Everything I find about quirks is based on specific builds for specific mechs.
What I'm hoping to find is a guide that just discusses quirks and how they affect what gear they're paired with.
For example, laser duration seems to determine whether you choose regular or pulse lasers. As in, with longer=prefer pulse and reduced=avoid pulse. Am I right?
Where can I read a concise thingy about that without having to pick it up from reading it here and there in specific build/variant discussions?
Thanks in advance!
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Quirk Guide?
Started by Hunka Junk, Jun 18 2016 12:03 PM
1 reply to this topic
#1
Posted 18 June 2016 - 12:03 PM
#2
Posted 18 June 2016 - 12:14 PM
duplicate thread, please put answers at the linked thread so we do not duplicate information:
http://mwomercs.com/...04-quirk-guide/
http://mwomercs.com/...04-quirk-guide/
Edited by Rogue Jedi, 18 June 2016 - 12:17 PM.
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