El Bandito

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Posted 30 May 2016 - 03:29 AM

View PostAlistair Winter, on 30 May 2016 - 03:15 AM, said:

What kind of macros would be useful? I thought macros were only used for chain-firing ballistics in MWO. And I'm not sure how effective those 6xAC2 or 6xLB2X builds are anyway.


Firing Ghost heated weapons 2x2 without wasted delay, or firing Gauss without the need to keep holding down the button, maybe.

#9 PhoenixFire55

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Posted 30 May 2016 - 03:31 AM

PGI's stance on this is "It is legal because there is no way we can trace it or control it". That said, macro doesn't fix stupid. Its not an issue IMO because what are you gonna macro? AC2's? LBX2's? Pffft ...

#10 Sjorpha

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Posted 30 May 2016 - 03:58 AM

Maybe the potential issue is perfectly timed ghost heat avoidance for KDK-3 4UAC10 build, using a 2+2 macro for chainfire and a 4+4 doubletap macro with exactly 501ms delay for "alphas"

Better players can probably tell if that sort of thing is an issue, I think a lot of them can do that timing really well anyways so probably not.

Chainfire macros on AC2s and IS UAC5s are obviously not an issue since that is essentially a non-competitive way to use the weapons, all you're doing there is increasing the efficiency of a losing strategy.

There are JJ spam macros, for example I can make a key on my keyboard toggle JJ spam with the software it has. Not sure how much JJ spam is a thing these days.

Just for fun I tried making a "poptart macro" some time ago, that automated the whole sequence of jump, start gauss charge, let JJ go, fire gauss+PPC in sync while falling, twist in air, feather landing. :P

It actually works fine...in training grounds, but it was so damn inflexible that in real matches it wasn't actually good, much better to just learn how to poptart yourself. Breaking it down to subsets of macros might be good, like for example macroing only the weapons part or whatnot, but I think in the end it's just like chainfire macro, a gimmick that is worse than manual control in real play.

Edited by Sjorpha, 30 May 2016 - 04:06 AM.


#11 ProfessorD

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Posted 30 May 2016 - 06:58 AM

View PostSjorpha, on 30 May 2016 - 03:58 AM, said:

Maybe the potential issue is perfectly timed ghost heat avoidance for KDK-3 4UAC10 build, using a 2+2 macro for chainfire and a 4+4 doubletap macro with exactly 501ms delay for "alphas"

Better players can probably tell if that sort of thing is an issue, I think a lot of them can do that timing really well anyways so probably not.

Chainfire macros on AC2s and IS UAC5s are obviously not an issue since that is essentially a non-competitive way to use the weapons, all you're doing there is increasing the efficiency of a losing strategy.

There are JJ spam macros, for example I can make a key on my keyboard toggle JJ spam with the software it has. Not sure how much JJ spam is a thing these days.

Just for fun I tried making a "poptart macro" some time ago, that automated the whole sequence of jump, start gauss charge, let JJ go, fire gauss+PPC in sync while falling, twist in air, feather landing. Posted Image

It actually works fine...in training grounds, but it was so damn inflexible that in real matches it wasn't actually good, much better to just learn how to poptart yourself. Breaking it down to subsets of macros might be good, like for example macroing only the weapons part or whatnot, but I think in the end it's just like chainfire macro, a gimmick that is worse than manual control in real play.


This is a really fun example. I really wish there were a way to reach people and get it through their heads that not only are macros not a magic performance enhancer, there are actually lots of ways you might try to macro things that are actually wildly counterproductive and actually make you worse.





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