Psr And Tier System...not A Rant (Sort Of).
#1
Posted 30 September 2015 - 04:58 PM
Yet despite all of the above, this horrible performance was an arrow up for my Tier advancement because we won the match.
To reiterate: I nearly killed one of my own team mates (I still feel awful about it, seriously) and did hardly any damage to the other side (a net of 30); but this terrible performance is judged by the current algorithm to be a positive performance (showing teamwork!) because my team won. That is not right.
I could careless about Tier and PSR but a lot of folks do. PGI you better fix this, and fast.
#2
Posted 30 September 2015 - 05:33 PM
2. It did not affect your team's ability to win, that time.
3. If you do **** like this often, then your rating will go down, cause it will affect your chance of winning.
4. You need 101 points to advance rating in a win, which means you had contributed to your team through other means than damage.
However, should team damage showing up as damage done to the enemy, it is a big issue.
Edited by El Bandito, 30 September 2015 - 05:38 PM.
#3
Posted 30 September 2015 - 05:43 PM
Everyone on a team should always benefit from a team win, even the bench warmer.
It's alright to judge your own performance but you should always consider your self as a team member first.
#4
Posted 30 September 2015 - 05:48 PM
Win/loss carries way more importance than it should at the moment for some reason.
If your team did awesome, and you did terrible, you shouldn't be going up.
In the end, as far as the match maker should be concerned, it shouldn't be less about who wins, and more about how close the match was. And then take a look at who were the odd ones out? Those are the people that should be getting reduced(or bumped up). Currently the match maker isn't keeping track about how you performed in comparison with your team, or how the over all match played out. PGI insists that you play as a team to get a good match score, but they don't bother to look at what your contribution was according to how well the rest of your team did for that match. Or even bother to look at if the opponents were matched correctly.
But, thanks to Paul, as long as you get above X amount, you're doing bang on job. That is, if you win! Play a couple thousand matches, and maybe then you'll finally get placed into the correct tier. If you have a sudden spurt of better playing and learning, don't expect PSR to get you anywhere fast.
Edited by MoonUnitBeta, 30 September 2015 - 11:10 PM.
#5
Posted 30 September 2015 - 10:34 PM
#6
Posted 30 September 2015 - 11:09 PM
Re. PSR, I agree with those that say if you have a bad game your PSR should drop no matter if your team wins or loses.
#7
Posted 01 October 2015 - 12:37 AM
#8
Posted 01 October 2015 - 12:50 AM
I'm not having as much fun as I was, seems like there are far more lopsided rolls. Far, far more 'meta' clan mechs. Win some, lose some, mostly losing today, but that happens. What is important to me is having fun matches, win or lose, but it's not happening much right now.
I'm a new player still, 2 months in. I'm not a competitive player, I refuse to go the meta clan 'mech route just to be on the same level of alpha-ness, and just want to have some fun and doing the best I can in some of my preferred 'mechs.
I hit tier 2 about 4-5 days ago, and even with losing, and losing, and losing, and losing some more while leveling up a new 'mech, I'm gaining ground into the tier. I just want to drop so I can go back to more tense and fun close matches and get away from the growing meta competitiveness.
I don't normally complain, but sometimes you just have to let it out. So while I'm writing this I'll say, I'm sick of seeing so many ^$%$%^$^ing timberwolfs and direwolfs and the rest of the big meta stuff. Love to take them out, love to annoy them, but still sick of seeing them. More variety...
#9
Posted 01 October 2015 - 01:01 AM
PSR is not any one individual game it is a large collection of games.
The need for a large collection can only be modified by a smaller collection of truly outrageous high numbers or truly horrible performances that are not subject to being questioned as godly or &*#$**&#$.
A n issue like this could also be having your assault lance spawning next to 3 of the best t1 light of the enemy team who know how to head shot you from behind cover. Even if your team wins you could loose PSR and have had absolutely no way to deal with what happened (this is a what if). In the grand scheme it all averages out.
FYI - Meta cheese builds and playing elited mechs with mods does have a significant ability to help move you forward. They do not change your true ability they just tend to average more damage in the widest range of situations. So does reading the map.- lol.
#10
Posted 28 June 2016 - 12:36 AM
I've been around for two years, hundreds of drops and always over 600 damage, lots of 1k plus matches. Even when I loose I get over 200k cbills but somehow I'm rank 4? ********
#11
Posted 28 June 2016 - 05:08 AM
Darth Terona, on 28 June 2016 - 12:36 AM, said:
I've been around for two years, hundreds of drops and always over 600 damage, lots of 1k plus matches. Even when I loose I get over 200k cbills but somehow I'm rank 4? ********
You know you could always create a lobby and go do a few 1v1 matches against whoever you think is undeservedly above you in tiers. Anyway, the higher up you go the less fun the game becomes. @tryhardland
#12
Posted 28 June 2016 - 05:27 AM
#13
Posted 28 June 2016 - 07:14 AM
KodiakGW, on 28 June 2016 - 05:27 AM, said:
Nope. I know for a fact there is a down. Been there. Tier 6 doesn't exist but I tried hard to make one. I owned the Tier 6 shovel in fact. And losses aren't the main factor that moves you down.
In the beginning I didn't notice the PSR bar so I spent the first few months having fun and just goofing around with all sorts of crazy builds. And because I got tired of being shot by my team mates I did more sniping than team play. I played mostly lights in the beginning and for the most part they don't generate much of a damage score, and when your PUG teams crash and burn, so do you. Also, because I did more sniping, in other words a loner, I never received the team support scores, never saw them.
It wasn't until I got my KGC's, and had to rely more on the team for support, that I started noticing all the other factors that go into a match score, all team action related. About that time I also discovered some MechWarrior related YouTube channels with some decent players and started doing some real learning. That's also when I finally saw their orange PSR bar where mine was blank. Light bulb! Then I the new knowledge and managed to climb out of the Tier 5 hole I had dug and I'm now plowing through Tier 4. Even with team losses, if I maximized on team support, and got a few kills, I get a good match score and a green up arrow. And now I should be in Tier 3 fairly soon.
So, if you really want to move down, quit working with the team, head off on your own, die and hope your team always loses. However, if you're in the upper Tiers already, I think it's going to take some real effort to play that bad, so more than likely you're stuck moving on up.
#14
Posted 28 June 2016 - 07:19 AM
It happens.. and now when I see the same red Doritos over blue Doritos, I wait to be sure before firing.
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