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Pgi Ban Macros


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#121 SeaLabCaptn

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Posted 07 June 2016 - 07:02 PM

View PostAce Selin, on 06 June 2016 - 11:42 PM, said:

Marcos is a pretty chill dude, ive played a few games with him. He is always happy to lead and usually will go in first on the big pushes. Leave Marcos alone, i like playing with him.

Marco's nothing but a mailbox head. If you see him, tell him to return the Murph mobile at once, Captain's order.

#122 MechWarrior319348

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Posted 07 June 2016 - 07:11 PM

View PostSeaLabCaptn, on 07 June 2016 - 07:02 PM, said:

Marco's nothing but a mailbox head. If you see him, tell him to return the Murph mobile at once, Captain's order.

Marcos is utilizing whatever he can find. We certainly can't judge him for it, he's just... supplementing his game play.


#123 Moldur

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Posted 07 June 2016 - 07:16 PM

View PostMystere, on 07 June 2016 - 04:46 PM, said:


I will just quote someone else as it very much applies to you too:

View PostUltimax, on 07 June 2016 - 03:28 PM, said:



The problem is your inability to comprehend that if macros aren't banned or listed as being against the rules, then it isn't cheating.




View PostMoldur, on 07 June 2016 - 03:09 PM, said:

The 1 fulcrum of your current argument is that they are ok because they are allowed. Frankly, that is a piece of **** reason.


I do not know how to spell it out since I already have. I perfectly understand what is written. It is still a terrible reason. Why should PGI not ban macros? You have no reason. The only thing you can smack into your keyboard is "lol, macros are allowed."

I get it.

I understand.

Macros are allowed.

There is no difference between using macros in a game where they are bannable and using them in MWO. There is only a difference in the way they are treated. The way something is dealt with does not change what it is.

Therefore, some people take issue with macros being allowed, because it is still, at the pith of things, the same thing people do in other games, except those people get banned for it.

#124 Mcgral18

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Posted 07 June 2016 - 07:18 PM

View PostMoldur, on 07 June 2016 - 07:16 PM, said:




I do not know how to spell it out since I already have. I perfectly understand what is written. It is still a terrible reason. Why should PGI not ban macros? You have no reason. The only thing you can smack into your keyboard is "lol, macros are allowed."

I get it.

I understand.

Macros are allowed.

There is no difference between using macros in a game where they are bannable and using them in MWO. There is only a difference in the way they are treated. The way something is dealt with does not change what it is.

Therefore, some people take issue with macros being allowed, because it is still, at the pith of things, the same thing people do in other games, except those people get banned for it.


In what sense are they useful?

#125 Moldur

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Posted 07 June 2016 - 07:19 PM

View PostEl Bandito, on 07 June 2016 - 05:26 PM, said:


High skilled players are that good due to their skill and dedication, not macros. Even if PGI decides that macros are illegal and implement a ban, those players will still be on top. People should get that through their thick skulls by now, after reading this thread.


Ok, so you guys shouldn't have any issue with pulling out macros if they don't affect anything right? Why bother with the unknown factor, right?

View PostScout Derek, on 07 June 2016 - 05:50 PM, said:

I doubt they'll listen, especially when it was established here in a similar topic awhile ago that Marcos are fine.


I have no issue with Marcos

Edited by Moldur, 07 June 2016 - 07:23 PM.


#126 Mcgral18

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Posted 07 June 2016 - 07:25 PM

View PostMoldur, on 07 June 2016 - 07:19 PM, said:


Ok, so you guys shouldn't have any issue with pulling out macros if they don't affect anything right? Why bother with the unknown factor, right?


It's the other way around:

Why waste time and development time on something as worthless as Macro prevention?

#127 Mystere

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Posted 07 June 2016 - 07:46 PM

View PostMoldur, on 07 June 2016 - 07:16 PM, said:

Why should PGI not ban macros? You have no reason.


I actually have a few, which you obviously missed outright in your zeal to have macros removed:

Posted Image
Posted Image

View PostMystere, on 07 June 2016 - 04:56 PM, said:

They will always be useful, especially for people who prefer to use devices beyond keyboards and mice and/or who know how to aggregate basic keyboard presses and mouse actions into higher-level constructs.

Edited by Mystere, 07 June 2016 - 07:58 PM.


#128 Thunder Child

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Posted 07 June 2016 - 07:51 PM

Can we Ban Alpha Strikes.
My Trollolol Hexa-2 KGC keeps getting murdered by Laservomit Heavies that pop out of cover for 2 secs, and then duck behind cover again while my stream of shells bounce off the piece of terrain they are hiding behind.

Alpha Strikes OP. Wait, no, Laservomit OP. Hang on, maybe it was that UAV above me that was OP. Nah, Terrain is OP, because if no terrain, I could have murdered them with my 6 DPS! Well, whatever it was, it was DEFINITELY NOT MY FAULT that my Trollolol KGC died to Alpha-Vomit while using a Macro. Because Macros OP!

