

#1
Posted 03 July 2016 - 10:51 PM
At no matter the range on a standing target even as close as 50 metres i couldn't get a hit hit.
Then we wanted the game over fast so i decided to hit it from behind. Now this is where i have an issue. Clan ER PPC was nerfed from instead of doing 15 pin point damage it does 10 damage to the main panel and 2.5 damage to each connecting panel.
So why when i'm hitting dead centre of the mech, hunchback, rear was i doing only damage to 1 panel? where's this splash damage to the 2 side torso rear panels?
Has the clan er ppc been nerfed even further?
#2
Posted 03 July 2016 - 10:54 PM
I'll attribute it to that.
#3
Posted 03 July 2016 - 10:55 PM
#4
Posted 03 July 2016 - 11:00 PM
#5
Posted 04 July 2016 - 12:18 PM
This was done because otherwise, it got real easy real fast to put lethal 60+ damage alphas down the line.
#6
Posted 04 July 2016 - 12:29 PM
wanderer, on 04 July 2016 - 12:18 PM, said:
This was done because otherwise, it got real easy real fast to put lethal 60+ damage alphas down the line.
Not like we didn't get to 60+ damage Alpha's fast anyways.... remember when we could fire more than two Gauss Rifles at the same time? I do.... I had a LOLz build quad Gauss Dire Wolf for that, it was rather amusing...
DWF-B
#7
Posted 04 July 2016 - 12:37 PM
#8
Posted 14 July 2016 - 06:50 PM
Source Mystic, on 14 July 2016 - 06:16 PM, said:
Look at in game stats for clan er ppc and I.S. Er ppc they are identical. How Many times to I have to say something plainly.
THEY ARE THE SAME GO LOOK
As for the alphas that boat has already sailed and erppc got the shaft.
It is not displayed in the mechlab, but Clan ER PPCs do 2.5 damage to adjacent sections when they hit.
#9
Posted 14 July 2016 - 06:56 PM
Source Mystic, on 14 July 2016 - 06:16 PM, said:
Look at in game stats for clan er ppc and I.S. Er ppc they are identical. How Many times to I have to say something plainly.
THEY ARE THE SAME GO LOOK
As for the alphas that boat has already sailed and erppc got the shaft.
<Loc iconTag="StoreIcons\ERPPC.dds" descTag="@ERPPC_desc" nameTag="@ERPPC"/> <WeaponStats maxDepth="10.0" volleydelay="0" speed="1300" lifetime="10" duration="0" tons="7" maxRange="1620" longRange="810" minRange="0" ammoPerShot="0" ammoType="" cooldown="4" heat="14.0" impulse="0.03" minheatpenaltylevel="3" heatpenalty="7.0" heatdamage="0" damage="10" numFiring="1" projectileclass="bullet" type="Energy" slots="3" Health="10" heatPenaltyID="1" EMP="4.0"/>
<Loc iconTag="StoreIcons\ClanERPPC.dds" descTag="@ClanERPPC_desc" nameTag="@ClanERPPC"/> <WeaponStats maxDepth="10.0" volleydelay="0" speed="1300" lifetime="10" duration="0" tons="6" maxRange="1620" longRange="810" minRange="0" ammoPerShot="0" ammoType="" cooldown="4" heat="14.0" impulse="0.03" minheatpenaltylevel="3" heatpenalty="7.0" heatdamage="0" damage="10" numFiring="1" projectileclass="bullet" type="Energy" slots="2" Health="10" heatPenaltyID="1" EMP="4.0" splashPercent="0.25"/>
Edited by Mcgral18, 14 July 2016 - 06:57 PM.
#10
Posted 14 July 2016 - 08:23 PM
Source Mystic, on 14 July 2016 - 06:16 PM, said:
Look at in game stats for clan er ppc and I.S. Er ppc they are identical. How Many times to I have to say something plainly.
THEY ARE THE SAME GO LOOK
As for the alphas that boat has already sailed and erppc got the shaft.
Uh, no they're not the same. My personal weapons stats (borked as they may be) show cERPPCs averaging 15 damage per hit while IS ERPPCs average 10. Crazy stuff, I know.
