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Basic Decal Review


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#1 Mechwarrior1441491

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Posted 19 July 2016 - 12:02 PM

-Lock out multiple House and Faction logos from being on the same mech at once. We don't need Davion/Kurita mechs running around. It doesn't fit in with the mech fashion show.

-Visible sizing information/dimensions on the side so we can make multiple logos the same size on different parts of the mech OR some form of copy feature for the next decal slot.

-A shade slider for the decals that can't have their colour changed. I find them too bright. A shader will help them fit with the camo on a mech and not look so artificial.

#2 Bishop Steiner

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Posted 19 July 2016 - 12:03 PM

View PostMechwarrior1441491, on 19 July 2016 - 12:02 PM, said:

-Lock out multiple House and Faction logos from being on the same mech at once. We don't need Davion/Kurita mechs running around. It doesn't fit in with the mech fashion show.

-Visible sizing information/dimensions on the side so we can make multiple logos the same size on different parts of the mech OR some form of copy feature for the next decal slot.

-A shade slider for the decals that can't have their colour changed. I find them too bright. A shader will help them fit with the camo on a mech and not look so artificial.


Is this a review of the Decals, or are we analyzing the actual system, I'm a tad confused? (Or both?)

#3 Mechwarrior1441491

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Posted 19 July 2016 - 12:09 PM

View PostBishop Steiner, on 19 July 2016 - 12:03 PM, said:


Is this a review of the Decals, or are we analyzing the actual system, I'm a tad confused? (Or both?)


A review of what needs to be changed. Both I guess.

I find the images rather lackluster. Exceptionally lackluster. Their approach of WOW out of the gate with additions later has always been "meh" out of the gate and a little more later.

If they have hundreds more ready to come down the pipe, hundreds more at launch would be nice unless they are doing it strategically. A minimal amount. Get people to buy them up. Want more. Launch another hundred. Have people digest that.

#4 TexAce

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Posted 19 July 2016 - 12:15 PM

lol your use of the word "shaders" amuses me very much, sir.

#5 KHETTI

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Posted 19 July 2016 - 12:19 PM

I'd like some numerical decals plz, a transparency filter and a dirt/damage filter too, but so far the system is pretty sweet.

#6 Mechwarrior1441491

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Posted 19 July 2016 - 12:40 PM

Also can't flip logos.

They DO show up in the mech select screen right out of the gate. I'll give them that.

Edited by Mechwarrior1441491, 19 July 2016 - 12:41 PM.


#7 TexAce

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Posted 19 July 2016 - 12:56 PM

haha this works

Posted Image

#8 Raso

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Posted 19 July 2016 - 12:59 PM

View PostTexAce, on 19 July 2016 - 12:56 PM, said:

haha this works

Posted Image


That is beyond amazing.

#9 Heiggwinie Halberstadt

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Posted 19 July 2016 - 01:09 PM

I need to have both two faction symbols at the same time to make the Fed-Coms.

#10 Lily from animove

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Posted 19 July 2016 - 01:12 PM

View PostTexAce, on 19 July 2016 - 12:56 PM, said:

haha this works

Posted Image


classic, yet original, because not between the legs.

Edited by Lily from animove, 19 July 2016 - 01:12 PM.


#11 Tordin

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Posted 19 July 2016 - 01:22 PM

Love the decals. Some tweaking though.
I really want an option to make the decal I place on say left arm be symmetrically (spelled right?) copied to the right arm aswell. Its and OCD and time consuming nitpick trap to try to adjust a new one of the same decal, exactly right on the ooposite side/ limb/ torso of the mech Posted Image

#12 0bsidion

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Posted 19 July 2016 - 01:25 PM

View PostMechwarrior1441491, on 19 July 2016 - 12:02 PM, said:

-Lock out multiple House and Faction logos from being on the same mech at once. We don't need Davion/Kurita mechs running around. It doesn't fit in with the mech fashion show.

-Visible sizing information/dimensions on the side so we can make multiple logos the same size on different parts of the mech OR some form of copy feature for the next decal slot.

