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Hud Display To Show Open Tube Doors On Mechs Like The Catapult?


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#21 Big Tin Man

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Posted 14 July 2016 - 12:17 PM

I just finally bought cats during the sale. Has anyone else seen the bug with the missile door shadows not bouncing with the mech as it walks? Mine just glide along smoothly while the rest of the mech bounces up and down with each stride.

Old issue I never noticed?

#22 Revis Volek

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Posted 14 July 2016 - 12:20 PM

View PostDarth Terona, on 14 July 2016 - 12:03 PM, said:

This may be a good time to mention, I heard from somewhere that open tubes reduces armor for that section




Its not reduced armor, you are not punished for having the bay doors open, there was suppose to be Dmg reduction IF they were CLOSED.

Im pretty sure this went the way of the dodo though....as in i dont think this is a feature anymore.

Edited by Revis Volek, 14 July 2016 - 12:22 PM.


#23 C E Dwyer

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Posted 14 July 2016 - 12:29 PM

pair of lights red is closed green is open are already in place if the mech is built with missile bay doors

View PostRevis Volek, on 14 July 2016 - 12:20 PM, said:




Its not reduced armor, you are not punished for having the bay doors open, there was suppose to be Dmg reduction IF they were CLOSED.

Im pretty sure this went the way of the dodo though....as in i dont think this is a feature anymore.

it mitigated 10% and i'm not sure either, though I suspect it is likely to be active on older mechs, though I think the Cent lost its doors

View PostBig Tin Man, on 14 July 2016 - 12:17 PM, said:

I just finally bought cats during the sale. Has anyone else seen the bug with the missile door shadows not bouncing with the mech as it walks? Mine just glide along smoothly while the rest of the mech bounces up and down with each stride.

Old issue I never noticed?

I notice it now, I didn't in the past, but when I used them regular, I ran at a setting without shadows, I have shadows switched on now, so yes its a things with catapults that needs fixing





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