Merc Roadmap
#1
Posted 30 May 2016 - 08:32 PM
Cbr1 120 pilots, currently house Liao, going to clan wolf Tuesday night.
Hopefully a bunch of us can get together, spread out and maybe fix some of the issues FP has as a community even if the game itself doesn't give us better tools to do it.
#2
Posted 30 May 2016 - 09:52 PM
After being in CSJ, and having the worst week possible of FP games (unable to find them), we will essentially be going where the games are at the time. It's less about the contract bonus and more about not being stuck in a dead corner.
Our leadership takes the best option to get us games and contract rewards comes second (for the most part).
Also if we have planets tagged (given we are not super active) we might end up staying another week irrespective of everything else.
So until contract day it is really hard to tell as we don't vote in advance. Wish I could advise more as this isn't too bad of an idea
#3
Posted 31 May 2016 - 11:20 AM
#4
Posted 31 May 2016 - 11:28 AM
#5
Posted 31 May 2016 - 01:24 PM
Hopefully other units will set aside the tinfoil hat and look at it as a chance to setup an active FP rather than everyone ending up in on or two factions and having no games to play. I would like to see the unit leaderships layout their intentions and then adjust to provide a more balanced population, rather than wait until the Tuesday and go by the "snapshot" population balance in the faction play tab.
A little communication and self policing will go a long way to provide an active and competitive environment for everyone to play in.
Edited by xX PUG Xx, 31 May 2016 - 01:25 PM.
#6
Posted 31 May 2016 - 01:31 PM
Agree with Pug, good idea CC.
#8
Posted 31 May 2016 - 02:31 PM
#9
Posted 31 May 2016 - 02:37 PM
Crockdaddy, on 31 May 2016 - 02:31 PM, said:
That's all well and good but since every unit changes contract at the same time, without some communication or delaying the acceptance of a contract to see where another unit goes it is going to be hit or miss. This thread or some similar form of communication could help alleviate the "waitwarrior online' that we could end up suffering and improve the competitiveness of the games by spreading out the skillbase as well.
It's good to see some proactive and positive action to address the population balance, even though it relies on the players doing it.
#10
Posted 31 May 2016 - 09:43 PM
#11
Posted 31 May 2016 - 10:10 PM
#12
Posted 01 June 2016 - 06:50 AM
GeneralKota307, on 31 May 2016 - 09:43 PM, said:
TBH this is part of the problem.
If every unit command were to take new contracts at the same time, based upon the contract rewards (which are driven by population balance snapshots) they would all end up in Marik. Then we have a huge population imbalance and a bunch of unhappy players, some because they can't get a game and others because they think it's a grand conspiracy.
IMO the best course of action is for the merc. units to actually police their movement themselves and talk to each other, whether here or in private doesn't matter but the communication is needed.
#13
Posted 01 June 2016 - 07:29 AM
That was back when I cared before I felt like FP had become a completely failed and generally useless game mode.
#14
Posted 01 June 2016 - 08:41 AM
Crockdaddy, on 01 June 2016 - 07:29 AM, said:
That was back when I cared before I felt like FP had become a completely failed and generally useless game mode.
#15
Posted 01 June 2016 - 12:05 PM
Oh. P.S. I do not speak in an official capacity for KCom, just lettin' ya'll know what the scuttlebutt is.
~Leone
Edited by Leone, 01 June 2016 - 12:06 PM.
#16
Posted 04 June 2016 - 05:53 AM
#17
Posted 04 June 2016 - 11:00 AM
ccrider, on 04 June 2016 - 05:53 AM, said:
I was in an "interesting" drop against a few of your guys, while grouped with a few of our guys..... it was a little one sided. I was asking after you...... how are the pups, that kind of thing
and remember, imitation is a form of flattery
As for contracts, I just go where the boss decides....then shoot stuff. Nothing fancy, i'm too long in the tooth for that. You never know, I might actually get to drop WITH your lads...it would make a noice change.
#18
Posted 04 June 2016 - 11:06 AM
#19
Posted 04 June 2016 - 01:44 PM
#20
Posted 04 June 2016 - 04:57 PM
Edited by slide, 04 June 2016 - 04:57 PM.
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