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Pxh, What Do You Like?

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#21 Vashramire

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Posted 28 June 2016 - 05:36 AM

View PostMeiSooHaityu, on 28 June 2016 - 04:55 AM, said:

That's basically my build for the PXH-1 right now as well (although I am running MPLasers instead). With how the hard points are spread out, I don't see this chassis ever being anything but uninspiring.

Say what you will about it's Vindicator cousin the 1X, at least you could run triple A/C2s all in a nice grouping on the left arm (with good ballistic quirks). It was fun in tier 3 or lower when it seems like every target runs for cover (most higher tier players won't flinch).

I did run a 2 A/C2 and 1 PPC build on the Vindicator 1X and thought about that build for the Phoenix Hawk 1, but without quirk (and the current state of PPCs), it just doesn't seem as appealing.

The PXH-1 is just....blah.

BTW...I did run a 1 A/C10 and 1 ERPPC build. It looks cool with the large barrel on each "gun". It also ran an XL235. Bit slow (especially before speed tweak), but it was interesting at least. If the PPC and A/C10 velocities were closer, it might not have been half bad too.

Still, the 3 MLasers or 3 MPLasers seem to be the better backup vs an ERPPC.


I use to run the AC10 and it was very fun but without any ballistic quirks, the dps was too low and I was basically deemed cannon fodder because nearly anything can kill you or take your left arm before you can crack their armor even with CD modules. The AC10 is good poke though. Switching to 3xLL increased my average match damage in it by around 200. It runs cooler than an ERLL -1B and can touch out to 540m and has a shorter burn. I did try an LBX instead of an AC10 and had some success with being an agile executer once people are opened up. Just make sure you keep your arms long enough to be able to do that. Also helps to hit light legs (especially those pesky Locusts). Medium to low overall damage but you get a lot of kills because you basically act as a vulture and feast on the wounded.

#22 thehiddenedge

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Posted 28 June 2016 - 05:40 AM

Strangely enough I've had my best games with the 2 PPC/ERPPC XL300 5JJ ECM-1B.
Sitting back and wailing on unsuspecting heavies and assaults across the map without getting shot back suits the PHX. Have to be constantly shooting to rack up any decent damage though.

#23 MeiSooHaityu

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Posted 28 June 2016 - 06:15 AM

View PostVashramire, on 28 June 2016 - 05:36 AM, said:


I use to run the AC10 and it was very fun but without any ballistic quirks, the dps was too low and I was basically deemed cannon fodder because nearly anything can kill you or take your left arm before you can crack their armor even with CD modules. The AC10 is good poke though. Switching to 3xLL increased my average match damage in it by around 200. It runs cooler than an ERLL -1B and can touch out to 540m and has a shorter burn. I did try an LBX instead of an AC10 and had some success with being an agile executer once people are opened up. Just make sure you keep your arms long enough to be able to do that. Also helps to hit light legs (especially those pesky Locusts). Medium to low overall damage but you get a lot of kills because you basically act as a vulture and feast on the wounded.


If only the PXH-1 didn't have a hand actuator (especially on the left arm), I could have installed my dreaded LBX10/ERPPC hammer of doom lol. One weapon on each hand is ehhh....but together...Yessss. It looked great on the Cataphract, but that mech is too slow to really use it well. On the Phoenix Hawk, it would have been fun.

Oh well :/

#24 TorinZ

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Posted 28 June 2016 - 07:22 AM

Thoughts after the few drops I have done so far...not all of the variants I own are elited.

PXH-1 I have decided this is just a worthless mech for me. I can build the laser setups on an ECM variant, and the AC10 build, though fun, I would choose my Enforcer over this.

PXH-1B After a few different builds I settled in with 2 LPulses and 2 Mediums. I started with the 1 ErPPC and 3 MPulses which was ok, but I wasn't really happy with the overall results. 2 ErPPCs I would run the BJ-3 so I skipped that. 3 Large or ErLarge lasers would work out well and probably the better build. But I really liked how the LPulses felt.

