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Dragons And Quickdraws After The Rescale


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#1 The Mech behind you

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Posted 29 June 2016 - 03:57 AM

I haven't seen any threads about those 2 mechs yet. I thought I'll start one since the Dragon and QD had a significant size reduction and I piloted both since the rescale.

Dragon:
My experience in piloting the new smaller Dragons is... I haven't noticed any differences. Fights like the pre-rescale Dragon. Dies like the pre-rescale Dragon. Posted Image

Quickdraw:
For me one of the winners of the rescale. The QD feels fine now. It tanks way better now and lasts as long as any other heavy.

With its medium mech like mobility it can be a very dangerous brawler now! I have much fun in a QD now and I'm able to score 400 - 700 dmg regularly.

What are your experiences? Anyone got luck with the new Dragon?

Edited by The Mech behind you, 29 June 2016 - 03:58 AM.


#2 Thorn Hallis

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Posted 29 June 2016 - 04:36 AM

Thanks to the quirks the Quickdraw was allready pretty awesome. The re-scale just added to that.

#3 Bud Crue

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Posted 29 June 2016 - 04:43 AM

View PostThe Mech behind you, on 29 June 2016 - 03:57 AM, said:

I haven't seen any threads about those 2 mechs yet. I thought I'll start one since the Dragon and QD had a significant size reduction and I piloted both since the rescale.

Dragon:
My experience in piloting the new smaller Dragons is... I haven't noticed any differences. Fights like the pre-rescale Dragon. Dies like the pre-rescale Dragon. Posted Image

Quickdraw:
For me one of the winners of the rescale. The QD feels fine now. It tanks way better now and lasts as long as any other heavy.

With its medium mech like mobility it can be a very dangerous brawler now! I have much fun in a QD now and I'm able to score 400 - 700 dmg regularly.

What are your experiences? Anyone got luck with the new Dragon?


Dragon is still wide and with weapons spread across the entire mech (mostly) the thing still exposes a lot of surface in any engagement. Quickdraw was excellent before rescale, and while the quirk pass nerfed it a bit it is still really good (and my favorite so I may be biased).

#4 Juodas Varnas

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Posted 29 June 2016 - 04:49 AM

Quickdraw is good.
It's still ugly as f*ck and looks like absolute garbage compared to its beautiful concept art, but it's a good mech now. I run my with medium lasers,SRM4s, maximum jumpjets and a large STD engine to be extra-annoying.
Posted Image

Dragons. I don't use them myself, but they seem to die as easily as they did before.
I would buy them, if they had the iconic high-mounted arm (and less hideous dynamic geometry). They'd probably be better too, because the current arm is not only absolutely massive and ugly, but also is one of the lowest-mounted arms, i can think of.
Posted Image

#5 totgeboren

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Posted 29 June 2016 - 05:25 AM

I recently bought myself a bunch of Dragons, but sadly I can't say much about how they were before the rescale.
What I can say is that it's a pity that they are so XL-unfriendly, since the design really looks like it should hold a massive engine. That those huge shoulders are ST and not arms, combined with the really low slung right arm makes them a huge challenge to play.
It kinda works on the -5N with an UAC5 and 2 AC2s, since you need to face-tank and/or stay far away anyway, but the right arm really should have been like on the picture above...

On the other hand I found the -1N with 2 AC5s and 2 SRM4s and a std engine to be pretty resilient. The long nose makes it reasonably easy to sword-and-board, and you seldom die from CT kills before one ST is gone so those SRMs often get to work overtime.

Edited by totgeboren, 29 June 2016 - 05:25 AM.


#6 Ghogiel

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Posted 29 June 2016 - 06:18 AM

The rescale helped it a bit but the accel/deccel quirks on the QKD don't make up for the series of weapon quirk nerfs it had lost.

#7 Narcissistic Martyr

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Posted 29 June 2016 - 06:21 AM

Dragons still have massive CT, easy to ID and shoot ST, and massive arms with all the firepower. In otherwords, it'll never be a decent mech until it gets a complete redesign.

Still it's always been a handful so I still do alright in them but I wasn't exactly surprised that the resizing didn't help them very much.

#8 Dogstar

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Posted 29 June 2016 - 07:58 AM

I bought the Dragon mastery pack recently (after the rescale) and I think that the Dragons would really benefit from the concept art arm above as the could then arm mount an AC20 or paired UAC5s (I'm assuming that the lower arm actuator would go though).

Quirks wise they seem to have quirks for every possible weapon system on each variant which makes them kind of 'meh' overall. I'd really like to see the quirk be more specialised, maybe limited to one or two weapon types rather than three.