#129 Moldur

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Posted 07 June 2016 - 07:52 PM

View PostMcgral18, on 07 June 2016 - 07:18 PM, said:


In what sense are they useful?


http://mwomercs.com/...-weapon-macros/

View PostEl Bandito, on 03 March 2016 - 08:47 PM, said:

Second is the group chain fire macro. Useful when chain firing those 6 LLasers three by three, for example. Made huge difference in my CW performance. Basically first group on left mouse button and second group for right mouse button. Put the macro as "play while assigned key is pressed".

Posted Image



I don't know. That seems pretty damning, though it is just a personal testimonial. Do not misconstrue my point. Players are perfectly within their right to make macros since they are allowed, but that does not mean it is the way things ought to be and PGI got it right by allowing them.


View PostMackman, on 28 March 2013 - 05:57 PM, said:

It'd be really silly if they banned macro's like this, since you're only simulating what an actual MechWarrior would do in this situation: Time your weapons automatically to get the best effect out of them. IMO, they should just provide official support for Macro's of this kind, like Blizzard did in WoW.


This makes the most sense out of anything.


View PostMcgral18, on 07 June 2016 - 07:25 PM, said:


It's the other way around:

Why waste time and development time on something as worthless as Macro prevention?


I'll pretend that that supports your previous statement, even though it is completely unrelated. Preventing macros are useless? Why do you say that? It's not like they help with PGI's pos default chainfire. I get it. Macros skirt around stupid vestigials that don't mesh together, like UAC-20 double tap ghost heat, or UAC-10 ghost heat, chain fire not maximized rof, better weapon group management, etc, or just for shits and gigs like AC/2 jaegers.

Instead of looking at it from the perspective of "If PGI didn't **** up, I wouldn't have to." look at it from the perspective of "Everyone else is at an inherent disadvantage unless they use macros to skirt game mechanics."

View PostMystere, on 07 June 2016 - 07:46 PM, said:


I actually have a few, which you obviously missed outright in your zeal to have macros removed:

Posted Image
Posted Image


Once again, I'll point you to the whole you dug earlier:

View PostMystere, on 07 June 2016 - 10:36 AM, said:


Macros are allowed in MWO. That is what counts in this discussion. As such, your point is moot.


View PostMystere, on 07 June 2016 - 11:24 AM, said:

View PostMoldur, on 07 June 2016 - 11:05 AM, said:

I was wondering when you were going to say it. All of your and anyone else's other points are false. The only thing you can bring to the table for macros in this discussion is the fact that PGI allows macros. That is the only valid point you or anyone else has given.

Frankly, it is the only indisputable valid point.

Edited by Moldur, 07 June 2016 - 07:52 PM.


#130 Andi Nagasia

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Posted 07 June 2016 - 07:57 PM

View PostMoldur, on 07 June 2016 - 07:16 PM, said:

There is no difference between using macros in a game where they are bannable and using them in MWO. There is only a difference in the way they are treated. The way something is dealt with does not change what it is.

Therefore, some people take issue with macros being allowed, because it is still, at the pith of things, the same thing people do in other games, except those people get banned for it.

the catch is that there is no game like MWO so this isnt accurate,
the only games like MWO are WoT and WarThunder, By the way, Marcos are allowed there as well,
the only times their now allowed is for Spamming Text in the Chat window, to theirs that, ;)

#131 Thunder Child

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Posted 07 June 2016 - 07:58 PM

Actually, if we had the ability to setup our weapon groups properly (MW2 did it pretty well, though not perfectly), most Macros would actually be unnecessary.
What we need is a decent Weapon Lab.

#132 Mystere

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Posted 07 June 2016 - 08:06 PM

View PostMoldur, on 07 June 2016 - 07:52 PM, said:

Once again, I'll point you to the whole you dug earlier:


Hilarious!

I will summarize for you my position on macros since Day 1. PGI allowing macros enables me and others to use alternative devices capable of aggregating basic keyboard presses and mouse actions into higher-level constructs, thus allowing us to spend more brain power in other things. Just because you do not have cool toys and are mentally restricted to "low-level keyboard and mouse button presses" does not mean everyone else should be.

Why are you and others so hell-bent on removing the use of advanced devices and thinking?

Snark included for emphasis.


View PostScout Derek, on 07 June 2016 - 05:50 PM, said:

I doubt they'll listen, especially when it was established here in a similar topic awhile ago that Marcos are fine.


And yet some people persist. Posted Image

Edited by Mystere, 07 June 2016 - 08:21 PM.


#133 SeaLabCaptn

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Posted 07 June 2016 - 08:23 PM

View PostDelta 62, on 07 June 2016 - 07:11 PM, said:

Marcos is utilizing whatever he can find. We certainly can't judge him for it, he's just... supplementing his game play.


