GHR-5P
3 Large Lasers, 4 Medium Pulse Lasers, 2 Jump Jets, XL 340, 8 Double Heat Sinks, 1.15 heat, 51 alpha, proper armor
2
Grasshopper Champion Build
Started by Tina Benoit, Jul 08 2016 01:53 PM
44 replies to this topic
#41
Posted 12 July 2016 - 05:56 AM
#43
Posted 14 July 2016 - 06:36 AM
GHR-5J
Why this build?
Speed: 83.3 (tweak) 89.6
Jumpjets: 4
6 medium lasers, 2 in each arm 2 center torso
Overall point of this mech is survival, it can take an insane % of damage and still actually fight, being that it uses a standard engine allows it to go full stick mode and still have an armament of 2 medium lasers to rely on, along with that its speed of nearly 90kph gives you a very high mobility as far as heavy mechs go and its jumpjets let you make it over obstacles alot of heavies couldnt even dream of scaling.
Why this build?
Speed: 83.3 (tweak) 89.6
Jumpjets: 4
6 medium lasers, 2 in each arm 2 center torso
Overall point of this mech is survival, it can take an insane % of damage and still actually fight, being that it uses a standard engine allows it to go full stick mode and still have an armament of 2 medium lasers to rely on, along with that its speed of nearly 90kph gives you a very high mobility as far as heavy mechs go and its jumpjets let you make it over obstacles alot of heavies couldnt even dream of scaling.
Edited by Jayce913, 14 July 2016 - 06:37 AM.
#44
Posted 14 July 2016 - 08:10 AM
Not sure if this was posted already, but everyone should be allowed the opportunity to try out this:
http://mwo.smurfy-ne...2a8a07ac0d96422
The way the hardpoints are setup is so use the highest possible hardpoints for the LPLs.
http://mwo.smurfy-ne...2a8a07ac0d96422
The way the hardpoints are setup is so use the highest possible hardpoints for the LPLs.
Edited by Telemachus Rheade, 14 July 2016 - 08:11 AM.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users