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Mad Dogs, $15 Each On Sale, No Mechbay Included. Kodiaks - 3 For $20, With Mechbays Included.


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#21 Felicitatem Parco

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Posted 12 July 2016 - 07:09 AM

View PostIdealsuspect, on 12 July 2016 - 07:01 AM, said:


lol well most of players do this since huh 4 years?


I know, but I am still buying modules and stuff, so when I buy a Mech with C-Bills it sets me back significantly. And I am out of Mechbays... PGI could be making cash off my purchases of Clan Invasion Mechs, but they choose to keep the prices unreasonable so I am just using Cbills and selling unused Mechs to free up Mechbays.

They should be going for ghe "take Prosperity's money" route, but instead they are sticking with the "hope a gullable person comes by so we can rip them off by overcharging for old content" route.

#22 Snowbluff

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Posted 12 July 2016 - 07:23 AM

I do think MC prices should probably be lowered. The fact that they scqale TT Cbill prices means that heavier mechs are too pricy, while little guys like the locust are just right.

Edited by Snowbluff, 12 July 2016 - 07:23 AM.


#23 Jables McBarty

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Posted 12 July 2016 - 07:57 AM

Very similar discussion being had at http://mwomercs.com/...content-prices/

View PostSnowbluff, on 12 July 2016 - 07:23 AM, said:

I do think MC prices should probably be lowered. The fact that they scqale TT Cbill prices means that heavier mechs are too pricy, while little guys like the locust are just right.


I'd go one step further and say that the little guys are just right in terms of real money (as in bigger 'mechs should be priced the same) but are so easy to grind out that I can barely justify the expense.

As I say in the linked thread, I'd spend more MCs if individual 'mechs were capped out at around $5 apiece. Either flat across all chassis, or with a slight gradient--but one not tied to tonnage or Cbill value--because I'm purchasing for instant gratification, not some abstract comparison to in-game value (whether Cbill, tonnage, or performance)

#24 Intrepid

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Posted 12 July 2016 - 07:57 AM

View PostTheArisen, on 11 July 2016 - 08:27 PM, said:

I quite agree, the older packs should be brought in line with the new stuff.


The older packs are cheaper Posted Image

#25 Felicitatem Parco

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Posted 12 July 2016 - 08:15 AM

View PostIntrepid, on 12 July 2016 - 07:57 AM, said:


The older packs are cheaper Posted Image


3 invasion Mechs (1 is a collector edition) for $55 a la carte, including the feared Ice Ferret.
4 Kodiaks (one is a collector) for $40, or 3 for $20 w/o the C-Bill boost.

No, the old content is overpriced.

#26 Bishop Steiner

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Posted 12 July 2016 - 08:24 AM

View PostProsperity Park, on 12 July 2016 - 08:15 AM, said:

3 invasion Mechs (1 is a collector edition) for $55 a la carte, including the feared Ice Ferret.
4 Kodiaks (one is a collector) for $40, or 3 for $20 w/o the C-Bill boost.

No, the old content is overpriced.

depends on the pack and content. Resistance Packs, if one bought in, were overall cheaper.... but only really a decent deal if you realyl wanted all of them. And considering at least half of each jumbo pack was total butt, well, yeah. Still, 80 bucks got you 4 chassis with variants, including a non redundant "Special".

Let's face it, the Mech of the Month base pack is a pretty good model, overall, but the Collectors are still way overpriced, and few people really have use for 2 of the same chassis, aside from a rare FW dropdeck scenario.

#27 Felicitatem Parco

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Posted 12 July 2016 - 08:27 AM

View PostBishop Steiner, on 12 July 2016 - 08:24 AM, said:

depends on the pack and content. Resistance Packs, if one bought in, were overall cheaper.... but only really a decent deal if you realyl wanted all of them. And considering at least half of each jumbo pack was total butt, well, yeah. Still, 80 bucks got you 4 chassis with variants, including a non redundant "Special".

Let's face it, the Mech of the Month base pack is a pretty good model, overall, but the Collectors are still way overpriced, and few people really have use for 2 of the same chassis, aside from a rare FW dropdeck scenario.

I see the collector packs as 3 Mechs and a fourth to sell amd free the mechbay. You pay an extra $20 to sell that duplicate , keep the mechbay, and have the boosted version instead.

Who keeps the duplicate?

Edited by Prosperity Park, 12 July 2016 - 08:28 AM.


#28 mariomanz28

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Posted 12 July 2016 - 08:30 AM

View PostProsperity Park, on 12 July 2016 - 06:28 AM, said:

In BattleTech the LBX Cannon was a piece of superior technology. Standard power creep. In MechWarrior Online the LBX weighs less and takes up fewer slots which means it should be an inferior weapon. So it should be cheaper in this game not more expensive.


Actually only the IS LB takes less slots and weighs less.

For the Clans both the LB and their AC counterparts have the same weight as the UAC and take up 1 more slot than the UAC. The LB2/AC2 and LB5/AC5 have a bit longer ranges than the UAC version while the 10 and 20 both have the same ranges across the board. The UAC/10 and 20 have 1 point higher heat than their the LB/AC counterpart while all the rest have the same heat. The AC2, LB2, and UAC/2 have the same cooldown while every single other UAC has a faster cooldown than the rest of the LBs and ACs and this isn't even counting double tapping, this is raw cooldown time.

So on the Clan side the LB and AC really ARE inferior to the UAC, which makes it even more dumb.

#29 Bishop Steiner

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Posted 12 July 2016 - 08:33 AM

View PostProsperity Park, on 12 July 2016 - 08:27 AM, said:

I see the collector packs as 3 Mechs and a fourth to sell amd free the mechbay. You pay an extra $20 to sell that duplicate , keep the mechbay, and have the boosted version instead.