PXH-1K Still playing around with builds. But 3 mediums per arm is pretty much a given. Deciding on engine size and CT weapon choices.

PXH-ROC Pretty much Bishop's build but with a bigger engine and less JJ. I think that setup works out well. Some range for the initial trades, then when the fighting gets in close, the SRMs take care of things.

#25 MeiSooHaityu

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Posted 28 June 2016 - 07:27 AM

View PostTorinZ, on 28 June 2016 - 07:22 AM, said:

PXH-1K Still playing around with builds. But 3 mediums per arm is pretty much a given. Deciding on engine size and CT weapon choices.


a LLaser in the CT is a decent choice and temperatures are controllable. You could run pulse, but that tonnage savings is good for some extra speed.

#26 Vashramire

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Posted 28 June 2016 - 07:58 AM

If it wasn't the size of a Shadowhawk I'd try some of my goofy BJ builds like Gauss/SL or something but I think it would get wrecked even worse. Also wanted to try 8SPL -1K but I'll wait till they give it more structure.

#27 MeiSooHaityu

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Posted 28 June 2016 - 08:06 AM

View PostVashramire, on 28 June 2016 - 07:58 AM, said:

If it wasn't the size of a Shadowhawk I'd try some of my goofy BJ builds like Gauss/SL or something but I think it would get wrecked even worse. Also wanted to try 8SPL -1K but I'll wait till they give it more structure.


I ran a Gauss in a Vindicator 1X before and learned my lesson. It is like playing a game of Hot Potato with an active hand grenade by yourself with no one to throw to. Lol. It's just a matter of when the rifle will blow up and kill you by annihilating your arm and side torso.

The 8 SPLaser build is kinda cool, but you either do ok (maybe even well) or you get wrecked. Rarely is there a middle ground. I did OK last night, but this morning I didn't break 100 damage 2 games in a row. I think your right, see if there is some structure quirks coming first. Also, I don't have speed tweak yet so I also assume that will make a big difference as well.

#28 Bluefalcon13

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Posted 28 June 2016 - 08:08 AM

Someone posted up a 2xllas, smplas, 3xmg build for the -1 that I want to try. The smplas choice was with regards to keeping it in the mg ranges and simplify weapon grouping which is probably my biggest gripe with the -1. It's more of a personal problem than anything, but for me, I like my regular groupings to be left/right click with a third grouping for less regular things, such as streaks or what have you. It's mostly a keybindings/mouse issue for me... my mouse 3 isn't very accessible, as I have a Razer Naga, and the 1-12 keys tend to throw off my aim a smidge.

#29 STEF_

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Posted 28 June 2016 - 08:17 AM

View PostBishop Steiner, on 28 June 2016 - 04:47 AM, said:

yeah, which is why I have the uninspiring ac10, 3x ML build instead atm.

I'm levelling it with a fresh new original 3LL build.

oh, wait.... Posted Image

#30 TercieI

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Posted 28 June 2016 - 09:40 AM

So I guess I have to admit I at least liked Cisticola since it landed me second place on the PXH-3S leaderboard. :)

#31 MeanFacedJohnny

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Posted 28 June 2016 - 10:14 AM

KK is my new favorite for the moment. XL340 4mpl 2mg 6jj. So much fun and the first mech to get me on a leaderboard. :)

PXH's arms pop off a bit too easily, and they are grossly tall, but otherwise I don't see why they are getting so much hate. They look awesome and are a blast to pilot.

#32 Foxwalker

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Posted 28 June 2016 - 10:27 AM

I actually really like them. That being said, it is mostly for nostalgia. They are ridiculously large, bigger than about 1/3 of the Heavy MECHs, I have no idea why.

Arms disappear in a heartbeat, and in most variants that means all your weapons.
Almost no quirks, except those silly machine gun quirks.

Yep, pretty sure, all those not driving them are laughing at our PXH Yugo's .

