

PPC's how do they work?
#1
Posted 09 December 2011 - 09:15 AM
what are those particles? protons and electrons are out simply because once they leave the chamber
there individual internal charge would cause the bolt to explode. theirs nothing to hold them together.
a magnetic field of significant strength to extend to the target over hundred of feet unlikely and would be a short range weapon in itself. If the material is contained in a shell then the PPC will need some form of ammunition that is filled by some form of particle generator and then accelerated down range some how,
presumably a magnetic rail. Neutrons have no charge so no magnetic containment.
other forms of subatomic particles, sure why not its science fiction. whats the point of disusing this stuff.
i just like reasonably plausible explanations for the tech behind the stuff i like.
#2
Posted 09 December 2011 - 09:19 AM
http://www.sarna.net/wiki/PPC
Seems very similar to an Ion cannon in Star Wars but actually does damage instead of just electrical component failure.
#3
Posted 09 December 2011 - 09:20 AM
The charged particles are neutralized before the beam is emitted, but retain their high momentum.
You'd probably also use a laser to "clear the way" for the particle beam just before it fires, lowering the density of the air and ensuring any moisture/dust in the path of the beam is gone.
#5
Posted 09 December 2011 - 09:43 AM
Garth Erlam, on 09 December 2011 - 09:36 AM, said:
Everything you seek can be found in the wiki...
http://en.wikipedia.org/wiki/Magnet
Kinda like hula skirts, only more sciencey.
#7
Posted 09 December 2011 - 10:10 AM

#8
Posted 09 December 2011 - 10:19 AM
Particle Projection Cannon (PPC)
Inner Sphere PPC Table
Heat: Damage: Minimum Short Medium Long Tons: Critical Ammo:
Range: Range: Range: Range: Slots:
10 10 90m 180m 360m 540m 7 3 unlimited
PPCs (Particle Projection Cannon) are a particular kind of cannon that use fusion-derived plasma particles from the reactor as projectiles. In spite of the insignificant (for the reactor's working) removed mass, the extremely high speed and heat that they reach make them devastating projectiles.
To speed up the particles a synchrotron is used. This is a particle accelerator with a toroidal shape. Along the vacuum internal chamber there is a series of superconductor magnets and radio frequency units that produce the accelerator field. The name of this accelerator is derived from its working. During the acceleration phase there is a synchronism between the particle's motion and the electrical field that speed up the particles; continuously increasing the frequency of the electrical field and the intensity of the magnetic filed that maintains the particles in a round orbit. The accelerated mass nearly reaches the speed of light, though it can not match or surpass it according to Einstein's theory of relativity. When the particles reach their maximum speed, they increase their mass. As the reactor can produce up to 17.6 MeV, the particles can increase their mass up to 2%. Then the particles are ready to be fired. A series of electromagnets drive the accelerated particles toward the cannon's nozzle, where the particles are directed to the target. The PPC's reload time is represented by the seconds needed to speed up the particles.
The damage caused by a PPC shot is the consequence of a kinetic impact (like normal projectiles) and the extreme heat that it produces.
Extended-Range Particle Projection Cannon (ER PPC)
Clan ER PPC Table
Heat: Damage: Minimum Short Medium Long Tons: Critical Ammo:
Range: Range: Range: Range: Slots:
15 15 none 210m 420m 690m 6 2 unlimited
Inner Sphere ER PPC Table
Heat: Damage: Minimum Short Medium Long Tons: Critical Ammo:
Range: Range: Range: Range: Slots:
15 10 none 210m 420m 690m 7 3 unlimited
ER PPCs (Extended Range Particle Projection Cannons) work in the same way as standard PPCs; however the synchrotron is smaller than the original one. As the smaller size makes the particles move more quickly, the ER PPC has more powerful superconductor magnets to control the accelerated particles. Also, the barrel features a new superconductive system.
The synchrotron isn't strictly related to the range profiles. The greater obstacle is the weapon's barrel. The particles reach extreme speeds during the acceleration, and they must be "slowed" before they reach the fragile barrel. Extended Range PPCs employ a composite cylinder as a main structure, strengthened by four superconductor "rails": these rails force the projectile into a narrow area, not in contact with the barrel. This eventually increased the barrel size, but the projectile decelerator is smaller, and the range profile is greater than in the standard model.
The main difference between Clan and Inner Sphere model is the size of the synchrotron. Inner Sphere models have a bigger acceleration chamber because the raw materials needed to build the magnets are very rare and expensive (Clan manufacturers don't have this problem as their worlds are rich in these materials). As described above, the size of the synchrotron affects particle speed, one shot from an Inner Sphere ER PPC is weaker than the Clan counterpart.
Edited by Cyber Carns, 09 December 2011 - 10:28 AM.
#9
Posted 09 December 2011 - 10:21 AM
#14
Posted 09 December 2011 - 11:08 AM
#15
Posted 09 December 2011 - 11:41 AM
CaveMan, on 09 December 2011 - 11:06 AM, said:
Looks like the Webpage ( http://ppc.warhawken...ises.com/1.html) is fan made, but the info in regards to the ppc tech info is BT based is:
Heat: Damage: Minimum Short Medium Long Tons: Critical Ammo:
Range: Range: Range: Range: Slots:
10 10 90m 180m 360m 540m 7 3 unlimited
from http://www.sarna.net/wiki/PPC
Heat 10
Damage 10
Minimum Range 3
Short Range 1-6
Medium Range 7-12
Long Range 13-18
Tons 7
Critical Slots 3
Edited by Cyber Carns, 09 December 2011 - 11:42 AM.
#16
Posted 09 December 2011 - 11:43 AM
#18
Posted 09 December 2011 - 02:03 PM
#19
Posted 10 December 2011 - 03:20 AM
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