Starwulfe, on 08 July 2016 - 02:47 PM, said:
IS mediums can do fine without XLs and still maintain a decent speed.
For example, here's a build I saw a 4-man running that was very effective against scrows that uses a STD..
Please forgive me as I don't know the exact load out, just what I saw on the battlefield and I filled in the gaps.
I just threw it together quickly in the mechlab so I'm sure it can be improved upon.
http://mwo.smurfy-ne...f7fab1f04e7a2dc
Moves 87, gets much closer before streaks can fire and unless all four of the enemy has an active probe, you can lock down the scrows.
In my oppinion 87 is way too slow, as it might do fine on a smaller map such as caustic, it is lost on polar or frozen. If you have protect intel, try chasing down the enemies, while they realize they can outrun you.... 87, what does the Trial Crow run? with the Lasers and that speed it is easy to stay out of range of the SRMs.
I tweaked my GRFn to go 100, and it still is hard chasing down the last Cheeter that is running from you.
Still, keep in mind that we are talking about the entire playerbase, there are new players that take clan contracts and there are new players that take IS contracts.
How many of the IS Mechs below 55tons are valuable choices? You need to keep in mind that the IS has a whole lot of choices, some Players may have been playing for a while, but have not bought and mastered the required chassis for a valuable carry hard Dropdeck. Not to speak of the Oxide, you have to invest real money to get that baby.
Now take into consideration that the Trial Crow is always a solid choice on the clan side, and so is the Cheetah. Now look at the IS Mechs and compare them to the Trial Crow and ask yourself who is superior TCrow vs. Vindicator... TCrow vs. Trebuchet... TCrow vs BJ... etc. You will see, that most mechs that come close to equal need the XL, those that are superior to the TCrow definetly have an XL. Now as a "newish" player you need to have the Cbills to build and to master that entire stuff first for it to become equal or better. This is just hard stats you are comparing, sure. but it needs to be considered. I have Players in my Unit that have been playing for a while, when I tell them to try this or that loadout on a chassis, they don't have the cash to purchase the required engine. They know never to sell engines as they are great to keep in stock. A XL-300 or XL-320 is a bunch of Cbills you need to have, add Double Heat Sinks, maybe Artemis, Endo, and the Mechs you can build to be superior to a TCrow can get veeery expensive.
Consider that as well for a factor to why there is "imbalance". It is not the Tech alone it begins with the Trial Mechs on the Beginner Level. Experienced Players tend to forget to include new players and casuals into their equasions, when arguing for certain points. but they are a large portion of this game and one needs to see and realize that.