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The Most Immediate Change Necessary To The Success Of Fp


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#21 Danjo San

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Posted 18 July 2016 - 04:12 PM

View PostScarecrowES, on 14 July 2016 - 03:33 PM, said:

One of the biggest problems it fixes is the perception that FP is the domain of large units, and a place where the little guy can't make an impact.

This is the truth! And it is holding back a magnitude of players!

#22 Kiloph

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Posted 18 July 2016 - 06:07 PM

View PostDanjo San, on 18 July 2016 - 04:12 PM, said:

This is the truth! And it is holding back a magnitude of players!


As someone who just decided to try to give FP another shot, it is the domain of large units. The little guy can't make an impact and shouldn't even bother trying.

#23 Danjo San

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Posted 19 July 2016 - 12:24 AM

View PostKiloph, on 18 July 2016 - 06:07 PM, said:


As someone who just decided to try to give FP another shot, it is the domain of large units. The little guy can't make an impact and shouldn't even bother trying.

You know I have many more players in my network, that think the same way, but don't speak up about it on the forums. They try and see they have no impact and never come back.

#24 Kiloph

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Posted 19 July 2016 - 07:23 AM

View PostDanjo San, on 19 July 2016 - 12:24 AM, said:

You know I have many more players in my network, that think the same way, but don't speak up about it on the forums. They try and see they have no impact and never come back.


Yeah. I mean it's a shame, I really want to like FP, but it's way too time consuming to keep trying when you're just going to lose. Quick play is just a lot more fun and you don't come across death stacks of 12 people in the same group.





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