#9 Revis Volek

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Posted 29 June 2016 - 10:14 AM

View PostJuodas Varnas, on 29 June 2016 - 04:49 AM, said:

Quickdraw is good.
It's still ugly as f*ck and looks like absolute garbage compared to its beautiful concept art, but it's a good mech now. I run my with medium lasers,SRM4s, maximum jumpjets and a large STD engine to be extra-annoying.
Posted Image

Dragons. I don't use them myself, but they seem to die as easily as they did before.
I would buy them, if they had the iconic high-mounted arm (and less hideous dynamic geometry). They'd probably be better too, because the current arm is not only absolutely massive and ugly, but also is one of the lowest-mounted arms, i can think of.
Posted Image




Also the Lego mech/Weapon implementation killed off they last bit or nice ascetics it had. Try putting some missiles in the nose and tell me how AWESOME it looks. (heavy sarcasm)

Also not having the classic high mounted arm is reason enough, Give the Dragon SOMETHING it can do that others cannot. Give it a Jager arm like its suppose to have and let the other one stay the same and be used as a shield. Would be a fun mech if it had something niche about it honestly.

#10 Cementi

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Posted 29 June 2016 - 10:46 AM

I have never been a fan of the dragon in table top or here but I do find it odd that they modeled it the way they did. Would look more interesting and definately give it that niche that it lacks if the right arm was straight arm locked however the fact that it has the lower arm actuators is probally why they decided to model it the way they did.

#11 Mechwarrior1441491

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Posted 29 June 2016 - 11:43 AM

If Dragon had it's Ac arm up like a rifle mount, as it should be, it would be great. With the rescale if it wasn't as wide as it remaind, it would be cool.

Quickdraw is a good deal smaller.

#12 627

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Posted 29 June 2016 - 01:04 PM

is the ct missile still limited to 4 tubes on the quicky? I'd really like the option to srm18 with some meds...

#13 Juodas Varnas

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Posted 29 June 2016 - 10:58 PM

View Post627, on 29 June 2016 - 01:04 PM, said:

is the ct missile still limited to 4 tubes on the quicky? I'd really like the option to srm18 with some meds...

Yeah it is. Not only that, the second LT missile hardpoint (on the 4H variant) is limited to 5 tubes.

It's just PGI being PGI.

Edited by Juodas Varnas, 29 June 2016 - 10:58 PM.


#14 Y E O N N E

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Posted 29 June 2016 - 11:07 PM

DRG-1C is pretty gnarly with 3xLPL. Not particularly inspired, but the energy quirks on it are ridiculous.

#15 Juodas Varnas

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Posted 29 June 2016 - 11:20 PM

View PostYeonne Greene, on 29 June 2016 - 11:07 PM, said:

DRG-1C is pretty gnarly with 3xLPL. Not particularly inspired, but the energy quirks on it are ridiculous.

Isn't anything "pretty gnarly" if you can cram 3 LPLs into it?

It's almost to the point of hilarity at how universal this "build" is.

#16 ColdPsyker1

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Posted 30 June 2016 - 01:50 AM

View PostJuodas Varnas, on 29 June 2016 - 11:20 PM, said:

Isn't anything "pretty gnarly" if you can cram 3 LPLs into it?

It's almost to the point of hilarity at how universal this "build" is.


Just look at this "pretty gnarly" wolfhound build!


http://mwo.smurfy-ne...7ecd60b241552e4

you dont need armor or speed when you have 3 LPLs!

Edited by ColdPsyker1, 30 June 2016 - 01:51 AM.


#17 Juodas Varnas

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Posted 30 June 2016 - 01:53 AM

View PostColdPsyker1, on 30 June 2016 - 01:50 AM, said:


Just look at this "pretty gnarly" wolfhound build!


http://mwo.smurfy-ne...7ecd60b241552e4

you dont need armor or speed when you have 3 LPLs!

Posted Image

#18 ColdPsyker1

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Posted 30 June 2016 - 01:56 AM

View PostJuodas Varnas, on 30 June 2016 - 01:53 AM, said:

Posted Image


Actually, you can fit 3 LPLs on an Urbanmech; as long as you dont mind having a STD 60 and next to no armor

MWHAHAHAHAHAHA!!!

#19 Juodas Varnas

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Posted 30 June 2016 - 01:59 AM

View PostColdPsyker1, on 30 June 2016 - 01:56 AM, said:


Actually, you can fit 3 LPLs on an Urbanmech; as long as you dont mind having a STD 60 and next to no armor

MWHAHAHAHAHAHA!!!

When i said "cram" i meant "fit into a mech without sacrificing too much speed/armor"

#20 Lily from animove

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Posted 30 June 2016 - 02:03 AM

View PostJuodas Varnas, on 29 June 2016 - 04:49 AM, said:

Quickdraw is good.
It's still ugly as f*ck and looks like absolute garbage compared to its beautiful concept art, but it's a good mech now. I run my with medium lasers,SRM4s, maximum jumpjets and a large STD engine to be extra-annoying.
Posted Image

Dragons. I don't use them myself, but they seem to die as easily as they did before.
I would buy them, if they had the iconic high-mounted arm (and less hideous dynamic geometry). They'd probably be better too, because the current arm is not only absolutely massive and ugly, but also is one of the lowest-mounted arms, i can think of.
Posted Image


I would buy them if they had chicken legs. It's a DRAGON, why does it not have chicken legs -.-





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