

Now that we have a new FPS MW will we get a RTS MW in future?
#1
Posted 17 July 2012 - 08:20 AM
Any thoughts on this?
#3
Posted 17 July 2012 - 08:25 AM
It would be cool if this game has an integrated commander mode that turns the game into Mechcommander.
#4
Posted 17 July 2012 - 08:28 AM
Has beta started on this yet? And how would I go about getting a key?
#6
Posted 17 July 2012 - 08:45 AM
Thanks for the link though, glad to see other MW projects are in the works.
#7
Posted 17 July 2012 - 08:50 AM
Edited by Belorion, 17 July 2012 - 08:51 AM.
#8
Posted 17 July 2012 - 08:55 AM

You should know where that phrase is from

#9
Posted 17 July 2012 - 08:56 AM
Idunno, I really think that would be fun.
#10
Posted 17 July 2012 - 08:56 AM
BenEEeees VAT GROWN BACON, on 17 July 2012 - 08:25 AM, said:
I think this would be ideal. Or at least contract it out to another dev. They've already got all the art assets in place(or at least they will when it launches), I guess it would depend on whether CryEngine is flexible enough to handle a strategy oriented interface.
I don't think it would work as a F2P game though. Has there ever been a F2P RTS? Either way, I wouldn't be opposed to paying a one time fee for a new Mechcommander game.
Edit: I was talking about modding MWO to a MC game with NPC pilots and all that. I would be strongly opposed to a "commander mode" implemented into MWO. It just doesn't sound fun, and I think it will frustrate more people than it will entertain(commanders frustrated when players don't follow orders, players frustrated when commanders make bad choices, teams frustrated when one commander is better than another, etc).
Edited by SinnerX, 17 July 2012 - 09:00 AM.
#11
Posted 17 July 2012 - 08:57 AM
#12
Posted 17 July 2012 - 08:57 AM
seams as all i do now a days is wait on a beta key
#13
Posted 17 July 2012 - 08:59 AM
SinnerX, on 17 July 2012 - 08:56 AM, said:
There is the Age of Empires online that's F2P, and for a while Company of Heroes was flirting with such an idea but got cancelled?
#14
Posted 17 July 2012 - 09:03 AM

#15
Posted 17 July 2012 - 09:07 AM

Edited by Undead Bane, 17 July 2012 - 09:07 AM.
#16
Posted 17 July 2012 - 09:13 AM
TaZz oO, on 17 July 2012 - 09:03 AM, said:

QFT! I swear their hunchback looks like the ugly love-child of a MWO Hunchback and a Dragon, but came out mutated with the AC20 on the wrong freaking shoulder!
Undead Bane, on 17 July 2012 - 09:07 AM, said:

Yeah, me too. In fact, I unsubscribed from their newsletters after the stuff in the last one. It is a great idea on the surface, but they had the rules for a turn-based game handed to them on a platter (they could have stuck with *exact* TT rules, or a simplification of them) and they are screwing around with it. Oh well, at least MW:O is looking *great*

#17
Posted 17 July 2012 - 09:15 AM
Undead Bane, on 17 July 2012 - 09:07 AM, said:

Yea, I was super excited for about 5 minutes until I read it was turn based, would seem like it would be a much larger crowd that would want the traditional RTS style gameplay rather than turn based. Looks like my dreams of mechcommander 3 we continue to be a dream.
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