Even though he might have the energy of a bear that has the energy of two bears, he's still not as good as that 2hot4u guy with his lightning bolts. Remind me to have Sparks research shillelagh enhancements.

Edited for puddin

Edited by SeaLabCaptn, 07 June 2016 - 08:25 PM.


#134 Tarogato

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Posted 07 June 2016 - 08:27 PM

Sometimes I think that the only way to get somebody to shut up about macros is to go to their house, on their system, and manually perform the same actions in front of them in their game that they think we need and use macros for.

By all means, ban the macros.

And then ban the people that perfectly sync their PPC+Gauss together because they aren't potatoes. And then ban the people that set up multiple fire groups and just spam the buttons because "zomgz, so much dakka, it must be a macro!" And then ban the people that have buttons on their mouse to shift DPI specifically for long and short range. And then ban the people who can headshot you at 700m without a zoom module because they have very large high resolution monitors.

If macros were a problem, the solution would be to put limits on the system so that the macro provides no advantage. You're playing some game with a gun that allows you to fire as fast as you can possibly click... and your experience is ruined by somebody who has a macro to fire the gun faster than any human can? The game's developer should probably either give it a fixed cycle rate, or provide a spraying option to players. Or better, both. But what in MWO gives the macro user an advantage over the non-macro user? The only thing you could possibly argue is jumpjet spam, but when is the last time you've ever heard anybody complain about that? In fact, when people complain about macros, it seems they often fail to identify exactly what macro'd action is pissing them off. Is it the chainfire macros? You know... the ones that allow you to fire your weapons at the exactly same rate as everyone else, except staggered perfectly? Welp, here's news: they don't need to be staggered perfectly. You can stagger them manually. So why don't people do it? Because it doesn't provide any benefit whatsoever. Everything in this game is about concentrating all of your damage into one spot and going for that efficient kill or disarm. Chainfire macros spit out bullets so fast that you end up wasting more shots instead of placing each one where it needs to go. Using them literally can put you at a disadvantage.

So sure, go ahead... ban them. Remove them. Somehow. I don't know how you're going to do it, but nobody is going to complain when they're gone. Except for maybe PGI, who now has one more thing to keep track of and monitor (if it's even possible... ). In other words, #notworth

Edited by Tarogato, 07 June 2016 - 08:30 PM.


#135 Xetelian

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Posted 07 June 2016 - 08:32 PM

Macros do things that a normal human generally cannot. Like steroids.

If this game wants to be an eSport they're going to have to ban steroids.

#136 Andi Nagasia

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Posted 07 June 2016 - 08:39 PM

View PostXetelian, on 07 June 2016 - 08:32 PM, said:

Macros do things that a normal human generally cannot. Like steroids.

If this game wants to be an eSport they're going to have to ban steroids.

so because it gives people an advantage no matter how small its comparable to Steroids?
well i guess we are ganna have to also Ban:
1) Color Blind mode
2) 3rd Person
3) any Rig that gets over 60Frames(mine only gets 20FPS so its ban me or ban them)
4) Joy Sticks,
5) DOF,
6) Gaming Mouses,

mater of fact make it where MWO can only work on a Dell Inspiron 11 3000 Series,
that way we can be sure no one has the Advantage, alls Fair right?

#137 Tarogato

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Posted 07 June 2016 - 08:45 PM

View PostAndi Nagasia, on 07 June 2016 - 08:39 PM, said:

so because it gives people an advantage no matter how small its comparable to Steroids?
well i guess we are ganna have to also Ban:
1) Color Blind mode
2) 3rd Person
3) any Rig that gets over 60Frames(mine only gets 20FPS so its ban me or ban them)
4) Joy Sticks,
5) DOF,
6) Gaming Mouses,

mater of fact make it where MWO can only work on a Dell Inspiron 11 3000 Series,
that way we can be sure no one has the Advantage, alls Fair right?


Don't forget, when teams show up to the on-site finals for MWO WC where they have to play on PGI's provided rigs, some people will bring a glass of ice water to set on the tower and cool it to eek out that extra 2 fps. Posted Image

#138 Mystere

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Posted 07 June 2016 - 08:48 PM

View PostTarogato, on 07 June 2016 - 08:45 PM, said:

Don't forget, when teams show up to the on-site finals for MWO WC where they have to play on PGI's provided rigs, some people will bring a glass of ice water to set on the tower and cool it to eek out that extra 2 fps. Posted Image


Why use ice water when dry ice works much better? Posted Image

#139 Johnny Z

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Posted 07 June 2016 - 09:07 PM

Please ban macro cheating. Thanks.

#140 Scout Derek

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Posted 07 June 2016 - 09:25 PM

View PostJohnny Z, on 07 June 2016 - 09:07 PM, said:

Please ban macro cheating. Thanks.

Care to share why?





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