-A shade slider for the decals that can't have their colour changed. I find them too bright. A shader will help them fit with the camo on a mech and not look so artificial.

That first one threw me for a loop for a bit because I read that as not allowing multiple logos from the same faction on a mech, but what you're actually saying is not allowing logos from more than one faction on the same mech, which I agree kinda defeats the point.

I'd say in Quick Match or Play or whatever they're calling it these days anything goes, because let's face it, it's a melting pot of mechs anyway, but in FW you should be restricted to whatever faction you're signed on with.

#13 patataman

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Posted 19 July 2016 - 01:29 PM

View PostMechwarrior1441491, on 19 July 2016 - 12:02 PM, said:

-Lock out multiple House and Faction logos from being on the same mech at once. We don't need Davion/Kurita mechs running around. It doesn't fit in with the mech fashion show.


Why not? Maybe i want to have the kurita logo to show my faction and several smaller davion logos as a kill counter.

#14 Davegt27

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Posted 19 July 2016 - 01:29 PM

I just had a match where the KDK had its head replaced with a another face

I was to shocked to take a screen shot

what a joke

edit: looked like this on the joke field (once called battle field)

Posted Image


could someone that has a twitter account tell Russ changing the head is not a decal its a Halloween mask

Edited by Davegt27, 19 July 2016 - 01:38 PM.


#15 jss78

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Posted 19 July 2016 - 01:33 PM

The basic system is a good start. But as far as decal selection, IMO we really need:

- numbers
- letters
- basic geometry elements like bars and circles, which you can use to create your own shapes

That was the stuff I was looking forward to. Although we'd then run into problems with people spelling dirty words with either the letters or in 1337speak.

#16 Bud Crue

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Posted 19 July 2016 - 01:35 PM

So I did scan over the new code of conduct but I don't see that it has been updated here in the forums. Does any one have a link? I have an idea for a dekal combination and I want to make sure it does not violate the coc.

#17 0bsidion

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Posted 19 July 2016 - 01:35 PM

View Postpatataman, on 19 July 2016 - 01:29 PM, said:


Why not? Maybe i want to have the kurita logo to show my faction and several smaller davion logos as a kill counter.

Hadn't thought of that. They used to do that on airplanes in WW II especially
Posted Image

#18 Nightshade24

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Posted 19 July 2016 - 01:36 PM

To be honest I wish Decals didn't go over Glass (such as cockpit Glass), Weapons, and Metal.
Because in reality I do not know how something so sensitive as a Gauss rifle would work with paint down it's barrel or how a pilot would see if you painted literally the whole cockpit.

That's my biggest gripe.

#19 BLOOD WOLF

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Posted 19 July 2016 - 01:42 PM

View PostMechwarrior1441491, on 19 July 2016 - 12:02 PM, said:

-Lock out multiple House and Faction logos from being on the same mech at once. We don't need Davion/Kurita mechs running around. It doesn't fit in with the mech fashion show.

-Visible sizing information/dimensions on the side so we can make multiple logos the same size on different parts of the mech OR some form of copy feature for the next decal slot.

-A shade slider for the decals that can't have their colour changed. I find them too bright. A shader will help them fit with the camo on a mech and not look so artificial.


Why would they do that? Even from a lore perspective its not terribly uncommon to have more than 1 unit logo on a mech. what gave you this impression

Edited by BLOOD WOLF, 19 July 2016 - 01:43 PM.


#20 Nightshade24

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Posted 19 July 2016 - 01:54 PM

View PostBLOOD WOLF, on 19 July 2016 - 01:42 PM, said:


Why would they do that? Even from a lore perspective its not terribly uncommon to have more than 1 unit logo on a mech. what gave you this impression

Yep, you can quite see a pair of decals, 1 set to say "Hi, I'm Davion!" another saying "Hey, I am from The Kell Hounds!".
However not as often you see Smoke Jaguar and Kurita insignias on the same mech... or liao and stiener....





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