It always looks strange to me when I'm in a mech and I see the shadow of my mech but you don't see the shadow of the terrain that I'm on. If we're going back and fixing things that were taken out, that would be #2 on my list with the old missile patterns and perhaps glowing mech cockpits following that.
With Inverse Kinematics, Does This Mean Better/real Shadows?
Started by Trauglodyte, Jun 19 2016 04:58 PM
3 replies to this topic
#1
Posted 19 June 2016 - 04:58 PM
#2
Posted 19 June 2016 - 05:31 PM
Trauglodyte, on 19 June 2016 - 04:58 PM, said:
It always looks strange to me when I'm in a mech and I see the shadow of my mech but you don't see the shadow of the terrain that I'm on. If we're going back and fixing things that were taken out, that would be #2 on my list with the old missile patterns and perhaps glowing mech cockpits following that.
Highly unlikely for floating mech shadows when standing on a hill to be fixed via IK.
Glowing cockpits, as in that the sun shines through the back of yu mech when you face away from it lighting up your dash? well thats just because the cockpit models are literally open backed behind the pilot model and as such will not occlude any light from the back side. :/
#3
Posted 19 June 2016 - 05:45 PM
I already see my 'Mech's shadow. What settings are you playing on?
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