TexAce, on 24 June 2016 - 03:00 AM, said:
Nope. Wrong.
For everyone who knows how to manage his/her ammo and has no problems right now, it just means they can trade a ton of ammo for a ML or SL, which in return DOES reduce TTK.
No. Actually encouraging the use of ballistics with increase TTK.
The reason behind current low TTK is giga-alpha laser vomits. Its mostly because DPS weapons are mostly sh*t unless boated.
You can already achieve better damage output with lots of LPLs and MLs than you can with anything else. The reason is that they dont need ammo and they have bigger punch than ANY ballistics.... and they are light.
TexAce, on 24 June 2016 - 03:00 AM, said:
I really couldn't care less for everyone who puts ACs up to the neck onto their mechs and then cant find place for ammo for all those ACs. Take one AC less, you have enough place for ammo..
You can't be further away from reality than that.
You seriously think that the the ammo difference adds up to the weight of a whole AC less or more?
If ammo is increased by 30%... the weight saving of most boats will add up to maximum 3 tons.
Now show me a ballistic that is 3 tons.
in other words... if you have to take one AC less to have enough ammo... there is a good chance you did not have enough ammo in the first place... even with 50% more ammo per ton.
Also regarding the weight saving...
A "boat" does not rely on that extra medium laser to output damage. Its a BOAT... it relies on its main DPS weapons.
TexAce, on 24 June 2016 - 03:00 AM, said:
Basic rules should not change for outlier mechs like the Summoner which would probably stay shite neverthanless. If its so bad, give it an ammo quirk and call it a day.
I am all for it honestly!
Also... if basic rules should not change... then lets revert armor values back to TT numbers and remove quirks.... right?
Edited by Navid A1, 24 June 2016 - 03:26 AM.