M T, on 29 June 2016 - 06:37 AM, said:
Sad but true. Sadder is the fact that the new maps arent just 'new' but they also get more and more messy, harder on system resources, etc. More and more junk gets into them which is a sad thing.
Even more sad is that PGI is not the only game developer that gets turned on by 'revamping' old crap, instead of developing new systems, maps and mechs.
Its a game-developer wide plague if you ask me, i guess its easier.
Even more sad is that PGI is not the only game developer that gets turned on by 'revamping' old crap, instead of developing new systems, maps and mechs.
Its a game-developer wide plague if you ask me, i guess its easier.
The new maps are certainly prettier, but that doesn't often translate to better gameplay. Some of my favorite maps from my CS:S days were these simple, blocky, brightly colored 'virtual' arenas. I would fully support "mech training sim" maps.
