Posted 22 June 2016 - 11:06 PM
Quitting over PUGque is like...I can't even
I solo queue 99% of my play time, only time I play in a group is in FW and I rarely touch FW
To properly PUGque you need be in the death ball, if you're telling people where the enemy is, that means you're not with the team because they'd be able to see it with you if you were with them.
You cannot RAMBO PUGdrops and expect to do well. Everyone follows whoever moves first and you're expected to try and keep up. As a DWF enthusiast I can tell you that you NEED to move early and anticipate where the deathball is heading to make sure you're not left behind.
Don't try to rule over the PUGque, no one listens to anyone unless they have a clever idea and can explain it quickly over coms. The most I usually do is say something like "Going tunnel" on crimson or "going below" on HPG any more than that is too much usually.
You want a cohesive well planned out experience join a unit/group and drop in the group queue.