Remember the joke? Why do Yugo's have rear window defrosters?
Answer: So your hands will stay warm while you are pushing it.

#33 Vashramire

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Posted 28 June 2016 - 10:30 AM

View PostBluefalcon13, on 28 June 2016 - 08:08 AM, said:

Someone posted up a 2xllas, smplas, 3xmg build for the -1 that I want to try. The smplas choice was with regards to keeping it in the mg ranges and simplify weapon grouping which is probably my biggest gripe with the -1. It's more of a personal problem than anything, but for me, I like my regular groupings to be left/right click with a third grouping for less regular things, such as streaks or what have you. It's mostly a keybindings/mouse issue for me... my mouse 3 isn't very accessible, as I have a Razer Naga, and the 1-12 keys tend to throw off my aim a smidge.


I use a Naga too and use the side keys 1-4 for weapon groups 3-6. My mouse 3 is alpha and it works when it wants to after as many times as it's collided with my desk. I do prefer to only use the first 3 groups though, either corresponding left and right click to the mechs respective sides or torso/arms or lasers/ballistic/missile. You could probably set up LL on 1, SPL and mg on 2 and chain fire LL 3. Sometimes I set mg's to all groups not chain firing just so I can hold it down in brawls but I hardly use them anymore. I run the same build on my non special -1 minus the SPL because I'm dumb and like jj's. It wasn't bad on heat and mg's eat through internals if you are close enough. Maybe it will rise from the ashes when it gets its quirkening or we will be corrupted by these builds

#34 SHIN BRODAMA

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Posted 28 June 2016 - 11:00 AM

I totally understand the hate for -1, but it ended up being my favourite variant during the challenge. 3x ERLL with range and cooldown modules, XL 270 or 280, 2 - 4 JJs, heatsinks up and down based on those choices. It runs hot but after trying and failing with MG and AC10 builds (250 avg dmg, garbage), I found it to be a consistent 400-600 dmg build if played properly, with a few 700+ damage rounds in there as well.

I found it performed really well on Polar/Alpine obviously, but I had my best rounds on Frozen, Grim, and Mining Colony of all places. It forced me to learn a new style of play as I was previously heavily into brawling, and I'm really happy I bought it for that reason. The fast torso twist and overall maneuverability give it a unique feel as well.

#35 Escef

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Posted 28 June 2016 - 11:09 AM

Likes:

Good Speed.
Acceptable hardpoints.
Jump Jets.

Dislikes:

Losing your arms SEVERELY gimps the mech.

Proposed changes:

Generous armor and/or structure buffs to arms.

#36 Nathan Foxbane

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Posted 28 June 2016 - 11:46 AM

The Roc has been very underwhelming so far Really cannot get any builds with missiles which I like. Been having lots of fun with the PHX-1 and PHX-3S and doing OK with the PHX-1b. 1 runs stock weapons and has max armor, max jump jets (which is glorious!), DHS, Endo, AMS, BAP, and 300 XL. It has proven to be a very solid heavy scout and harasser. 1b downgrades the large laser to a medium and carries max armor, AMS, one more DHS, and has a 280 XL. It has been decent The 3S has dual AMS, max armor, Endo, XL, and DHS, but is otherwise unchanged and works wonders with MASC. Both the 1b and 3S strip the CASE (I miss R&R). The PHX-2 with quad mediums and dual large feels wanting and I need to tweak it. Have not tried the K or KK yet.

Loosing both arms is annoying, but that is why I run BAP or AMS to remain useful. Even stripped the PHX's are so nimble they make great damage sponges and pests. Cannot say how many times the MG's have saved me, but running without them can be annoying.

#37 Leone

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Posted 28 June 2016 - 12:20 PM

So far my favourite build has been whilest trolling about with Ac2s.

PXH-1B Has done really well for me.

~Leone.

Edited by Leone, 28 June 2016 - 12:20 PM.






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