Karl Marlow, on 29 June 2016 - 06:03 PM, said:
So you are upset with factions because they were doing the things MS does years before MS existed.
You are also avoiding my question. Why is it imperatives everyone in a faction be under the same tag? Why can't TFF ask around a joint voicecom channel to fill out a 12 man. Why does it mandate you having the MS tag before you.are able to fill in?
The tags are irrelevant. Tagging planets is irrelevant. To a faction player the color is all that matters. That means working together and filling out 12 man units. These are things we already do.
These are things we already do.
These are things we already do.
These are things we already do.
These are things we already do.
These are things we already do.
Do I need to copy and paste this more? You seem to be slow comprehending it. We don't need a tag in order to work together. These are things we already do.
We don't need a tag to have joint voice comms. These are things we already do.
We don't need a tag to have a joint website. These are things we already do.
Playing as a faction isn't about getting your units tag on a planet. If Marik takes a planet but AS gets the tag instead of MGA Marik isn't magically denied the planet.
He understands, you are the one than seems a bit slow.
It's not just about being in comms, and MS didn't invent any of this, they just brought it to MWO. It's fine and dandy to say the color matters more than anything, but as a guy who played for a Davion team for years (over 9), and exclusively for Davion for the first 3 years in MWO, I can tell you it isn't the same. It's about showing the new group you are in is more important than your individual group that you started with, and the sense of pride and achievement that you get when you tag a planet, or show on the leaderboard as an actual force in FW.
It's about new players trusting you and buying into your scheme, because it isn't just what will profit you personally, or your group, but everyone, INCLUDING THEM. It's about being able to point to something, be it a planet or a stat or a comp team, and using it as proof that you know how to play, how to lead, how to drop call.
I have played a lot of good Marik players, but they seem pretty disjointed as far as drop calls and teamwork sometimes. I think Armando's point is that it would allow you to streamline training, command structure, and help with recruitment once you start winning.
We aren't mad at any faction, and we are not saying we are the best. But we are highly effective, mainly because 50-60 of us play together about 3-4 times a week. I have a whole night crew that forms on me every night, because I get out of work at 11:30 EST (I am a nurse).
I know some of the hub groups are trying to work out these very things at times, with varying levels of success. If you add the numbers of the 5 largest Marik groups together, your numbers are larger than ours.....yet you have not had near the level of success we have had....even when we go IS.
Instead of bashing people for telling you what we did to make it work you should make note of what we are saying. None of us are lying, or trying to mislead anyone here.
Believe us or not, it's your call. But it works for me, even leading mainly MS recruits against people.