Who keeps the duplicate?

Which brings back to the point...if PGI would instead allow you to choose which one of your basic models were the Collectors, it would vastly increase the value.

#30 Felicitatem Parco

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Posted 12 July 2016 - 08:35 AM

View PostBishop Steiner, on 12 July 2016 - 08:33 AM, said:

Which brings back to the point...if PGI would instead allow you to choose which one of your basic models were the Collectors, it would vastly increase the value.


It would GREATLY increase customer satisfaction and would increase my spending.

#31 Bishop Steiner

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Posted 12 July 2016 - 08:37 AM

View PostProsperity Park, on 12 July 2016 - 08:35 AM, said:

It would GREATLY increase customer satisfaction and would increase my spending.

I'd haven't upgraded a single pack since I made the mistake of doing so with the Archer (and the bigger mistake of buying the Legend Killer at all)

Would I have done so if I could have turned my KDK4 StinkBear into a (S)? Absolutely.

#32 jonfett

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Posted 12 July 2016 - 10:34 AM

So, is it worth it to buy the basic Kodiak 3-pack at this point? Before it comes out for C-bills?

Edited by jonfett, 12 July 2016 - 10:50 AM.


#33 Bishop Steiner

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Posted 12 July 2016 - 10:42 AM

View Postjonfett, on 12 July 2016 - 10:34 AM, said:

So, is it worth it to buy the basic Kodiak 3-pack at this point? Before it comes out for C-bills? I still have some MC to burn...

always hard to foresee when the nerfbat will hit, but thanks to some recent nerfs to the top IS Assaults, they are pretty much the top Assaults, currently, I believe.

#34 Felicitatem Parco

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Posted 12 July 2016 - 10:55 AM

View Postjonfett, on 12 July 2016 - 10:34 AM, said:

So, is it worth it to buy the basic Kodiak 3-pack at this point? Before it comes out for C-bills?


Depends if you have Open Mechbays and umpteen million around. $20 gets you 3 of the most expensive Mechs in the game and 3 Mechbays, in this context. Otherwise you need to buy MC to get Mechbays and then dump ~54 million C-Bills to get 3 bears.

#35 Quintus Verus

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Posted 12 July 2016 - 10:56 AM

View Postkf envy, on 12 July 2016 - 01:05 AM, said:

ya they do what i like to call cash grab pricing.


By this do you mean, keeping the power on in the office? Paying salaries of employees? Running a small business is tough enough without basing your financial life line on people paying real money for pixels.

I wonder if they still teach econ in schools.
That being said, I do think a la carte purchases for real money should all have a mech bay attached to them.

#36 Moldur

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Posted 12 July 2016 - 11:31 AM

View PostEl Bandito, on 11 July 2016 - 10:46 PM, said:

Bet we will see people whine and moan about the lowered price if PGI did that, just cause they bought them at higher price in the past.


That is a consequence I would be willing to live with.

#37 Narcissistic Martyr

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Posted 12 July 2016 - 11:59 AM

View PostHellJumper, on 11 July 2016 - 09:42 PM, said:


PGI's response: haahahahaha...nope Posted Image


Yeah... PGI's business skills make me sad..

#38 Quicksilver Aberration

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Posted 12 July 2016 - 12:56 PM

View PostBishop Steiner, on 12 July 2016 - 08:24 AM, said:

depends on the pack and content. Resistance Packs, if one bought in, were overall cheaper.... but only really a decent deal if you realyl wanted all of them. And considering at least half of each jumbo pack was total butt, well, yeah. Still, 80 bucks got you 4 chassis with variants, including a non redundant "Special".

Let's face it, the Mech of the Month base pack is a pretty good model, overall, but the Collectors are still way overpriced, and few people really have use for 2 of the same chassis, aside from a rare FW dropdeck scenario.

Why they don't give us the best of both worlds I will never know, give me the "collector's" edition variant in the standard pack and just move the hero to the collector's edition, done. The fact the standard pack is also the best value per dollar compared to buying in bulk is also still ridiculous. You are supposed to reward those able to shell out more cash, not rip them off which was at least the one good thing about the old pack setup.

Edited by Quicksilver Kalasa, 12 July 2016 - 12:56 PM.


#39 Felicitatem Parco

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Posted 12 July 2016 - 01:11 PM

View PostQuicksilver Kalasa, on 12 July 2016 - 12:56 PM, said:

Why they don't give us the best of both worlds I will never know, give me the "collector's" edition variant in the standard pack and just move the hero to the collector's edition, done. The fact the standard pack is also the best value per dollar compared to buying in bulk is also still ridiculous. You are supposed to reward those able to shell out more cash, not rip them off which was at least the one good thing about the old pack setup.


You'll like this: There is zero incentive to buy more than the base pack because you get full preorder bonuses, and if you like it then you can upgrade after it drops; if you don't like it you can sell it all and keep the 3 Mechbays and all the preorder swag.

P.S. And, no bulk discount. The o my bulk by us they offer is the ability to buy it all with fewer mouse clicks. That is your bulk bonus... fewer mouse clicks.

Edited by Prosperity Park, 12 July 2016 - 01:13 PM.


#40 Quicksilver Aberration

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Posted 12 July 2016 - 01:12 PM

View PostProsperity Park, on 12 July 2016 - 01:11 PM, said:

You'll like this: There is zero incentive to buy more than the base pack because you get full preorder bonuses, and if you like it then you can upgrade after it drops; if you don't like it you can sell it all and keep the 3 Mechbays and all the preorder swag.

Oh I know, pretty sure I've done that with one of them already, and it definitely doesn't help. The early adopter rewards don't make sense either they are pre-order bonus only available for a short portion of the entire pre-order window.

Edited by Quicksilver Kalasa, 12 July 2016 - 01:14 PM.






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