I don't mind pug deathball when it's a flanking steadily pushing deathball which keeps in mind the speed of the assualt mechs, not a death ball that heads strait for the middle of the map and then camps because that's when you often become encircled and picked off like fish in a barrel.
Regardless, pug deathball is a lot better than everyone just running off in random directions spread out all over the map.
Pugs can be frustrating at times especially due to the most often case of zero communication, not locking targets and seemingly not knowing to focus fire the solid red triangles let alone calling them out. Usually just have to follow the muted sheep, especially when piloting an assualt mech lest I find myself all alone with a locust and cheetah up my butt. Sometimes this cannot be avoided when I'm the only really slow mech such as my IS Mauler at the NASCAR races.
Hopefully much of the above will become much less common after I reach Tier 1?
Edit: This is just the perspective of someone who's only been playing for around 2 months in total. This account is still just Tier 3 and my other exactly 20 days old IS account just tier 4. I'd probably have already hit Tier 2 by now if not for spending some time leveling up a fresh second account. I also spend more time reading the forums and watching MWO youtube videos than I spend actually playing the game.
Edited by Belacose, 24 June 2016 - 03:59 PM.