#11
Posted 14 July 2016 - 08:48 PM
#12
Posted 14 July 2016 - 09:21 PM
Take out Clan mech with ERPPC and shot dead center and see damage to CT + RT + LT (tested front and back)
Take out IS mech with ERPPC and shot dead center and see only damage to CT only (tested front and back)
Yes the Mechlab stats do not show the splash damage. Most likely cause someone would complain that if they indicated 15 damage, than it should do 15 damage. We already complain about missile damage sometimes not registering.
I am guessing coding in the additional information may be problematic if the field location in the code only allows one datum. It could be most likely be done, but would it be worth it? A lot of games never tell you the exact numerical damage weapons do.
#13
Posted 14 July 2016 - 11:27 PM
Yup, on smurphy it says Clan ERPPC splash damage only added at long range.
put your cursor over 'Clan ER PPC' to bring up the tool tip.
http://mwo.smurfy-net.de/equipment
Edited for better clarity.
Edited by Belacose, 15 July 2016 - 04:19 PM.
#14
Posted 14 July 2016 - 11:46 PM
Edited by Belacose, 15 July 2016 - 04:18 PM.
#15
Posted 15 July 2016 - 12:13 AM
Also, you can check this in training grounds or in an actual match. Yes, the cERPPC does splash damage at all effective ranges.
#17
Posted 15 July 2016 - 12:46 AM
Edited by Belacose, 15 July 2016 - 04:17 PM.
#18
Posted 15 July 2016 - 10:03 AM
In any case, in-game experience trumps Smurfy or any literature about MWO. cERPPC does splash at all effective ranges.
Edited by Kubernetes, 15 July 2016 - 10:06 AM.
#19
Posted 15 July 2016 - 01:55 PM
Source Mystic, on 14 July 2016 - 10:55 PM, said:
Look at the stats in game not on smurphy. damage is 10 heat is 14 for both clan and is er ppc if this is incorect it should be fixed in game stats.
Mcgral18, on 14 July 2016 - 06:56 PM, said:
<Loc iconTag="StoreIcons\ERPPC.dds" descTag="@ERPPC_desc" nameTag="@ERPPC"/> <WeaponStats maxDepth="10.0" volleydelay="0" speed="1300" lifetime="10" duration="0" tons="7" maxRange="1620" longRange="810" minRange="0" ammoPerShot="0" ammoType="" cooldown="4" heat="14.0" impulse="0.03" minheatpenaltylevel="3" heatpenalty="7.0" heatdamage="0" damage="10" numFiring="1" projectileclass="bullet" type="Energy" slots="3" Health="10" heatPenaltyID="1" EMP="4.0"/>
<Loc iconTag="StoreIcons\ClanERPPC.dds" descTag="@ClanERPPC_desc" nameTag="@ClanERPPC"/> <WeaponStats maxDepth="10.0" volleydelay="0" speed="1300" lifetime="10" duration="0" tons="6" maxRange="1620" longRange="810" minRange="0" ammoPerShot="0" ammoType="" cooldown="4" heat="14.0" impulse="0.03" minheatpenaltylevel="3" heatpenalty="7.0" heatdamage="0" damage="10" numFiring="1" projectileclass="bullet" type="Energy" slots="2" Health="10" heatPenaltyID="1" EMP="4.0" splashPercent="0.25"/>
Game details are very inaccurate and rarely updated
Deal with it and stop spreading garbage
#20
Posted 15 July 2016 - 03:07 PM
Belacose, on 15 July 2016 - 12:26 AM, said:
Was going to say 'reread my post slowly, but I'll repeat myself once again though a wee bit more clearly...
click on this ----> http://mwo.smurfy-net.de/equipment
Now scroll down until you find 'Clan Energy Weapons'
Hover your cursor ( the little arrow controlled by your mouse ) over 'C-ER PPC', not the little icons under damage, because I didn't say that.
Thoroughly read the tool tip that pops up.
Voila!
It doesnt mean that C-ERPPC deal ONLY splash damage at long range.
It mean it deal physical AND splash damage at longer ranges ( longer ranges than a regular PPC ) like IS-ERPPC deal physical damage at longer ranges but no additionnal splash damage coze same damage than a regular PPC.
Voila voila mon pote qui n'est pas français je parie

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