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Faction Play Acheivements


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#1 Surn

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Posted 04 July 2016 - 11:47 AM

In faction play we have loyalty ranks with rewards, but they aren't the type of rewards that drive players to the game mode. Overall, they are significant at the last few ranks, but new players will get discouraged long before achieving rank 20.

So...

I suggest we add faction play based Achievements, these are based on how my group, SRMx, already rewards players: Quotes are for titles. The goal is to encourage new players and give titles for veterans to achieve.


*** INVASION ***

1000 damage in Invasion mode: "Invasion Veteran"
2000 damage in Invasion mode: Mech Bay
3000 damage in Invasion mode: "MechWarrior"

25 Invasion Wins Assault Mode: "Assault Veteran"
50 Invasion Wins Assault Mode: 250 mc
100 Invasion Wins Assault Mode: Mech Bay

25 Invasion Wins Counter Attack Mode: "Counter Attack Veteran"
50 Invasion Wins Counter Attack Mode: 250 mc
100 Invasion Wins Counter Attack Mode: Mech Bay

24 Invasion Kill Assists: 1000 GXP
36 Invasion Kill Assists: Mech Bay
44 Invasion Kill Assists: "Fire Support"

6 Invasion Kills: 1000 GXP
12 Invasion Kills: 250 mc
24 Invasion Kills: Mech Bay

6 Invasion Kill Most Damage: ADVANCED ZOOM Module
12 Invasion Kill Most Damage: 750 mc
24 Invasion Kill Most Damage: "Dragon"

250 Invasion Match Score: 100 mc
400 Invasion Match Score: SEISMIC SENSOR Module
700 Invasion Match Score: "DropCaller"

6 Invasion Solo Kills: 100 mc
12 Invasion Solo Kills: RADAR DEPRIVATION Module
24 Invasion Solo Kills: "DeathBall"


*** SCOUTING ***

300 damage in Scouting mode: 500,000 cbills
500 damage in Scouting mode: SEISMIC SENSOR Module
650 damage in Scouting mode: 1000 mc

25 Wins Gather Mode: TARGET INFO GATHERING Module
50 Wins Gather Mode: 250 mc
100 Wins Gather Mode: "Scout"

25 Wins Protect Mode: 360 TARGET RETENTION Module
50 Wins Protect Mode: 250 mc
100 Wins Protect Mode: "Protector"

6 Intel Points Collected: SENSOR RANGE Module
10 Intel Points Collected: CAPTURE ACCELERATOR Module
15 Intel Points Collected: "Agent"

2 Scouting Kills: 1000 GXP
3 Scouting Kills: 2 million cbills
4 Scouting Kills: Mech Bay

2 Scouting Kill Assists: 1000 GXP
3 Scouting Kill Assists: 250,000 cbills
4 Scouting Kill Assists: 5000 GXP

2 Scouting Kill Most Damage: 100 mc
3 Scouting Kill Most Damage: RADAR DEPRIVATION Module
4 Scouting Kill Most Damage: 6 million cbills

250 Scouting Match Score: 1 million cbills
300 Scouting Match Score: SEISMIC SENSOR Module
333 Scouting Match Score: "Lance Commander"

2 Scouting Solo Kills: 500,000 cbills
3 Scouting Solo Kills: 1000 mc
4 Scouting Solo Kills: "StarDestroyer"

Edited by MechregSurn, 04 July 2016 - 12:28 PM.


#2 AnTi90d

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Posted 04 July 2016 - 12:36 PM

I would absolutely love FP achievements.

They'd also give some people multiple goals that they'd feel they were making progress towards.

I'd also like to see achievements for turret kills and Invasion generator damage. (I hate that we get no personal rewards for taking down gens. If you're shooting gens, you're making less money because your damage to them isn't counted in the match rewards.)

#3 Surn

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Posted 05 July 2016 - 06:06 AM

I had not thought of that.





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