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Additional Factions Questions


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#21 ScarecrowES

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Posted 14 July 2016 - 03:50 PM

View PostLyoto Machida, on 14 July 2016 - 08:25 AM, said:

Unless you guys can find a way to drastically increase the playerbase, we need less factions...not more.


We just have to fundementally change how Factions interact with the Map. PGI's current system would be flawed even with millions of players playing.

#22 Deathlike

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Posted 14 July 2016 - 03:56 PM

View PostScarecrowES, on 14 July 2016 - 03:50 PM, said:


We just have to fundementally change how Factions interact with the Map. PGI's current system would be flawed even with millions of players playing.


FW needs to be revamped as a whole... from maps to actual objectives.

The race to 48 for farming purposes can get kinda old and sad.

#23 ScarecrowES

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Posted 14 July 2016 - 03:58 PM

View PostDeathlike, on 14 July 2016 - 03:56 PM, said:


FW needs to be revamped as a whole... from maps to actual objectives.

The race to 48 for farming purposes can get kinda old and sad.


So many ideas for that... Unfortunately, getting the community on the same page, even about no-brainer stuff is like herding cats. Like... mentally ********, narcoleptic, passive-aggressive cats.

#24 Deathlike

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Posted 14 July 2016 - 04:01 PM

View PostScarecrowES, on 14 July 2016 - 03:58 PM, said:


So many ideas for that... Unfortunately, getting the community on the same page, even about no-brainer stuff is like herding cats. Like... mentally ********, narcoleptic, passive-aggressive cats.


To be fair, most ideas constructed are only PGI approved, and not very well thought through in the first place.





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