Having your cockpit shake when hit by incoming fire is a good contextual indicator, but what about toning it down or changing the sound when your Mech is struck in areas further from the cockpit? Being hit in the legs could cause little shaking, moreso in the torso, even more than now in the head.
0
Camera/cockpit Shake
Started by Hoffenstein, Jul 01 2016 09:01 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users